Archery

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Revision as of 23:32, 26 August 2015 by Fredbouwong (talk | contribs) (First few sentences in discussion were silly. Paraphrased into useful info. Last part of discussion written in tact as this was useful. Please contact me if issue with this change.)
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Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Archery
Basic Archery: increases the damage done by range attacking creatures by 10%.
Advanced Archery: increases the damage done by range attacking creatures by 25%.
Expert Archery: increases the damage done by range attacking creatures by 50%.

Archery is a secondary skill, that increases the dealt damage of ranged attacks including ballista.

Heroes with archery as a starting skill

Heroes who specialize in archery

Artifacts which stack to the ability

Discussion

Archery gets a bonus of 50% at expert, which is superior to offense at expert which is at 30% (but offset if forced to melee). Archery combined with the artifact Golden Bow is an effective combination, not to mention the combination artifact Bow of the Sharpshooter in Shadow of Death.