Armor of the Damned
At the beginning of combat (first time one of your creatures are active), it will cast the spells Slow, Curse, Weakness and Misfortune on all enemy troops, for 50 rounds. The combination of artifacts also gives +3 to Attack and Defence skills and +2 to Power and Knowledge skills.
Requires the following artifacts to create:
You cannot purchase combination artifacts in Artifact Merchants. Cost is derived from sell price.
Comments
It's stated that the Armor also casts Disrupting Ray. This is bogus, however. Cid SilverWing