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School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Visions *
Level 3
 Animate Dead
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Town Portal
Level 5
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
School:  Earth Magic
Level:  1st
Cost:  6/5
Duration:  1 rnd/sp
 Basic effect
Target, enemy troop's speed is reduced to 75% of normal.
 Advanced effect
Target, enemy troop's speed is reduced to 50% of normal.
 Expert effect
All enemy troops' speed ratings are reduced to 50% of normal.
 Probability of occurrence (%):
Town portrait Castle small.gif Castle   32
Town portrait Rampart small.gif Rampart   54
Town portrait Tower small.gif Tower   63 (53*)
Town portrait Inferno small.gif Inferno   53
Town portrait Necropolis small.gif Necropolis   32
Town portrait Dungeon small.gif Dungeon   30
Town portrait Stronghold small.gif Stronghold   31
Town portrait Fortress small.gif Fortress   31
Town portrait Conflux small.gif Conflux   53
Town portrait Cove small.gif Cove Horn of the Abyss   31
* Without Library

Slow is a 1st level spell in the School of Earth Magic. It reduces the speed of target enemy stack. It is one of the game's strongest hindering spells. The new speed is rounded down. Additionally, slow counters the haste spell.

Heroes that start with this spell:

Units immune to Slow:

Horn of the Abyss[edit]

In Horn of the Abyss, Advanced and Expert Slow's effect is reduced: the enemy's speed is lowered to 50% of normal +1. For example, the Zombie's base speed is 4. Without Horn of the Abyss, Advanced Slow halves the speed to 2 (4 × 0.5). With Horn of The Abyss, Advanced Slow reduces the speed to 3 (4 × 0.5 + 1).