Sharpshooter

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Neutral creatures
Level 1
Peasant Peasant
Halfling Halfling
Level 2
Rogue Rogue
Boar Boar
Leprechaun Leprechaun Horn of the Abyss
Level 3
Nomad Nomad
Mummy Mummy
Level 4
Sharpshooter Sharpshooter
Satyr Satyr Horn of the Abyss
Steel Golem Steel Golem Horn of the Abyss
Level 5
Troll Troll
Gold Golem Gold Golem
Fangarm Fangarm Horn of the Abyss
Level 6
Diamond Golem Diamond Golem
Enchanter Enchanter
Level 7
Faerie Dragon Faerie Dragon
Rust Dragon Rust Dragon
Crystal Dragon Crystal Dragon
Azure Dragon Azure Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Sharpshooter
 Cost per troop 

400

Attack 12
Defense 10
Damage 8–10
Health 15
Speed 9
Movement Ground
Size 1
Shots 32
Growth 4
AI Value 585
 Special abilities:
Ranged attack
• No range penalty
• No obstacle penalty
Portraits
[[File:{{{U_name}}} portrait.png]] [[File:{{{U_name}}} portrait (HotA).png]]
Shadow of Death   Horn of the Abyss Shadow of Death [[File:Mini Portrait {{{U_name}}}.png]]  Horn of the Abyss
Treetop Tower  

Sharpshooters are level 4 neutral creatures recruited from the Treetop Tower.

"Specially trained by the guerrilla warrior Gelu, Sharpshooters are a select troop. Recruited from the ranks of Archers, Marksmen, Wood Elves, and Grand Elves, Sharpshooters use a huge recursive, compound longbow. More than five feet in length, three bowstrings running through the pulleys on both ends, aid in the power and precision of their attacks. With their training, distance and siege walls are not a hindrance." AB manual

Appearance

Sharpshooters were added in Armageddon's Blade so there are no Sharpshooters or Treetop Towers in Restoration of Erathia.

Heroes with a specialty

Tactics and info

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Like most ranged units, they are very vulnerable in melee. This applies especially to Sharpshooters, whose health is the lowest for a level 4 unit, 15, and fit the definition of a glass cannon. However, they have the highest damage-to-hit points ratio of any unit in the game, and will deal tremendous amounts of damage, as long as you can keep them constantly shooting. Expert Slow coupled with Expert Archery helps immensely with this. When sieging a town, they are extremely useful for not having any penalties, but on the other hand the towers will kill lots of them. Do anything to protect Sharpshooters against enemy's melee fighters. Sharpshooters' major advantage is their excellent speed, especially in comparison with many other ranged units, which means they can wipe out a major part of enemy's army prior to the turn of many its units.

When playing for Gelu, don't upgrade Elves to Sharpshooters too early as it is expensive.

See also: