Sea Serpent and Haspid: Difference between revisions

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{{Cove creatures}}{{Creature
{{Cove creatures}}{{Creature
| AI_Value  = 3953
  | Name      = Sea Serpent
  | Name      = Sea Serpent
  | Attack    = 22
  | Attack    = 22
Line 9: Line 10:
  | Damage    = 30-55
  | Damage    = 30-55
  | Health    = 180
  | Health    = 180
  | Cost      = 2300
  | Cost      = 2200
  | No_shots  =
  | No_shots  =
  | Size      = 2
  | Size      = 2
  | Res      = [[File: Resource Sulfur 20x18.gif]]
  | Res      = [[File: Resource Sulfur 20x18.gif]]
  | ResCost  = 1
  | ResCost  = 1
  | Special  = • Poisonous. Has a 30% chance to poison enemy after the attack. Decrements 10% of Max Health instantly and at the beginning of every round. Lasts for 3 rounds. Cannot exceed 50% of total decremented Health.
  | Special  = • [[Poisonous]]. Has a 30% chance to poison enemy after the attack. Decrements 10% of Max Health instantly and at the beginning of every round. Lasts for 3 rounds. Cannot exceed 50% of total decremented Health.
| U_AI_Value= 7220
  | U_name    = Haspid
  | U_name    = Haspid
  | U_attack  = 29
  | U_attack  = '''29'''
  | U_defense = 20
  | U_defense = '''20'''
  | U_speed  = 12
  | U_speed  = '''12'''
  | U_health  = 300
  | U_health  = '''300'''
| U_damage  = 10-16
  | U_cost    = 4000
  | U_cost    = 4000
  | U_ResCost = 2
  | U_ResCost = 2
  | No_ushots =
  | No_ushots =
  | U_special = • Poisonous. Has a 30% chance to poison enemy after the attack. Decrements 10% of Max Health instantly and at the beginning of every round. Lasts for 3 rounds. Cannot exceed 50% of total decremented Health.
  | U_special = • [[Poisonous]]. Has a 30% chance to poison enemy after the attack. Decrements 10% of Max Health instantly and at the beginning of every round. Lasts for 3 rounds. Cannot exceed 50% of total decremented Health.
Revenge. Has an increase to the Damage parameter before the attack by the following formula: (((Number of Haspid at the beginning of the battle + 1) * (1 Haspid Health) / (Total Health now + 1 Haspid Health) - 1) ^ 0.5) * 100
• '''Revenge'''. Has an increase to the Damage parameter before the attack by the following formula:<br>
''((('''number of haspids at the beginning of the battle''' + '''1''') * ('''1 haspid health''') / ('''total health now''' + '''1 haspid health''') - '''1''') ^ '''0.5''') * '''100%'''''
}}
}}


'''Sea serpents''' and '''haspids''' are the level 7 creatures of [[Cove]]. They can be recruited from the Maelstrom.
{{Cram|Maelstrom2|Sea Serpent|Haspid|Maelstrom|link=Maelstrom|title=Maelstrom}}
'''Sea Serpents''' and '''Haspids''' are the level 7 creatures of [[Cove]]. They can be recruited from the Maelstrom.


Sea serpents and haspids turn into bone dragons when placed into a [[Skeleton Transformer]].
Sea Serpents and Haspids turn into [[Bone Dragon]]s when placed into a [[Skeleton Transformer]].


Creatures with [[Slayer]] (any level) on them have increased attack against sea serpents and haspids.
<div style="clear:left;"></div>
== Tactics and info ==
Creatures with [[Slayer]] (any level) on them have increased attack against Sea Serpents and Haspids.


A Haspid can kill an [[Angel and Archangel|Archangel]] in one-on-one combat, alongside the [[Behemoth and Ancient Behemoth|Ancient Behemoth]] and the [[Titan]] (Titan wins by defending 4 times and then attacking).
== Special ability Revenge ==
[[File:Haspid_eng.jpg|left|650px|thumb|Haspids have an increase to their damage parameter before the attack by this formula.]]
[[File:Haspid_eng.jpg|left|650px|thumb|Haspids have an increase to their damage parameter before the attack by this formula.]]


[[Category: Creatures]]
<div style="clear:left;"></div>
{{creature 'see also'}}
 
[[Category: Creatures (HotA)]]
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Revision as of 15:21, 29 June 2020

Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Cove creatures Horn of the Abyss
Level 1
Nymph Nymph
Oceanid Oceanid
Level 2
Crew Mate Crew Mate
Seaman Seaman
Level 3
Pirate Pirate
Corsair Corsair
Sea Dog Sea Dog
Level 4
Stormbird Stormbird
Ayssid Ayssid
Level 5
Sea Witch Sea Witch
Sorceress Sorceress
Level 6
Nix Nix
Nix Warrior Nix Warrior
Level 7
Sea Serpent Sea Serpent
Haspid Haspid
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Sea Serpent
 Cost per troop 

2200

1
Attack 22
Defense 16
Damage 30-55
Health 180
Speed 9
Movement Ground
Size 2
Growth 1
AI Value 3953
 Special abilities:
Poisonous. Has a 30% chance to poison enemy after the attack. Decrements 10% of Max Health instantly and at the beginning of every round. Lasts for 3 rounds. Cannot exceed 50% of total decremented Health.
Haspid
 Cost per troop 

4000

2
Attack 29
Defense 20
Damage 30-55
Health 300
Speed 12
Movement Ground
Size 2
Growth 1
AI Value 7220
 Special abilities:
Poisonous. Has a 30% chance to poison enemy after the attack. Decrements 10% of Max Health instantly and at the beginning of every round. Lasts for 3 rounds. Cannot exceed 50% of total decremented Health.

Revenge. Has an increase to the Damage parameter before the attack by the following formula:
(((number of haspids at the beginning of the battle + 1) * (1 haspid health) / (total health now + 1 haspid health) - 1) ^ 0.5) * 100%

Maelstrom   Maelstrom

Sea Serpents and Haspids are the level 7 creatures of Cove. They can be recruited from the Maelstrom.

Sea Serpents and Haspids turn into Bone Dragons when placed into a Skeleton Transformer.

Tactics and info

Creatures with Slayer (any level) on them have increased attack against Sea Serpents and Haspids.

A Haspid can kill an Archangel in one-on-one combat, alongside the Ancient Behemoth and the Titan (Titan wins by defending 4 times and then attacking).

Special ability Revenge

Haspids have an increase to their damage parameter before the attack by this formula.

See also: