Season of Harvest: Difference between revisions
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| source = roe | | source = roe | ||
| victory = get_cr | | victory = get_cr | ||
| victory_hint = 2500 {{Cn|Skeleton|noname=}} | |||
| loss = time | | loss = time | ||
| loss_hint = 3 months | |||
| allies = {{purple}} | | allies = {{purple}} | ||
| enemies = {{---}}{{---}}1:{{red}}{{blue}} | | enemies = {{---}}{{---}}1:{{red}}{{blue}} | ||
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== Prologue == | == Prologue == | ||
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-EVIL2B-smk-EVIL2B|thumbtime=0:01|float=left}} | {{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-EVIL2B-smk-EVIL2B|thumbtime=0:01|float=left}} | ||
{{town|Necropolis|noname=}} Unnamed male general: Before we begin our large scale invasion of [[Erathia]], we must fill our ranks. | {{town|Necropolis|noname=}} Unnamed male general: Before we begin our large scale invasion of [[Erathia]], we must fill our ranks. [[Erathia]]’s populous will provide the recruits we need. Invade the local region and resurrect the needed troops. | ||
{{clear|both}} | {{clear|both}} | ||
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=== Timed events === | === Timed events === | ||
{{TEheader}} | {{TEheader}} | ||
{{TErow| 1 | Intro part 1| To truly catch Erathia by surprise, we must attack within three months. However, our forces are not nearly strong enough for a full scale attack. We need you to harvest the creatures along the | {{TErow| 1 | Intro part 1| To truly catch [[Erathia]] by surprise, we must attack within three months. However, our forces are not nearly strong enough for a full scale attack. We need you to harvest the creatures along the [[Erathia]]n border, raising enough undead to allow us launch our campaign.}} | ||
{{TErow| 1 | Intro part 2| As before, you must move quickly. We must have the element of surprise when we attack Erathia, so we can not delay more than three months. In that time you must provide us with at least 2500 skeletons. If you fail, we will have no chance against Erathia. Do not fail.}} | {{TErow| 1 | Intro part 2| As before, you must move quickly. We must have the element of surprise when we attack [[Erathia]], so we can not delay more than three months. In that time you must provide us with at least 2500 skeletons. If you fail, we will have no chance against [[Erathia]]. Do not fail.}} | ||
{{TErow| 5 | News of Sandro| One of your advisors approaches. "We have just learned that Sandro and his army are being held prisoner in this area. If you can find him and free him, he will certainly aid us in our quest."}} | {{TErow| 5 | News of [[Sandro]]| One of your advisors approaches. "We have just learned that [[Sandro]] and his army are being held prisoner in this area. If you can find him and free him, he will certainly aid us in our quest."}} | ||
{{TErow| 64 | Warning 3 weeks left| You receive a letter from your superiors. "Your initial progress is good, but you only have three weeks left to complete your task."}} | {{TErow| 64 | Warning 3 weeks left| You receive a letter from your superiors. "Your initial progress is good, but you only have three weeks left to complete your task."}} | ||
{{TErow| 71 | Warning 2 weeks left| You receive a letter from your superiors. "I trust you are making progress. Remember, we need at least 2500 skeletons, and you have but two weeks until we launch our attack."}} | {{TErow| 71 | Warning 2 weeks left| You receive a letter from your superiors. "I trust you are making progress. Remember, we need at least 2500 skeletons, and you have but two weeks until we launch our attack."}} | ||
{{TErow| 78 | Warning 1 week left| You receive a letter from your superiors. "One week from today, we launch our attack on Erathia. Your 2500 skeletons are key to our success. I trust that you understand that failure is not an option."}} | {{TErow| 78 | Warning 1 week left| You receive a letter from your superiors. "One week from today, we launch our attack on [[Erathia]]. Your 2500 skeletons are key to our success. I trust that you understand that failure is not an option."}} | ||
|} | |} | ||
=== Objects === | === Objects === | ||
==== Towns ==== | ==== Towns ==== | ||
{ | {{Town header}} | ||
{{Town row|54, 5, 0|purple|Necropolis|nofort=y}} | |||
{{Town row|10, 63, 0|red|Castle|nofort=y}} | |||
{{Town row|6, 7, 0|blue|Rampart|nofort=y}} | |||
{{Town row|37, 31, 0|blue|Rampart|nofort=y}} | |||
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|} | |} | ||
==== Heroes ==== | ==== Heroes ==== | ||
{{hero header}} | |||
{{hero row|54, 6, 0|purple|Vidomina|Necromancer}} | |||
{{hero row|69, 29, 0|purple|Vokial|Death Knight}} | |||
{{hero row|9, 34, 0|{{imprisoned}}|Sandro|Necromancer}} | |||
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|} | |} | ||
==== Seer's Huts ==== | ==== Seer's Huts ==== | ||
{| | {{SorQheader}} | ||
{{SorQrow|seer=2|loc=24, 39, 0|quest=Return with:<br>{{An|Surcoat of Counterpoise}}</br>|rew=3 {{Ps|Attack}}}} | |||
{{SorQrow|seer=1|loc=60, 41, 0|quest=Return with:<br>{{An|Badge of Courage}}</br>|rew={{Sn|Teleport}}}} | |||
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|} | |} | ||
==== Quest Guards ==== | ==== Quest Guards ==== | ||
{| | {{SorQheader}} | ||
{{SorQrow|guard=1|loc=0, 3, 0|quest=Return with:<br>{{An|Pendant of Death}}</br>}} | |||
| | {{SorQrow|guard=1|loc=8, 37, 0|quest=Return with:<br>{{An|Spirit of Oppression}}</br>}} | ||
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|} | |} | ||
[[Category:Campaign scenarios]] | [[Category:Campaign scenarios]] |
Latest revision as of 20:55, 18 September 2024
Season of Harvest | |||||||||
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To win, you must have a total of 2500 Skeletons in all your armies within 3 months. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario. | |||||||||
Victory condition: Accumulate Creatures: 2500 |
Loss condition: Time Expires: 3 months | ||||||||
Allies: | Enemies: 1: | ||||||||
Choose a bonus: |
|||||||||
Carried to next scenario: |
Max level: - |
Prologue[edit | hide | hide all]
Unnamed male general: Before we begin our large scale invasion of Erathia, we must fill our ranks. Erathia’s populous will provide the recruits we need. Invade the local region and resurrect the needed troops.
Scenario[edit | hide]
Timed events[edit | hide]
Day | Title | Message |
---|---|---|
Day 1 | Intro part 1 | To truly catch Erathia by surprise, we must attack within three months. However, our forces are not nearly strong enough for a full scale attack. We need you to harvest the creatures along the Erathian border, raising enough undead to allow us launch our campaign. |
Day 1 | Intro part 2 | As before, you must move quickly. We must have the element of surprise when we attack Erathia, so we can not delay more than three months. In that time you must provide us with at least 2500 skeletons. If you fail, we will have no chance against Erathia. Do not fail. |
Day 5 | News of Sandro | One of your advisors approaches. "We have just learned that Sandro and his army are being held prisoner in this area. If you can find him and free him, he will certainly aid us in our quest." |
Day 64 | Warning 3 weeks left | You receive a letter from your superiors. "Your initial progress is good, but you only have three weeks left to complete your task." |
Day 71 | Warning 2 weeks left | You receive a letter from your superiors. "I trust you are making progress. Remember, we need at least 2500 skeletons, and you have but two weeks until we launch our attack." |
Day 78 | Warning 1 week left | You receive a letter from your superiors. "One week from today, we launch our attack on Erathia. Your 2500 skeletons are key to our success. I trust that you understand that failure is not an option." |
Objects[edit | hide]
Towns[edit | hide]
Location | Player | Type | Name |
---|---|---|---|
54, 5, 0 | Necropolis | - | |
10, 63, 0 | Castle | - | |
6, 7, 0 | Rampart | - | |
37, 31, 0 | Rampart | - |
Heroes[edit | hide]
Location | Player | Hero |
---|---|---|
54, 6, 0 | Vidomina the Necromancer | |
69, 29, 0 | Vokial the Death Knight | |
9, 34, 0 | Sandro the Necromancer |
Seer's Huts[edit | hide]
Location | Quest | Reward | Messages |
---|---|---|---|
24, 39, 0 |
Return with: Surcoat of Counterpoise |
3 Attack skill | Proposal: (none) Progress: (none) Completion: (none) |
60, 41, 0 |
Return with: Badge of Courage |
Teleport | Proposal: (none) Progress: (none) Completion: (none) |
Quest Guards[edit | hide]
Location | Quest | Reward | Messages |
---|---|---|---|
0, 3, 0 |
Return with: Pendant of Death |
(remove) | Proposal: (none) Progress: (none) Completion: (none) |
8, 37, 0 |
Return with: Spirit of Oppression |
(remove) | Proposal: (none) Progress: (none) Completion: (none) |