Sorcery: Difference between revisions
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'''Heroes with Sorcery as a starting skill:''' | '''Heroes with Sorcery as a starting skill:''' | ||
* {{ | * {{H2|Alagar|Druid}} (Basic) | ||
* {{ | * {{H2|Gird|Battle Mage}} (Basic) | ||
* {{ | * {{H2|Josephine|Alchemist}} (Basic) | ||
* {{ | * {{H2|Malekith|Warlock}} (Basic) | ||
* {{ | * {{H2|Sandro|Necromancer}} (Basic) | ||
* {{ | * {{H2|Solmyr|Wizard}} (Basic) | ||
* {{ | * {{H2|Styg|Witch}} (Basic) | ||
* {{ | * {{H2|Zydar|Heretic}} (Basic) | ||
* {{ | * {{H2|Spint|Navigator}} (Basic) {{withhota}} | ||
'''Heroes with a Sorcery specialty:''' | '''Heroes with a Sorcery specialty:''' | ||
The following heroes all receive a 5% per level bonus to their Sorcery skill: | The following heroes all receive a 5% per level bonus to their Sorcery skill: | ||
* {{ | * {{H2|Gird|Battle Mage}} | ||
* {{ | * {{H2|Malekith|Warlock}} | ||
* {{ | * {{H2|Sandro|Necromancer}} | ||
* {{ | * {{H2|Styg|Witch}} | ||
* {{ | * {{H2|Zydar|Heretic}} | ||
* {{ | * {{H2|Spint|Navigator}} {{withhota}} | ||
{{ZET SEC SKILL CHANCE TABLE| 1 (lowest)| 5| 2| 6| 3| 8| 3| 6| 4| 6| 2|10 (highest)| 1 (lowest)| 6| 1 (lowest)| 8| 1 (lowest)| 8| 2| 6}} | {{ZET SEC SKILL CHANCE TABLE| 1 (lowest)| 5| 2| 6| 3| 8| 3| 6| 4| 6| 2|10 (highest)| 1 (lowest)| 6| 1 (lowest)| 8| 1 (lowest)| 8| 2| 6}} | ||
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{{secondary skill 'see also'}} | |||
[[Category: Secondary skills]] | [[Category: Secondary skills]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 09:49, 25 March 2020
Sorcery is a secondary skill that increases the damage of spells up to 15%.
Heroes with Sorcery as a starting skill:
- Alagar the Druid (Basic)
- Gird the Battle Mage (Basic)
- Josephine the Alchemist (Basic)
- Malekith the Warlock (Basic)
- Sandro the Necromancer (Basic)
- Solmyr the Wizard (Basic)
- Styg the Witch (Basic)
- Zydar the Heretic (Basic)
- Spint the Navigator (Basic)
Heroes with a Sorcery specialty:
The following heroes all receive a 5% per level bonus to their Sorcery skill:
- Gird the Battle Mage
- Malekith the Warlock
- Sandro the Necromancer
- Styg the Witch
- Zydar the Heretic
- Spint the Navigator
Town | Class | Chance to learn |
---|---|---|
Castle | Knight | 1 (lowest) |
Castle | Cleric | 5 |
Rampart | Ranger | 2 |
Rampart | Druid | 6 |
Tower | Alchemist | 3 |
Tower | Wizard | 8 |
Inferno | Demoniac | 3 |
Inferno | Heretic | 6 |
Necropolis | Death Knight | 4 |
Necropolis | Necromancer | 6 |
Dungeon | Overlord | 2 |
Dungeon | Warlock | 10 (highest) |
Stronghold | Barbarian | 1 (lowest) |
Stronghold | Battle Mage | 6 |
Fortress | Beastmaster | 1 (lowest) |
Fortress | Witch | 8 |
Conflux | Planeswalker | 1 (lowest) |
Conflux | Elementalist | 8 |
Cove | Captain | 2 |
Cove | Navigator | 6 |
Factory | Mercenary | {{{21}}} |
Factory | Artificer | {{{22}}} |
|}