Sorcery

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Secondary skills
 Air Magic
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Sorcery
Basic Sorcery: causes a hero's spells to inflict an additional 5% damage in combat.
Advanced Sorcery: causes a hero's spells to inflict an additional 10% damage in combat.
Expert Sorcery: causes a hero's spells to inflict an additional 15% damage in combat.

Sorcery is a secondary skill that increases the damage of spells up to 15%.

Heroes with Sorcery as a starting skill:

Heroes with a Sorcery specialty:

The following heroes all receive a 5% per level bonus to their Sorcery skill:

Importance

Chance to get

Town Class Chance to learn
Castle  Knight   1 (lowest)
Castle  Cleric   5
Rampart  Ranger   2
Rampart  Druid   6
Tower  Alchemist   3
Tower  Wizard   8
Inferno  Demoniac   3
Inferno  Heretic   6
Necropolis  Death Knight   4
Necropolis  Necromancer   6
Dungeon  Overlord   2
Dungeon  Warlock  10 (highest)
Stronghold  Barbarian   1 (lowest)
Stronghold  Battle Mage   6
Fortress  Beastmaster   1 (lowest)
Fortress  Witch   8
Conflux  Planeswalker   1 (lowest)
Conflux  Elementalist   8
Cove Horn of the Abyss     Captain   2
Cove Horn of the Abyss     Navigator   6
Factory Horn of the Abyss     Mercenary  {{{21}}}
Factory Horn of the Abyss     Artificer  {{{22}}}


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See also: