Mysticism

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Revision as of 16:58, 29 January 2014 by Kapteeni Ruoska (talk | contribs)
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Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Mysticism
Basic Mysticism: allows your hero to regenerate 2 spell points per day.
Advanced Mysticism: allows your hero to regenerate 3 spell points per day.
Expert Mysticism: allows your hero to regenerate 4 spell points per day.

Lets you recover extra Spell Points every day.

You normally recover 1 spell point each day.

Recommended for: A Hero on a map with long travel times between castles, and few/no Magic Wells or Magic Springs. Even then, you are probably better off with Intelligence. Drakon of the Dragon Slayer campaign might benefit from this at his final mission, as there are absolutely no mage guilds or magic wells to recharge his magic points.


Heroes that specialize in Mysticism