Resistance

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Revision as of 23:58, 16 October 2015 by Ibraesil (talk | contribs) (removed mention of Thorgrim from the first paragraph)
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Secondary skills
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Resistance
Basic Resistance: endows a hero's troops with 5% magic resistance.
Advanced Resistance: endows a hero's troops with 10% magic resistance.
Expert Resistance: endows a hero's troops with 20% magic resistance.

Resistance is a secondary skill that increases the magic resistance of hero's troops. Warlocks, Witches and Wizards cannot learn Resistance.

Heroes with Resistance as a starting skill:

Heroes with a Resistance specialty:

The following heroes receive a 5% per level bonus to their Resistance skill.

Discussion

It is a common misconception that Garniture of Interference, Surcoat of Counterpoise or Boots of Polarity would increase the resistance secondary skill in a similar way that for example Bow of Elven Cherrywood increases Archery skill. However, this is not the case. The "resistance artifacts" increase the magic resistance of creatures in a similar way Resistance secondary skill does. Basically this means, that wearing any of those artifacts gives the magic resistance bonus with or without the resistance skill – unlike with archery artifacts and Archery skill.