Interference
Interference is a secondary skill that lowers the power of the enemy hero. Clerics, Druids, Elementalists, Heretics, Necromancers, Warlocks, Witches and Wizards cannot learn Interference. Out of magic hero classes, only Battle Mages and Navigators can learn it, but the probability of learning it is still very low.
Heroes with Interference (basic) as a starting skill:
Ajit the Overlord
Bron the Beastmaster
Clancy the Ranger
Fafner the Alchemist
Ignatius the Demoniac
Krellion the Barbarian
Saurug the Battle Mage
Straker the Death Knight
Ufretin the Ranger
Zilare the Navigator
Heroes, having Interference as a specialty and a starting skill:
An Interference specialist receives a 5% per level bonus to the Interference skill.
Chance to get
Out of total (112 + Interference chance). Banned skills change the probability.
Town | Class | Chance to learn |
---|---|---|
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Knight | 5 |
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Cleric | 0 (impossible) |
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Ranger | 9 (highest) |
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Druid | 0 (impossible) |
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Alchemist | 5 |
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Wizard | 0 (impossible) |
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Demoniac | 6 |
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Heretic | 0 (impossible) |
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Death Knight | 5 |
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Necromancer | 0 (impossible) |
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Overlord | 6 |
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Warlock | 0 (impossible) |
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Barbarian | 6 |
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Battle Mage | 1 |
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Beastmaster | 5 |
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Witch | 0 (impossible) |
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Planeswalker | 2 |
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Elementalist | 0 (impossible) |
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Captain | 3 |
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Navigator | 1 |
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Mercenary | {{{21}}} |
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Artificer | {{{22}}} |
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