Difference between revisions of "Hero class"

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By default, heroes have standard initial [[primary skill]]s on level 1, which are defined by the hero class. The table on the right lists all the initial primary skills for each hero class. However, the map-maker can modify them with the map editor.
 
By default, heroes have standard initial [[primary skill]]s on level 1, which are defined by the hero class. The table on the right lists all the initial primary skills for each hero class. However, the map-maker can modify them with the map editor.
  
{| cellpadding=0 cellspacing=0 style="background-color:#{{Green 3}}; text-align:center; border:1px solid; align:left" class="sortable"
+
{| cellpadding=0 cellspacing=0 width=600px style="background-color:#{{Green 3}}; text-align:center; border:1px solid; align:left" class="sortable"
 
|+ colspan=6 style="background-color:#{{Green 1}}; color:white; font-size:120%; height: 26px; border:1px solid black;" class="unsortable" | '''Initial primary skills and chances to rise them at 2-9 and 10+ level-ups'''
 
|+ colspan=6 style="background-color:#{{Green 1}}; color:white; font-size:120%; height: 26px; border:1px solid black;" class="unsortable" | '''Initial primary skills and chances to rise them at 2-9 and 10+ level-ups'''
 
|- style="background-color:#{{Green 2}};" class="sortable"
 
|- style="background-color:#{{Green 2}};" class="sortable"
Line 23: Line 23:
 
![[File:Power skill.png|26px|Spell Power]]
 
![[File:Power skill.png|26px|Spell Power]]
 
![[File:Knowledge skill.png|26px|Knowledge]]
 
![[File:Knowledge skill.png|26px|Knowledge]]
 +
|-
 +
! <br />
 +
! <br />
 +
! <br />
 +
! <br />
 +
! <br />
 +
! <br />
 +
! <br />
 +
! <br />
 +
! <br />
 +
! <br />
 +
! <br />
 +
! <br />
 +
! <br />
 +
! <br />
 
|-
 
|-
 
| align=left | {{-}}[[Knight]]
 
| align=left | {{-}}[[Knight]]
Line 86: Line 101:
  
 
== Secondary skills ==
 
== Secondary skills ==
 +
* If a might hero (or an [[Elementalist]]) hasn't been offered a [[Magic school]] yet, he will be offered one on levels 4, 8, 12… (i.e. every four levels). If he gets offered a [[Magic school]] on one of other levels (according to the probability table above), the counter will be reset: e.g. if he is offered [[Magic school]] at level 3, it will be also offered on 7, 11, 15…, etc. unless the counter is reset.
 +
* If a might hero (or an [[Elementalist]]) hasn't been offered [[Wisdom]] yet, it will be offered on levels 6, 12, 18… (i.e. every six levels). If the counter is reset it just restarts from the reset point.
 +
* If a magic hero (except an [[Elementalist]]) hasn't been offered a [[Magic school]] yet, he will be offered one on levels 3, 6, 9… (i.e. every three levels). If he gets offered a [[Magic school]] on one of other levels (according to the probability table above), the counter will be reset: e.g. if he is offered [[Magic school]] at level 4, it will be also offered on 7, 10, 13…, etc. unless the counter is reset.
 +
* If a magic hero (except an [[Elementalist]]) hasn't been offered [[Wisdom]] yet, it will be offered on levels 3, 6, 9… (i.e. every three levels). If the counter is reset it just restarts from the reset point.
 +
 +
* The above is true when learning a [[Magic school]]/[[Wisdom]], or improving the existing one. If there is a conflict, and both [[Wisdom]] and [[Magic school]] are to appear according to the rule above, then [[Wisdom]] has the priority and will appear always.
 +
 +
* If a hero possesses a skill normally unattainable save if born with, or learned through [[Witch Hut]] and [[Scholar]] (e.g. [[Water Magic]] for [[Barbarian]]s) then his chances of advancement in that skill will be the minimal possible (that is, they equal  1 according to the table).
 +
 
=== Probability table sortable by hero classes ===
 
=== Probability table sortable by hero classes ===
{| cellpadding=0 cellspacing=0 class="sortable whiteSortArrows" style="background-color:#{{Green 3}}; border: 1px solid; text-align:center;"
+
{| cellpadding=0 cellspacing=0 class="sortable" style="background-color:#{{Green 3}}; border: 1px solid; text-align:center;"
 
|- valign=top align=center style="background-color:#{{Green 1}}; color:white; height:25px"
 
|- valign=top align=center style="background-color:#{{Green 1}}; color:white; height:25px"
! class="unsortable" colspan=2 | Skill
+
! colspan=2 style="vertical-align:bottom;" | Skill
! width=25 | Kni !! width=25 | Cle !! width=25 | Ran !! width=25 | Dru !! width=25 | Alc !! width=25 | Wiz !! width=25 | Dem !! width=25 | Her !! width=25 | DKn !! width=25 | Nec !! width=25 | Ove !! width=25 | War !! width=25 | Bar !! width=25 | BMa !! width=25 | Bea !! width=25 | Wit !! width=25 | Pla !! width=25 | Ele !! width=25 | Cap !! width=25 | Nav
+
! width=25 | [[File:Knight portrait.gif|Knight|link=Knight]] !! width=25 | [[File:Cleric portrait.gif|Cleric|link=Cleric]] !! width=25 | [[File:Ranger portrait.gif|Ranger|link=Ranger]] !! width=25 | [[File:Druid portrait.gif|Druid|link=Druid]] !! width=25 | [[File:Alchemist portrait.gif|Alchemist|link=Alchemist]] !! width=25 | [[File:Wizard portrait.gif|Wizard|link=Wizard]] !! width=25 | [[File:Demoniac portrait.gif|Demoniac|link=Demoniac]] !! width=25 | [[File:Heretic portrait.gif|Heretic|link=Heretic]] !! width=25 | [[File:Death Knight portrait.gif|Death Knight|link=Death Knight]] !! width=25 | [[File:Necromancer portrait.gif|Necromancer|link=Necromancer]] !! width=25 | [[File:Overlord portrait.gif|Overlord|link=Overlord]] !! width=25 | [[File:Warlock portrait.gif|Warlock|link=Warlock]] !! width=25 | [[File:Barbarian portrait.gif|Barbarian|link=Barbarian]] !! width=25 | [[File:Battle Mage portrait.gif|Battle Mage|link=Battle Mage]] !! width=25 | [[File:Beastmaster portrait.gif|Beastmaster|link=Beastmaster]] !! width=25 | [[File:Witch portrait.gif|Witch|link=Witch]] !! width=25 | [[File:Planeswalker portrait.gif|Planeswalker|link=Planeswalker]] !! width=25 | [[File:Elementalist portrait.gif|Elementalist|link=Elementalist]] !! width=25 | [[File:Captain portrait.gif|Captain|link=Captain]] !! width=25 | [[File:Navigator portrait.gif|Navigator|link=Navigator]]
 +
|- style="background-color:#{{Green 2}};"
 +
! colspan=2 | <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br>
 
{{Secondary skill probability table row|Air Magic| 3| 4| 1| 2| 4| 6| 2| 3| 2| 3| 1| 2| 3| 3| 1| 3| 2| 6| 3| 6}}
 
{{Secondary skill probability table row|Air Magic| 3| 4| 1| 2| 4| 6| 2| 3| 2| 3| 1| 2| 3| 3| 1| 3| 2| 6| 3| 6}}
 
{{Secondary skill probability table row|Archery| 5| 3| 8| 5| 5| 2| 6| 4| 5| 2| 6| 2| 7| 4| 7| 3| 8| 2| 9| 6}}
 
{{Secondary skill probability table row|Archery| 5| 3| 8| 5| 5| 2| 6| 4| 5| 2| 6| 2| 7| 4| 7| 3| 8| 2| 9| 6}}
Line 119: Line 145:
 
{{Secondary skill probability table row|Water Magic| 4| 4| 3| 4| 2| 3| 1| 2| 3| 3| 0| 2| 0| 3| 2| 3| 2| 6| 2| 9}}
 
{{Secondary skill probability table row|Water Magic| 4| 4| 3| 4| 2| 3| 1| 2| 3| 3| 0| 2| 0| 3| 2| 3| 2| 6| 2| 9}}
 
{{Secondary skill probability table row|Wisdom| 3| 7| 3| 8| 6|10| 4| 8| 6| 8| 3|10| 2| 6| 2| 8| 2| 8| 1| 8}}
 
{{Secondary skill probability table row|Wisdom| 3| 7| 3| 8| 6|10| 4| 8| 6| 8| 3|10| 2| 6| 2| 8| 2| 8| 1| 8}}
 +
|- style="background-color:#{{yellowish 2}};"
 +
| [[File: Basic Interference small.gif|Interference|link=Interference]]
 +
| align=left | {{-}}[[Interference]]
 +
| 5
 +
| style="background-color:#{{yellowish 1}};"| 0
 +
| 9
 +
| style="background-color:#{{yellowish 1}};"| 0
 +
| 5
 +
| style="background-color:#{{yellowish 1}};"| 0
 +
| 6
 +
| style="background-color:#{{yellowish 1}};"| 0
 +
| 5
 +
| style="background-color:#{{yellowish 1}};"| 0
 +
| 6
 +
| style="background-color:#{{yellowish 1}};"| 0
 +
| 6
 +
| style="background-color:#{{yellowish 1}};"| 1
 +
| 5
 +
| style="background-color:#{{yellowish 1}};"| 0
 +
| 2
 +
| style="background-color:#{{yellowish 1}};"| 0
 +
| 3
 +
| style="background-color:#{{yellowish 1}};"| 1
 
|}
 
|}
  
 
=== Probability table sortable by secondary skills ===
 
=== Probability table sortable by secondary skills ===
{| cellpadding=0 cellspacing=0 class="sortable whiteSortArrows" style="background-color:#{{Green 3}}; border: 1px solid; text-align:center;"
+
{| cellpadding=0 cellspacing=0 class="sortable" style="background-color:#{{Green 3}}; border: 1px solid; text-align:center;"
 
|- valign=top align=center style="background-color:#{{Green 1}}; color:white; height:25px"
 
|- valign=top align=center style="background-color:#{{Green 1}}; color:white; height:25px"
 
! style="vertical-align:bottom;"| Town
 
! style="vertical-align:bottom;"| Town
Line 154: Line 203:
 
! width=30 | [[File: Basic Water Magic small.gif|Water Magic|link=Water Magic]]
 
! width=30 | [[File: Basic Water Magic small.gif|Water Magic|link=Water Magic]]
 
! width=30 | [[File: Basic Wisdom small.gif|Wisdom|link=Wisdom]]
 
! width=30 | [[File: Basic Wisdom small.gif|Wisdom|link=Wisdom]]
|- style="background-color:#{{Green 1}};"
+
! width=30 | [[File: Basic Interference small.gif|Interference|link=Interference]]
! !! !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br>
+
|- style="background-color:#{{Green 2}};"
 +
! !! !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br> !! <br>  
 
|-
 
|-
 
| align=left |[[File:Town portrait Castle small.gif|40px|Castle|link=Castle]]
 
| align=left |[[File:Town portrait Castle small.gif|40px|Castle|link=Castle]]
 
| align=left | {{-}}[[Knight]]
 
| align=left | {{-}}[[Knight]]
| 3 || 5 || 5 || 5 || 8 || 4 || 2 || 2 || 6 || 1 || 2 || 1 ||10 || 4 || 5 || 3 || 2 || 8 || 0 || 7 || 4 || 5 || 1 || 4 || 1 || 7 || 4 || 3
+
| 3 || 5 || 5 || 5 || 8 || 4 || 2 || 2 || 6 || 1 || 2 || 1 ||10 || 4 || 5 || 3 || 2 || 8 || 0 || 7 || 4 || 5 || 1 || 4 || 1 || 7 || 4 || 3 || style="background-color:#{{Yellowish 2}};" | 5
 
|- style="background-color:#{{Green 4}};"
 
|- style="background-color:#{{Green 4}};"
 
| align=left |[[File:Town portrait Castle small.gif|40px|Castle|link=Castle]]
 
| align=left |[[File:Town portrait Castle small.gif|40px|Castle|link=Castle]]
 
| align=left | {{-}}[[Cleric]]
 
| align=left | {{-}}[[Cleric]]
| 4 || 3 || 3 || 2 || 4 || 7 || 6 || 3 || 3 || 2 ||10 || 6 || 2 || 4 || 4 || 5 || 4 || 5 || 0 || 4 || 2 || 2 || 6 || 3 || 5 || 2 || 4 || 7
+
| 4 || 3 || 3 || 2 || 4 || 7 || 6 || 3 || 3 || 2 ||10 || 6 || 2 || 4 || 4 || 5 || 4 || 5 || 0 || 4 || 2 || 2 || 6 || 3 || 5 || 2 || 4 || 7 || style="background-color:#{{Yellowish 1}};" | 0
 
|-
 
|-
 
| align=left |[[File:Town portrait Rampart small.gif|40px|Rampart|link=Rampart]]
 
| align=left |[[File:Town portrait Rampart small.gif|40px|Rampart|link=Rampart]]
 
| align=left | {{-}}[[Ranger]]
 
| align=left | {{-}}[[Ranger]]
| 1 || 8 || 8 || 6 || 4 || 4 || 2 || 3 || 2 || 0 || 3 || 2 || 6 || 4 || 5 || 6 || 3 || 3 || 0 || 5 || 7 || 9 || 1 || 7 || 2 || 5 || 3 || 3
+
| 1 || 8 || 8 || 6 || 4 || 4 || 2 || 3 || 2 || 0 || 3 || 2 || 6 || 4 || 5 || 6 || 3 || 3 || 0 || 5 || 7 || 9 || 1 || 7 || 2 || 5 || 3 || 3 || style="background-color:#{{Yellowish 2}};" | 9
 
|- style="background-color:#{{Green 4}};"
 
|- style="background-color:#{{Green 4}};"
 
| align=left |[[File:Town portrait Rampart small.gif|40px|Rampart|link=Rampart]]
 
| align=left |[[File:Town portrait Rampart small.gif|40px|Rampart|link=Rampart]]
 
| align=left | {{-}}[[Druid]]
 
| align=left | {{-}}[[Druid]]
| 2 || 5 || 3 || 1 || 4 || 4 || 7 || 4 || 3 || 1 || 7 || 7 || 2 || 4 || 5 || 9 || 6 || 2 || 0 || 1 || 5 || 1 || 8 || 2 || 6 || 1 || 4 || 8
+
| 2 || 5 || 3 || 1 || 4 || 4 || 7 || 4 || 3 || 1 || 7 || 7 || 2 || 4 || 5 || 9 || 6 || 2 || 0 || 1 || 5 || 1 || 8 || 2 || 6 || 1 || 4 || 8 || style="background-color:#{{Yellowish 1}};" | 0
 
|-
 
|-
 
| align=left |[[File:Town portrait Tower small.gif|40px|Tower|link=Tower]]
 
| align=left |[[File:Town portrait Tower small.gif|40px|Tower|link=Tower]]
 
| align=left | {{-}}[[Alchemist]]
 
| align=left | {{-}}[[Alchemist]]
| 4 || 5 || 8 || 4 || 6 || 3 || 3 || 3 || 4 || 1 || 2 || 4 || 3 ||10 || 6 || 2 || 4 || 3 || 0 || 6 || 4 || 5 || 3 || 4 || 3 || 4 || 2 || 6
+
| 4 || 5 || 8 || 4 || 6 || 3 || 3 || 3 || 4 || 1 || 2 || 4 || 3 ||10 || 6 || 2 || 4 || 3 || 0 || 6 || 4 || 5 || 3 || 4 || 3 || 4 || 2 || 6 || style="background-color:#{{Yellowish 2}};" | 5
 
|- style="background-color:#{{Green 4}};"
 
|- style="background-color:#{{Green 4}};"
 
| align=left |[[File:Town portrait Tower small.gif|40px|Tower|link=Tower]]
 
| align=left |[[File:Town portrait Tower small.gif|40px|Tower|link=Tower]]
 
| align=left | {{-}}[[Wizard]]
 
| align=left | {{-}}[[Wizard]]
| 6 || 2 || 1 || 1 || 4 || 4 || 8 || 3 || 5 || 2 || 7 ||10 || 4 || 4 || 2 || 4 || 8 || 1 || 0 || 1 || 2 || 0 || 9 || 2 || 8 || 1 || 3 ||10
+
| 6 || 2 || 1 || 1 || 4 || 4 || 8 || 3 || 5 || 2 || 7 ||10 || 4 || 4 || 2 || 4 || 8 || 1 || 0 || 1 || 2 || 0 || 9 || 2 || 8 || 1 || 3 ||10 || style="background-color:#{{Yellowish 1}};" | 0
 
|-
 
|-
 
| align=left |[[File:Town portrait Inferno small.gif|40px|Inferno|link=Inferno]]
 
| align=left |[[File:Town portrait Inferno small.gif|40px|Inferno|link=Inferno]]
 
| align=left | {{-}}[[Demoniac]]
 
| align=left | {{-}}[[Demoniac]]
| 2 || 6 || 7 || 5 || 7 || 4 || 3 || 3 || 3 || 4 || 2 || 2 || 3 || 4 ||10 || 2 || 2 || 4 || 0 || 8 || 4 || 6 || 2 || 5 || 3 || 6 || 1 || 4
+
| 2 || 6 || 7 || 5 || 7 || 4 || 3 || 3 || 3 || 4 || 2 || 2 || 3 || 4 ||10 || 2 || 2 || 4 || 0 || 8 || 4 || 6 || 2 || 5 || 3 || 6 || 1 || 4 || style="background-color:#{{Yellowish 2}};" | 6
 
|- style="background-color:#{{Green 4}};"
 
|- style="background-color:#{{Green 4}};"
 
| align=left |[[File:Town portrait Inferno small.gif|40px|Inferno|link=Inferno]]
 
| align=left |[[File:Town portrait Inferno small.gif|40px|Inferno|link=Inferno]]
 
| align=left | {{-}}[[Heretic]]
 
| align=left | {{-}}[[Heretic]]
| 3 || 4 || 4 || 4 || 6 || 3 || 4 || 4 || 2 || 5 || 5 || 6 || 2 || 4 || 3 || 2 ||10 || 2 || 0 || 4 || 4 || 3 || 5 || 3 || 6 || 4 || 2 || 8
+
| 3 || 4 || 4 || 4 || 6 || 3 || 4 || 4 || 2 || 5 || 5 || 6 || 2 || 4 || 3 || 2 ||10 || 2 || 0 || 4 || 4 || 3 || 5 || 3 || 6 || 4 || 2 || 8 || style="background-color:#{{Yellowish 1}};" | 0
 
|-
 
|-
 
| align=left |[[File:Town portrait Necropolis small.gif|40px|Necropolis|link=Necropolis]]
 
| align=left |[[File:Town portrait Necropolis small.gif|40px|Necropolis|link=Necropolis]]
 
| align=left | {{-}}[[Death Knight]]
 
| align=left | {{-}}[[Death Knight]]
| 2 || 5 || 5 || 5 || 7 || 2 || 4 || 4 || 0 || 1 || 0 || 5 || 0 || 4 || 5 || 1 || 4 || 8 ||10 || 7 || 4 || 5 || 2 || 4 || 4 || 5 || 3 || 6
+
| 2 || 5 || 5 || 5 || 7 || 2 || 4 || 4 || 0 || 1 || 0 || 5 || 0 || 4 || 5 || 1 || 4 || 8 ||10 || 7 || 4 || 5 || 2 || 4 || 4 || 5 || 3 || 6 || style="background-color:#{{Yellowish 2}};" | 5
 
|- style="background-color:#{{Green 4}};"
 
|- style="background-color:#{{Green 4}};"
 
| align=left |[[File:Town portrait Necropolis small.gif|40px|Necropolis|link=Necropolis]]
 
| align=left |[[File:Town portrait Necropolis small.gif|40px|Necropolis|link=Necropolis]]
 
| align=left | {{-}}[[Necromancer]]
 
| align=left | {{-}}[[Necromancer]]
| 3 || 2 || 2 || 3 || 5 || 4 || 7 || 8 || 3 || 2 || 0 || 6 || 0 || 4 || 4 || 1 || 6 || 5 ||10 || 3 || 6 || 1 || 6 || 2 || 6 || 2 || 3 || 8
+
| 3 || 2 || 2 || 3 || 5 || 4 || 7 || 8 || 3 || 2 || 0 || 6 || 0 || 4 || 4 || 1 || 6 || 5 ||10 || 3 || 6 || 1 || 6 || 2 || 6 || 2 || 3 || 8 || style="background-color:#{{Yellowish 1}};" | 0
 
|-
 
|-
 
| align=left |[[File:Town portrait Dungeon small.gif|40px|Dungeon|link=Dungeon]]
 
| align=left |[[File:Town portrait Dungeon small.gif|40px|Dungeon|link=Dungeon]]
 
| align=left | {{-}}[[Overlord]]
 
| align=left | {{-}}[[Overlord]]
| 1 || 6 || 6 || 8 || 7 || 3 || 2 || 3 || 4 || 2 || 1 || 1 || 8 || 4 || 8 || 1 || 3 || 4 || 0 || 8 || 5 || 6 || 1 || 5 || 2 ||10 || 0 || 3
+
| 1 || 6 || 6 || 8 || 7 || 3 || 2 || 3 || 4 || 2 || 1 || 1 || 8 || 4 || 8 || 1 || 3 || 4 || 0 || 8 || 5 || 6 || 1 || 5 || 2 ||10 || 0 || 3 || style="background-color:#{{Yellowish 2}};" | 6
 
|- style="background-color:#{{Green 4}};"
 
|- style="background-color:#{{Green 4}};"
 
| align=left |[[File:Town portrait Dungeon small.gif|40px|Dungeon|link=Dungeon]]
 
| align=left |[[File:Town portrait Dungeon small.gif|40px|Dungeon|link=Dungeon]]
 
| align=left | {{-}}[[Warlock]]
 
| align=left | {{-}}[[Warlock]]
| 2 || 2 || 1 || 1 || 6 || 4 || 8 || 5 || 5 || 5 || 6 || 8 || 3 || 4 || 2 || 2 || 8 || 4 || 0 || 1 || 2 || 0 || 8 || 2 ||10 || 1 || 2 ||10
+
| 2 || 2 || 1 || 1 || 6 || 4 || 8 || 5 || 5 || 5 || 6 || 8 || 3 || 4 || 2 || 2 || 8 || 4 || 0 || 1 || 2 || 0 || 8 || 2 ||10 || 1 || 2 ||10 || style="background-color:#{{Yellowish 1}};" | 0
 
|-
 
|-
 
| align=left |[[File:Town portrait Stronghold small.gif|40px|Stronghold|link=Stronghold]]
 
| align=left |[[File:Town portrait Stronghold small.gif|40px|Stronghold|link=Stronghold]]
 
| align=left | {{-}}[[Barbarian]]
 
| align=left | {{-}}[[Barbarian]]
| 3 || 7 || 6 || 8 || 8 || 1 || 2 || 3 || 2 || 2 || 1 || 1 || 5 || 4 || 7 || 3 || 3 || 2 || 0 ||10 || 8 || 6 || 1 || 8 || 1 || 8 || 0 || 2
+
| 3 || 7 || 6 || 8 || 8 || 1 || 2 || 3 || 2 || 2 || 1 || 1 || 5 || 4 || 7 || 3 || 3 || 2 || 0 ||10 || 8 || 6 || 1 || 8 || 1 || 8 || 0 || 2 || style="background-color:#{{Yellowish 2}};" | 6
 
|- style="background-color:#{{Green 4}};"
 
|- style="background-color:#{{Green 4}};"
 
| align=left |[[File:Town portrait Stronghold small.gif|40px|Stronghold|link=Stronghold]]
 
| align=left |[[File:Town portrait Stronghold small.gif|40px|Stronghold|link=Stronghold]]
 
| align=left | {{-}}[[Battle Mage]]
 
| align=left | {{-}}[[Battle Mage]]
| 3 || 4 || 4 || 4 || 6 || 3 || 5 || 3 || 1 || 3 || 4 || 5 || 4 || 4 || 9 || 2 || 4 || 0 || 0 || 8 || 4 || 4 || 4 || 4 || 6 || 5 || 3 || 6
+
| 3 || 4 || 4 || 4 || 6 || 3 || 5 || 3 || 1 || 3 || 4 || 5 || 4 || 4 || 9 || 2 || 4 || 0 || 0 || 8 || 4 || 4 || 4 || 4 || 6 || 5 || 3 || 6 || style="background-color:#{{Yellowish 1}};" | 1
 
|-
 
|-
 
| align=left |[[File:Town portrait Fortress small.gif|40px|Fortress|link=Fortress]]
 
| align=left |[[File:Town portrait Fortress small.gif|40px|Fortress|link=Fortress]]
 
| align=left | {{-}}[[Beastmaster]]
 
| align=left | {{-}}[[Beastmaster]]
| 1 || 7 ||10 || 8 || 7 || 1 || 1 || 3 || 1 || 0 || 6 || 1 || 5 || 4 || 8 || 2 || 2 || 8 || 0 || 5 || 8 || 5 || 1 || 7 || 1 || 6 || 2 || 2
+
| 1 || 7 ||10 || 8 || 7 || 1 || 1 || 3 || 1 || 0 || 6 || 1 || 5 || 4 || 8 || 2 || 2 || 8 || 0 || 5 || 8 || 5 || 1 || 7 || 1 || 6 || 2 || 2 || style="background-color:#{{Yellowish 2}};" | 5
 
|- style="background-color:#{{Green 4}};"
 
|- style="background-color:#{{Green 4}};"
 
| align=left |[[File:Town portrait Fortress small.gif|40px|Fortress|link=Fortress]]
 
| align=left |[[File:Town portrait Fortress small.gif|40px|Fortress|link=Fortress]]
 
| align=left | {{-}}[[Witch]]
 
| align=left | {{-}}[[Witch]]
| 3 || 3 || 4 || 1 || 8 || 2 ||10 || 3 || 1 || 3 || 8 || 7 || 1 || 4 || 3 || 4 || 8 || 6 || 0 || 2 || 2 || 0 || 7 || 2 || 8 || 1 || 3 || 8
+
| 3 || 3 || 4 || 1 || 8 || 2 ||10 || 3 || 1 || 3 || 8 || 7 || 1 || 4 || 3 || 4 || 8 || 6 || 0 || 2 || 2 || 0 || 7 || 2 || 8 || 1 || 3 || 8 || style="background-color:#{{Yellowish 1}};" | 0
 
|-
 
|-
 
| align=left |[[File:Town portrait Conflux small.gif|40px|Conflux|link=Conflux]]
 
| align=left |[[File:Town portrait Conflux small.gif|40px|Conflux|link=Conflux]]
 
| align=left | {{-}}[[Planeswalker]]
 
| align=left | {{-}}[[Planeswalker]]
| 2 || 8 || 5 || 8 || 8 || 2 || 2 || 3 || 3 || 3 || 1 || 1 || 3 || 8 || 8 || 2 || 3 || 5 || 0 || 9 || 6 || 2 || 1 || 6 || 1 || 8 || 2 || 2
+
| 2 || 8 || 5 || 8 || 8 || 2 || 2 || 3 || 3 || 3 || 1 || 1 || 3 || 8 || 8 || 2 || 3 || 5 || 0 || 9 || 6 || 2 || 1 || 6 || 1 || 8 || 2 || 2 || style="background-color:#{{Yellowish 2}};" | 2
 
|- style="background-color:#{{Green 4}};"
 
|- style="background-color:#{{Green 4}};"
 
| align=left |[[File:Town portrait Conflux small.gif|40px|Conflux|link=Conflux]]
 
| align=left |[[File:Town portrait Conflux small.gif|40px|Conflux|link=Conflux]]
 
| align=left | {{-}}[[Elementalist]]
 
| align=left | {{-}}[[Elementalist]]
| 6 || 2 || 1 || 1 || 4 || 4 || 8 || 6 || 3 || 6 || 4 || 8 || 3 || 4 || 2 || 2 || 8 || 4 || 0 || 1 || 2 || 0 || 8 || 2 || 8 || 1 || 6 || 8
+
| 6 || 2 || 1 || 1 || 4 || 4 || 8 || 6 || 3 || 6 || 4 || 8 || 3 || 4 || 2 || 2 || 8 || 4 || 0 || 1 || 2 || 0 || 8 || 2 || 8 || 1 || 6 || 8 || style="background-color:#{{Yellowish 1}};" | 0
 
|- style="background-color:#{{Yellowish 2}};"
 
|- style="background-color:#{{Yellowish 2}};"
 
| align=left |[[File:Town portrait Cove small.gif|40px|Cove|link=Cove]]
 
| align=left |[[File:Town portrait Cove small.gif|40px|Cove|link=Cove]]
 
| align=left | {{-}}[[Captain]]{{-}}{{withhota}}
 
| align=left | {{-}}[[Captain]]{{-}}{{withhota}}
| 3 || 9 || 2 || 5 || 5 || 5 || 4 || 4 || 4 || 2 || 2 || 3 || 6 || 2 || 6 || 7 || 1 || 6 || 0 || 9 || 8 || 3 || 1 || 4 || 2 || 6 || 2 || 1
+
| 3 || 9 || 2 || 5 || 5 || 5 || 4 || 4 || 4 || 2 || 2 || 3 || 6 || 2 || 6 || 7 || 1 || 6 || 0 || 9 || 8 || 3 || 1 || 4 || 2 || 6 || 2 || 1 || 3
 
|- style="background-color:#{{Yellowish 1}};"
 
|- style="background-color:#{{Yellowish 1}};"
 
| align=left |[[File:Town portrait Cove small.gif|40px|Cove|link=Cove]]
 
| align=left |[[File:Town portrait Cove small.gif|40px|Cove|link=Cove]]
 
| align=left | {{-}}[[Navigator]]{{-}}{{withhota}}
 
| align=left | {{-}}[[Navigator]]{{-}}{{withhota}}
| 6 || 6 || 1 || 1 || 2 || 2 || 2 || 5 || 2 || 2 || 4 || 8 || 2 || 4 || 3 || 4 || 3 || 6 || 0 || 4 || 6 || 5 || 5 || 2 || 6 || 4 || 9 || 8
+
| 6 || 6 || 1 || 1 || 2 || 2 || 2 || 5 || 2 || 2 || 4 || 8 || 2 || 4 || 3 || 4 || 3 || 6 || 0 || 4 || 6 || 5 || 5 || 2 || 6 || 4 || 9 || 8 || 1
 +
|}
 +
 
 +
== Aggression level ==
 +
Each hero class has a hidden Aggression level. This parameter affects the decisions of AI heroes on Adventure Map to attack neutral creatures or not. An AI hero attacks only if his Aggression level is equal or higher than strength of neutral creature stack, compared to hero's [[army strength]]. In this case, the strength of the army is determined by the total [[AI value]]s of its creatures.
 +
 
 +
<big><code>Aggression ≥ Neutral_army_strength &divide; Hero_army_strenth</code></big>
 +
 
 +
The next table lists Aggression level for each hero class.
 +
 
 +
{| cellpadding=0 cellspacing=0 width=250px class="sortable" style="background-color:#{{Green 3}}; border: 1px solid; text-align:center;"
 +
|- valign=top align=center style="background-color:#{{Green 1}}; color:white; height:25px"
 +
! style="vertical-align:bottom;"| Town
 +
! style="vertical-align:bottom;"| Hero class
 +
! style="vertical-align:bottom;"| Aggression level
 +
|- style="background-color:#{{Green 2}};"
 +
! !! !! <br>
 +
|-
 +
| align=left |[[File:Town portrait Castle small.gif|40px|Castle|link=Castle]]
 +
| align=left | {{-}}[[Knight]] || 1.0 ||
 +
|- style="background-color:#{{Green 4}};"
 +
| align=left |[[File:Town portrait Castle small.gif|40px|Castle|link=Castle]]
 +
| align=left | {{-}}[[Cleric]] || 0.8 ||
 +
|-
 +
| align=left |[[File:Town portrait Rampart small.gif|40px|Rampart|link=Rampart]]
 +
| align=left | {{-}}[[Ranger]] || 1.0 ||
 +
|- style="background-color:#{{Green 4}};"
 +
| align=left |[[File:Town portrait Rampart small.gif|40px|Rampart|link=Rampart]]
 +
| align=left | {{-}}[[Druid]] || 0.8 ||
 +
|-
 +
| align=left |[[File:Town portrait Tower small.gif|40px|Tower|link=Tower]]
 +
| align=left | {{-}}[[Alchemist]] || 1.0 ||
 +
|- style="background-color:#{{Green 4}};"
 +
| align=left |[[File:Town portrait Tower small.gif|40px|Tower|link=Tower]]
 +
| align=left | {{-}}[[Wizard]] || 1.0 ||
 +
|-
 +
| align=left |[[File:Town portrait Inferno small.gif|40px|Inferno|link=Inferno]]
 +
| align=left | {{-}}[[Demoniac]] || 1.2 ||
 +
|- style="background-color:#{{Green 4}};"
 +
| align=left |[[File:Town portrait Inferno small.gif|40px|Inferno|link=Inferno]]
 +
| align=left | {{-}}[[Heretic]] || 1.1 ||
 +
|-
 +
| align=left |[[File:Town portrait Necropolis small.gif|40px|Necropolis|link=Necropolis]]
 +
| align=left | {{-}}[[Death Knight]] || 1.2 ||
 +
|- style="background-color:#{{Green 4}};"
 +
| align=left |[[File:Town portrait Necropolis small.gif|40px|Necropolis|link=Necropolis]]
 +
| align=left | {{-}}[[Necromancer]] || 1.0 ||
 +
|-
 +
| align=left |[[File:Town portrait Dungeon small.gif|40px|Dungeon|link=Dungeon]]
 +
| align=left | {{-}}[[Overlord]] || 1.0 ||
 +
|- style="background-color:#{{Green 4}};"
 +
| align=left |[[File:Town portrait Dungeon small.gif|40px|Dungeon|link=Dungeon]]
 +
| align=left | {{-}}[[Warlock]] || 1.0 ||
 +
|-
 +
| align=left |[[File:Town portrait Stronghold small.gif|40px|Stronghold|link=Stronghold]]
 +
| align=left | {{-}}[[Barbarian]] || 1.1 ||
 +
|- style="background-color:#{{Green 4}};"
 +
| align=left |[[File:Town portrait Stronghold small.gif|40px|Stronghold|link=Stronghold]]
 +
| align=left | {{-}}[[Battle Mage]] || 1.1 ||
 +
|-
 +
| align=left |[[File:Town portrait Fortress small.gif|40px|Fortress|link=Fortress]]
 +
| align=left | {{-}}[[Beastmaster]] || 0.9 ||
 +
|- style="background-color:#{{Green 4}};"
 +
| align=left |[[File:Town portrait Fortress small.gif|40px|Fortress|link=Fortress]]
 +
| align=left | {{-}}[[Witch]] || 1.0 ||
 +
|-
 +
| align=left |[[File:Town portrait Conflux small.gif|40px|Conflux|link=Conflux]]
 +
| align=left | {{-}}[[Planeswalker]] || 0.9 ||
 +
|- style="background-color:#{{Green 4}};"
 +
| align=left |[[File:Town portrait Conflux small.gif|40px|Conflux|link=Conflux]]
 +
| align=left | {{-}}[[Elementalist]] || 1.0 ||
 +
|- style="background-color:#{{yellowish 2}};"
 +
| align=left |[[File:Town portrait Cove small.gif|40px|Cove|link=Cove]]
 +
| align=left | {{-}}[[Captain]]{{-}}{{withhota}} || 1.0 ||
 +
|- style="background-color:#{{Yellowish 1}};"
 +
| align=left |[[File:Town portrait Cove small.gif|40px|Cove|link=Cove]]
 +
| align=left | {{-}}[[Navigator]]{{-}}{{withhota}} || 1.0 ||
 
|}
 
|}
 +
 +
[[category:heroes]]

Revision as of 22:16, 26 March 2020

Hero classes
Castle
 Knight
 Cleric
Rampart
 Ranger
 Druid
Tower
 Alchemist
 Wizard
Inferno
 Demoniac
 Heretic
Necropolis
 Death Knight
 Necromancer
Dungeon
 Overlord
 Warlock
Stronghold
 Barbarian
 Battle Mage
Fortress
 Beastmaster
 Witch
Conflux
 Planeswalker
 Elementalist
Cove
 Captain Horn of the Abyss
 Navigator Horn of the Abyss

Hero class is a characteristic of a hero. It defines the probabilities of primary and secondary skills when leveling up. Additionally, it designates the starting primary skills. There are 16 different hero classes in Restoration of Erathia, two for every town. Armageddon's Blade expansion introduces Conflux, which adds two new classes increasing the number of different classes to 18.

Primary skills

By default, heroes have standard initial primary skills on level 1, which are defined by the hero class. The table on the right lists all the initial primary skills for each hero class. However, the map-maker can modify them with the map editor.

Initial primary skills and chances to rise them at 2-9 and 10+ level-ups
 Hero class Town Attack Defense Spell Power Knowledge Attack Defense Spell Power Knowledge Attack Defense Spell Power Knowledge














 Knight Castle 2 2 1 1 35% 45% 10% 10% 30% 30% 20% 20%
 Cleric Castle 1 0 2 2 20% 15% 30% 35% 20% 20% 30% 30%
 Ranger Rampart 1 3 1 1 35% 45% 10% 10% 30% 30% 20% 20%
 Druid Rampart 0 2 1 2 10% 20% 35% 35% 20% 20% 30% 30%
 Alchemist Tower 1 1 2 2 30% 30% 20% 20% 30% 30% 20% 20%
 Wizard Tower 0 0 2 3 10% 10% 40% 40% 30% 20% 20% 30%
 Demoniac Inferno 2 2 1 1 35% 35% 15% 15% 30% 30% 20% 20%
 Heretic Inferno 1 1 2 1 15% 15% 35% 35% 20% 20% 30% 30%
 Death Knight Necropolis 1 2 2 1 30% 25% 20% 25% 25% 25% 25% 25%
 Necromancer Necropolis 1 0 2 2 15% 15% 30% 30% 25% 25% 25% 25%
 Overlord Dungeon 2 2 1 1 35% 35% 15% 15% 30% 30% 20% 20%
 Warlock Dungeon 0 0 3 2 10% 10% 50% 30% 20% 20% 30% 30%
 Barbarian Stronghold 4 0 1 1 55% 35% 5% 5% 30% 30% 20% 20%
 Battle Mage Stronghold 2 1 1 1 30% 20% 25% 25% 25% 25% 25% 25%
 Beastmaster Fortress 0 4 1 1 30% 50% 10% 10% 30% 30% 20% 20%
 Witch Fortress 0 1 2 2 5% 15% 40% 40% 20% 20% 30% 30%
 Planeswalker Conflux 3 1 1 1 45% 25% 15% 15% 30% 30% 20% 20%
 Elementalist Conflux 0 0 3 3 15% 15% 35% 35% 25% 25% 25% 25%
 Captain Horn of the Abyss Cove 3 0 2 1 45% 25% 20% 10% 30% 30% 20% 20%
 Navigator Horn of the Abyss Cove 2 0 1 2 15% 10% 40% 35% 30% 20% 20% 30%

Secondary skills

  • If a might hero (or an Elementalist) hasn't been offered a Magic school yet, he will be offered one on levels 4, 8, 12… (i.e. every four levels). If he gets offered a Magic school on one of other levels (according to the probability table above), the counter will be reset: e.g. if he is offered Magic school at level 3, it will be also offered on 7, 11, 15…, etc. unless the counter is reset.
  • If a might hero (or an Elementalist) hasn't been offered Wisdom yet, it will be offered on levels 6, 12, 18… (i.e. every six levels). If the counter is reset it just restarts from the reset point.
  • If a magic hero (except an Elementalist) hasn't been offered a Magic school yet, he will be offered one on levels 3, 6, 9… (i.e. every three levels). If he gets offered a Magic school on one of other levels (according to the probability table above), the counter will be reset: e.g. if he is offered Magic school at level 4, it will be also offered on 7, 10, 13…, etc. unless the counter is reset.
  • If a magic hero (except an Elementalist) hasn't been offered Wisdom yet, it will be offered on levels 3, 6, 9… (i.e. every three levels). If the counter is reset it just restarts from the reset point.
  • The above is true when learning a Magic school/Wisdom, or improving the existing one. If there is a conflict, and both Wisdom and Magic school are to appear according to the rule above, then Wisdom has the priority and will appear always.
  • If a hero possesses a skill normally unattainable save if born with, or learned through Witch Hut and Scholar (e.g. Water Magic for Barbarians) then his chances of advancement in that skill will be the minimal possible (that is, they equal 1 according to the table).

Probability table sortable by hero classes

Skill Knight Cleric Ranger Druid Alchemist Wizard Demoniac Heretic Death Knight Necromancer Overlord Warlock Barbarian Battle Mage Beastmaster Witch Planeswalker Elementalist Captain Navigator





















Air Magic  Air Magic 3 4 1 2 4 6 2 3 2 3 1 2 3 3 1 3 2 6 3 6
Archery  Archery 5 3 8 5 5 2 6 4 5 2 6 2 7 4 7 3 8 2 9 6
Armorer  Armorer 5 3 8 3 8 1 7 4 5 2 6 1 6 4 10 4 5 1 2 1
Artillery  Artillery 5 2 6 1 4 1 5 4 5 3 8 1 8 4 8 1 8 1 5 1
Ballistics  Ballistics 8 4 4 4 6 4 7 6 7 5 7 6 8 6 7 8 8 4 5 2
Diplomacy  Diplomacy 4 7 4 4 3 4 4 3 2 4 3 4 1 3 1 2 2 4 5 2
Eagle Eye  Eagle Eye 2 6 2 7 3 8 3 4 4 7 2 8 2 5 1 10 2 8 4 2
Earth Magic  Earth Magic 2 3 3 4 3 3 3 4 4 8 3 5 3 3 3 3 3 6 4 5
Estates  Estates 6 3 2 3 4 5 3 2 0 3 4 5 2 1 1 1 3 3 4 2
Fire Magic  Fire Magic 1 2 0 1 1 2 4 5 1 2 2 5 2 3 0 3 3 6 2 2
First Aid  First Aid 2 10 3 7 2 7 2 5 0 0 1 6 1 4 6 8 1 4 2 4
Intelligence  Intelligence 1 6 2 7 4 10 2 6 5 6 1 8 1 5 1 7 1 8 3 8
Leadership  Leadership 10 2 6 2 3 4 3 2 0 0 8 3 5 4 5 1 3 3 6 2
Learning  Learning 4 4 4 4 10 4 4 4 4 4 4 4 4 4 4 4 8 4 2 4
Logistics  Logistics 5 4 5 5 6 2 10 3 5 4 8 2 7 9 8 3 8 2 6 3
Luck  Luck 3 5 6 9 2 4 2 2 1 1 1 2 3 2 2 4 2 2 7 4
Mysticism  Mysticism 2 4 3 6 4 8 2 10 4 6 3 8 3 4 2 8 3 8 1 3
Navigation  Navigation 8 5 3 2 3 1 4 2 8 5 4 4 2 0 8 6 5 4 6 6
Necromancy  Necromancy 0 0 0 0 0 0 0 0 10 10 0 0 0 0 0 0 0 0 0 0
Offense  Offense 7 4 5 1 6 1 8 4 7 3 8 1 10 8 5 2 9 1 9 4
Pathfinding  Pathfinding 4 2 7 5 4 2 4 4 4 6 5 2 8 4 8 2 6 2 8 6
Resistance  Resistance 5 2 9 1 5 0 6 3 5 1 6 0 6 4 5 0 2 0 3 5
Scholar  Scholar 1 6 1 8 3 9 2 5 2 6 1 8 1 4 1 7 1 8 1 5
Scouting  Scouting 4 3 7 2 4 2 5 3 4 2 5 2 8 4 7 2 6 2 4 2
Sorcery  Sorcery 1 5 2 6 3 8 3 6 4 6 2 10 1 6 1 8 1 8 2 6
Tactics  Tactics 7 2 5 1 4 1 6 4 5 2 10 1 8 5 6 1 8 1 6 4
Water Magic  Water Magic 4 4 3 4 2 3 1 2 3 3 0 2 0 3 2 3 2 6 2 9
Wisdom  Wisdom 3 7 3 8 6 10 4 8 6 8 3 10 2 6 2 8 2 8 1 8
Interference  Interference 5 0 9 0 5 0 6 0 5 0 6 0 6 1 5 0 2 0 3 1

Probability table sortable by secondary skills

Town Hero class Air Magic Archery Armorer Artillery Ballistics Diplomacy Eagle Eye Earth Magic Estates Fire Magic First Aid Intelligence Leadership Learning Logistics Luck Mysticism Navigation Necromancy Offense Pathfinding Resistance Scholar Scouting Sorcery Tactics Water Magic Wisdom Interference





























Castle  Knight 3 5 5 5 8 4 2 2 6 1 2 1 10 4 5 3 2 8 0 7 4 5 1 4 1 7 4 3 5
Castle  Cleric 4 3 3 2 4 7 6 3 3 2 10 6 2 4 4 5 4 5 0 4 2 2 6 3 5 2 4 7 0
Rampart  Ranger 1 8 8 6 4 4 2 3 2 0 3 2 6 4 5 6 3 3 0 5 7 9 1 7 2 5 3 3 9
Rampart  Druid 2 5 3 1 4 4 7 4 3 1 7 7 2 4 5 9 6 2 0 1 5 1 8 2 6 1 4 8 0
Tower  Alchemist 4 5 8 4 6 3 3 3 4 1 2 4 3 10 6 2 4 3 0 6 4 5 3 4 3 4 2 6 5
Tower  Wizard 6 2 1 1 4 4 8 3 5 2 7 10 4 4 2 4 8 1 0 1 2 0 9 2 8 1 3 10 0
Inferno  Demoniac 2 6 7 5 7 4 3 3 3 4 2 2 3 4 10 2 2 4 0 8 4 6 2 5 3 6 1 4 6
Inferno  Heretic 3 4 4 4 6 3 4 4 2 5 5 6 2 4 3 2 10 2 0 4 4 3 5 3 6 4 2 8 0
Necropolis  Death Knight 2 5 5 5 7 2 4 4 0 1 0 5 0 4 5 1 4 8 10 7 4 5 2 4 4 5 3 6 5
Necropolis  Necromancer 3 2 2 3 5 4 7 8 3 2 0 6 0 4 4 1 6 5 10 3 6 1 6 2 6 2 3 8 0
Dungeon  Overlord 1 6 6 8 7 3 2 3 4 2 1 1 8 4 8 1 3 4 0 8 5 6 1 5 2 10 0 3 6
Dungeon  Warlock 2 2 1 1 6 4 8 5 5 5 6 8 3 4 2 2 8 4 0 1 2 0 8 2 10 1 2 10 0
Stronghold  Barbarian 3 7 6 8 8 1 2 3 2 2 1 1 5 4 7 3 3 2 0 10 8 6 1 8 1 8 0 2 6
Stronghold  Battle Mage 3 4 4 4 6 3 5 3 1 3 4 5 4 4 9 2 4 0 0 8 4 4 4 4 6 5 3 6 1
Fortress  Beastmaster 1 7 10 8 7 1 1 3 1 0 6 1 5 4 8 2 2 8 0 5 8 5 1 7 1 6 2 2 5
Fortress  Witch 3 3 4 1 8 2 10 3 1 3 8 7 1 4 3 4 8 6 0 2 2 0 7 2 8 1 3 8 0
Conflux  Planeswalker 2 8 5 8 8 2 2 3 3 3 1 1 3 8 8 2 3 5 0 9 6 2 1 6 1 8 2 2 2
Conflux  Elementalist 6 2 1 1 4 4 8 6 3 6 4 8 3 4 2 2 8 4 0 1 2 0 8 2 8 1 6 8 0
Cove  Captain Horn of the Abyss 3 9 2 5 5 5 4 4 4 2 2 3 6 2 6 7 1 6 0 9 8 3 1 4 2 6 2 1 3
Cove  Navigator Horn of the Abyss 6 6 1 1 2 2 2 5 2 2 4 8 2 4 3 4 3 6 0 4 6 5 5 2 6 4 9 8 1

Aggression level

Each hero class has a hidden Aggression level. This parameter affects the decisions of AI heroes on Adventure Map to attack neutral creatures or not. An AI hero attacks only if his Aggression level is equal or higher than strength of neutral creature stack, compared to hero's army strength. In this case, the strength of the army is determined by the total AI values of its creatures.

Aggression ≥ Neutral_army_strength ÷ Hero_army_strenth

The next table lists Aggression level for each hero class.

Town Hero class Aggression level

Castle  Knight 1.0
Castle  Cleric 0.8
Rampart  Ranger 1.0
Rampart  Druid 0.8
Tower  Alchemist 1.0
Tower  Wizard 1.0
Inferno  Demoniac 1.2
Inferno  Heretic 1.1
Necropolis  Death Knight 1.2
Necropolis  Necromancer 1.0
Dungeon  Overlord 1.0
Dungeon  Warlock 1.0
Stronghold  Barbarian 1.1
Stronghold  Battle Mage 1.1
Fortress  Beastmaster 0.9
Fortress  Witch 1.0
Conflux  Planeswalker 0.9
Conflux  Elementalist 1.0
Cove  Captain Horn of the Abyss 1.0
Cove  Navigator Horn of the Abyss 1.0