Leadership: Difference between revisions
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* {{Hn|Xarfax|Heretic}} – Basic Leadership | * {{Hn|Xarfax|Heretic}} – Basic Leadership | ||
* {{Hn|Xeron|Demoniac}} – Basic Leadership | * {{Hn|Xeron|Demoniac}} – Basic Leadership | ||
* {{Hn|Derek|Captain}} - Basic Leadership {{withhota}} | |||
== Discussion == | == Discussion == | ||
Revision as of 13:15, 14 March 2018
| Leadership | ||
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Basic: increases your hero's troops' morale by 1. | |
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Advanced: increases your hero's troops' morale by 2. | |
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Expert: increases your hero's troops' morale by 3. | |
Leadership is a secondary skill, that increases the morale of creatures in hero's army.
Death Knights and Necromancers cannot learn Leadership.
Heroes with Leadership as a starting skill:
- All Knights start with Basic Leadership (except Sir Mullich starts with Advanced Leadership)


Ajit the Overlord – Basic Leadership


Drakon the Beastmaster – Basic Leadership


Gelu the Ranger – Basic Leadership


Lorelei the Overlord – Basic Leadership

Mephala the Ranger – Basic Leadership


Ryland the Ranger – Basic Leadership


Synca the Overlord – Basic Leadership

Vey the Battle Mage – Basic Leadership


Xarfax the Heretic – Basic Leadership


Xeron the Demoniac – Basic Leadership


Derek the Captain - Basic Leadership 
Discussion
Leadership is a mediocre secondary skill, which is not among the worst skills but not among the best either. Although an extra attack turn in combat round due to a high morale for the right creatures stack can swing the odds in a battle, getting the extra attacks is a just over 10% chance at best. It sees better use in the hands of Heroes leading mixed armies or any other situations where gaining high morale is for whatever reason a problem (which is almost never the case on pre-generated maps).


