Fortress: Difference between revisions
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{{Towns}} | {{Towns}} | ||
'''Fortress''' is a neutral [[alignment]] [[town]] with the [[beastmaster]] and [[witch]] [[hero class]]es. Fortresses are built at the edge of swamps. Their armies are primarily made up of deadly creatures – born of the swamps, and then subdued and trained for warfare. Fortress represents [[Tatalia]]. | |||
Fortress' [[native terrain]] is [[swamp]]. | Fortress' [[native terrain]] is [[swamp]]. | ||
'''Fortress Creature Dwellings''' | |||
'''Fortress Creature Dwellings | |||
* [[Fortress creature dwellings|Gnoll Hut]] | * [[Fortress creature dwellings|Gnoll Hut]] | ||
* [[Fortress creature dwellings|Lizard Den]] | * [[Fortress creature dwellings|Lizard Den]] | ||
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<br> | <br> | ||
{{Hero table}} | {{Hero table}} | ||
{{Fortress hero table}} | {{Fortress hero table}} | ||
|} | |} | ||
<br> | |||
{{Creature table}} | {{Creature table}} | ||
{{Fortress creature table}} | {{Fortress creature table}} | ||
|} | |} | ||
== | == See also == | ||
* [[List of creatures]] | |||
* [[List of creatures (HotA)]] | |||
* [[List of heroes]] | |||
* | * [[List of heroes (HotA)]] | ||
* | |||
*[[ | |||
* | |||
[[Category: Fortress]] | [[Category: Fortress]] | ||
__notoc__ | __notoc__ | ||
Revision as of 01:44, 22 May 2018
| Towns | |
|---|---|
Fortress is a neutral alignment town with the beastmaster and witch hero classes. Fortresses are built at the edge of swamps. Their armies are primarily made up of deadly creatures – born of the swamps, and then subdued and trained for warfare. Fortress represents Tatalia.
Fortress' native terrain is swamp.
Fortress Creature Dwellings
Fortress Specific Buildings
- Blood Obelisk - (+2 Attack to heroes defending against a siege)
- Cage of Warlords - (+1 Defense to visiting hero)
- Captain's Quarters - (Gnoll horde building, +6/week)
- Glyphs of Fear - (+2 Defense to heroes defending against a siege)
- Shipyard - (like in Castle, Necropolis and Conflux towns)
- Carnivorous Plant - (Grail building, +10 Attack and Defense to heroes defending against a siege, as well as 5000 gold/day and +50% creature growth)
| Halls | Fortifications | Miscellaneous | Mage Guilds | Banned spells | ||||||||||||||||||||||||||||||||
| Village Hall | Village Hall (existing) |
Fort | Fort
|
Tavern | Tavern
|
Mage Guild level 1 | Mage Guild level 1
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| File:Town Hall large.gif | Town Hall
|
Citadel | Citadel
|
Marketplace | Marketplace
|
Mage Guild level 2 | Mage Guild level 2
|
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| City Hall | City Hall
|
Castle | Castle
|
Resource Silo | Resource Silo ()
|
Mage Guild level 3 | Mage Guild level 3
|
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| Capitol | Capitol
|
Blacksmith |
|
Mage Guild level 4 | Mage Guild level 4
|
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| Mage Guild level 5 | Mage Guild level 5
|
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| Total Common Buildings: |
|
Total Mage Guild: |
| |||||||||||||||||||||||||||||||||

| Resource | Basic | Upgrades | All |
|---|---|---|---|
| 28900 | 25500 | 91400 | |
| 70 | 50 | 175 | |
| 45 | 20 | 105 | |
| 0 | 0 | 10 | |
| 0 | 0 | 10 | |
| 7 | 12 | 29 | |
| 17 | 22 | 49 | |
| Troop cost/week: | 26660 | ||

