Sacrifice and Estates: Difference between pages

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{{Fire spells}}{{Spell|0|0|0|0|20|16|12|0|0|0|
{{Secondary skills}}
  | school      = Fire Magic
{{Secondary skill
| level      = 5
  | B_effect = a hero contributes 125 gold per day to your cause.
| cost        = 25
  | A_effect = a hero contributes 250 gold per day to your cause.
| duration    = permanent
  | E_effect = a hero contributes 500 gold per day to your cause. }}
  | b_effect    = Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 3) x # of creatures sacrificed) in health total of creatures returned to life.
  | a_effect    = Same as basic effect, except that health total of creatures resurrected is ((power + destroyed troop's base health + 6) x # of creatures sacrificed)-
| e_effect    = Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 10) x # of creatures sacrificed).
}} The spell destroys (sacrifices) the target [[Non-living|living]] troop in order to resurrect creatures of another stack back to life. The other stack must be receptive to the [[Resurrection]] spell.


'''Units that can not be sacrificed or be resurrected with it:'''
Estates earns you some [[Gold]] every day. [[Death Knight]]s cannot learn Estates.
{|
 
|- valign=top
In [[Horn of the Abyss]] {{withhota}}, the skill gives 250, 500, and 1000 gold per day.
| | {{Undead}}
 
| {{Elementals}}
'''Heroes with Estates as a starting skill:'''
| {{Golems}}
* {{H2|Cuthbert|Cleric}} (basic)
| '''Other creatures:'''
* {{H2|Erdamon|Planeswalker}} (basic)
* {{Cn|Black Dragon}}
* {{H2|Lord Haart|Knight}} (basic)
* {{Cn|Efreet}}
* {{H2|Mutare|Overlord}} / {{H|Mutare Drake|Overlord}} (basic)
* {{Cn|Efreet Sultan}}
* {{H2|Thunar|Planeswalker}} (basic)
* {{Cn|Firebird}}
* {{H2|Leena|Captain}} (basic) {{withhota}}
* {{Cn|Phoenix}}
 
* {{Cn|Stone Gargoyle}}
'''Heroes who specialize in Estates:'''
* {{Cn|Obsidian Gargoyle}}
* {{H2|Lord Haart|Knight}}
* {{Cn|Gold Dragon}}{{-}}<sup>*''Gold Dragons can be sacrificed but not resurrected with the Sacrifice spell.</sup>
 
{{ZET SEC SKILL CHANCE TABLE| 6 (highest)| 3| 2| 3| 4| 5| 3| 2| 0 (impossible)| 3| 4| 5| 2| 1| 1| 1| 3| 3| 4| 2}}
|}
|}


[[Category: Spells]]
{{secondary skill 'see also'}}
 
[[Category: Secondary skills]]
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Revision as of 08:54, 25 March 2020

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Estates
Basic Estates: a hero contributes 125 gold per day to your cause.
Advanced Estates: a hero contributes 250 gold per day to your cause.
Expert Estates: a hero contributes 500 gold per day to your cause.

Estates earns you some Gold every day. Death Knights cannot learn Estates.

In Horn of the Abyss Horn of the Abyss, the skill gives 250, 500, and 1000 gold per day.

Heroes with Estates as a starting skill:

Heroes who specialize in Estates:

Town Class Chance to learn
Castle  Knight   6 (highest)
Castle  Cleric   3
Rampart  Ranger   2
Rampart  Druid   3
Tower  Alchemist   4
Tower  Wizard   5
Inferno  Demoniac   3
Inferno  Heretic   2
Necropolis  Death Knight   0 (impossible)
Necropolis  Necromancer   3
Dungeon  Overlord   4
Dungeon  Warlock   5
Stronghold  Barbarian   2
Stronghold  Battle Mage   1
Fortress  Beastmaster   1
Fortress  Witch   1
Conflux  Planeswalker   3
Conflux  Elementalist   3
Cove Horn of the Abyss     Captain   4
Cove Horn of the Abyss     Navigator   2
Factory Horn of the Abyss     Mercenary  {{{21}}}
Factory Horn of the Abyss     Artificer  {{{22}}}


|}

See also: