Pathfinding and Resistance: Difference between pages

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{{Secondary skills}}
{{Secondary skills}}
{{Secondary skill
{{Secondary skill
  | B_effect = reduces the movement penalty for rough terrain by 25%.
  | B_effect = endows a hero's troops with 5% magic resistance.
  | A_effect = reduces the movement penalty for rough terrain by 50%.
  | A_effect = endows a hero's troops with 10% magic resistance.
  | E_effect = reduces the movement penalty for rough terrain by 75%.
  | E_effect = endows a hero's troops with 20% magic resistance.
}}
}}


'''Pathfinding''' is a [[secondary skill]], that reduces the [[movement penalty]] for rough [[terrain]]s. A hero with expert pathfinding secondary skills treats all terrains as [[grass]], which means that the hero suffers no penalty for crossing [[rough]], [[sand]], [[snow]] or [[swamp]] terrain types. Penalty reductions from the skill level are tabulated below.
'''Resistance''' is a [[secondary skill]] that increases the [[magic resistance]] of hero's troops. [[Warlock]]s, [[Witch]]es and [[Wizard]]s cannot learn Resistance.
{| cellspacing=0 cellpadding=2 style="border: 1px solid black; text-align: center; background:#{{Grey 2}};"
 
|+ style="text-align:left" | Terrain penalties with different levels of Pathfinding:
'''Heroes with Resistance as a starting skill:'''
|- style="background-color:#{{grey 3}};"
 
! Terrain
* {{H2|Ajit|Overlord}} - Basic Resistance
! width=50px| None
* {{H2|Bron|Beastmaster}} - Basic Resistance
! width=50px| Basic
* {{H2|Clancy|Ranger}} - Basic Resistance
! width=50px| Advanced
* {{H2|Fafner|Alchemist}} - Basic Resistance
! width=50px| Expert
* {{H2|Ignatius|Demoniac}} - Basic Resistance
|-
* {{H2|Krellion|Barbarian}} - Basic Resistance
| style="text-align:left;"| [[File:Dirt (s).gif|link=]] [[Dirt]]<br>[[File:Grass (s).gif|link=]] [[Grass]]<br>[[File:Lava (s).gif|link=]] [[Lava]]<br>[[File:Subterranean (s).gif|link=]] [[Subterranean]]<br>[[File:Highlands (s).gif|link=]] [[Highlands]]{{-}}{{withhota}}|| 100%|| 100%|| 100%|| 100%
* {{H2|Saurug|Battle Mage}} - Basic Resistance
|- style="background-color:lightgray;"
* {{H2|Straker|Death Knight}} - Basic Resistance
| style="text-align:left; "| [[File:Rough (s).gif|link=]] [[Rough]]<br>[[File:Wasteland (s).gif|link=]] [[Wasteland]]|| 125%|| 100%|| 100%|| 100%
* {{H2|Thorgrim|Ranger}} - Advanced Resistance
|-
* {{H2|Ufretin|Ranger}} - Basic Resistance
| style="text-align:left; "| [[File:Sand (s).gif|link=]] [[Sand]]<br>[[File:Snow (s).gif|link=]] [[Snow]]|| 150%|| 125%|| 100%||  100%
* {{H2|Zilare|Navigator}} - Basic Resistance {{withhota}}
|- style="background-color:lightgray;"
 
| style="text-align:left"| [[File:Swamp (s).gif|link=]] [[Swamp]]||175%||150%||125%||100%
'''Heroes with a Resistance specialty:'''
|}
 
The following heroes receive a 5% per level bonus to their Resistance skill.
* {{H2|Thorgrim|Ranger}}


'''Heroes with Pathfinding as a starting skill:'''
=={{hota}}==


* {{H2|Clancy|Ranger}} (Basic)
In [[Horn of the Abyss]], Resistance since v.[[Horn_of_the_Abyss_(Changelog)#Version_1.6.0|1.6.0]] is banned by default, and all heroes that would start with Resistance start with [[Interference]], aside from [[Thorgrim]], who is also banned by default.
* {{H2|Gretchin|Barbarian}} (Basic)
* {{H2|Korbac|Beastmaster}} (Basic)
* {{H2|Andal|Navigator}} (Basic) {{withhota}}
* {{H2|Corkes|Captain}} (Basic) {{withhota}}
* {{H2|Leena|Captain}} (Basic) {{withhota}}


{{ZET SEC SKILL CHANCE TABLE| 4| 2 (lowest)| 7| 5| 4| 2 (lowest)| 4| 4| 4| 6| 5| 2 (lowest)| 8 (highest)| 4| 8 (highest)| 2 (lowest)| 6| 2 (lowest)| 8 (highest)| 6}}
==Probability table==
{{ZET SEC SKILL CHANCE TABLE| 5| 2| 9 (highest)| 1| 5| 0 (impossible)| 6| 3| 5| 1| 6| 0 (impossible)| 6| 4| 5| 0 (impossible)| 2| 0 (impossible)| 3| 5}}
|}
|}


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[[Category: Secondary skills]]
[[Category: Secondary skills]]
__NOTOC__

Revision as of 09:43, 25 March 2020

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Resistance
Basic Resistance: endows a hero's troops with 5% magic resistance.
Advanced Resistance: endows a hero's troops with 10% magic resistance.
Expert Resistance: endows a hero's troops with 20% magic resistance.

Resistance is a secondary skill that increases the magic resistance of hero's troops. Warlocks, Witches and Wizards cannot learn Resistance.

Heroes with Resistance as a starting skill:

Heroes with a Resistance specialty:

The following heroes receive a 5% per level bonus to their Resistance skill.

Horn of the Abyss

In Horn of the Abyss, Resistance since v.1.6.0 is banned by default, and all heroes that would start with Resistance start with Interference, aside from Thorgrim, who is also banned by default.

Probability table

Town Class Chance to learn
Castle  Knight   5
Castle  Cleric   2
Rampart  Ranger   9 (highest)
Rampart  Druid   1
Tower  Alchemist   5
Tower  Wizard   0 (impossible)
Inferno  Demoniac   6
Inferno  Heretic   3
Necropolis  Death Knight   5
Necropolis  Necromancer   1
Dungeon  Overlord   6
Dungeon  Warlock   0 (impossible)
Stronghold  Barbarian   6
Stronghold  Battle Mage   4
Fortress  Beastmaster   5
Fortress  Witch   0 (impossible)
Conflux  Planeswalker   2
Conflux  Elementalist   0 (impossible)
Cove Horn of the Abyss     Captain   3
Cove Horn of the Abyss     Navigator   5
Factory Horn of the Abyss     Mercenary  {{{21}}}
Factory Horn of the Abyss     Artificer  {{{22}}}


|}

See also: