Sorcery and Tactics: Difference between pages

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{{Secondary skills}}
{{Secondary skills}}
{{Secondary skill
{{Secondary skill
  | B_effect = causes a hero's spells to inflict an additional 5% damage in combat.
  | B_effect = allows you to rearrange your troops just before combat, within 3 hex rows of the commanding hero.
  | A_effect = causes a hero's spells to inflict an additional 10% damage in combat.
  | A_effect = allows you to rearrange your troops just before combat, within 5 hex rows of the commanding hero.
  | E_effect = causes a hero's spells to inflict an additional 15% damage in combat.
  | E_effect = allows you to rearrange your troops just before combat, within 7 hex rows of the commanding hero. }}
}}


'''Sorcery''' is a [[secondary skill]] that increases the damage of spells up to 15%.   
'''Tactics''' is a [[secondary skill]], that allows hero to arrange his troops on the battlefield at the beginning of combat. However, if a hero is attacking another hero and both have Tactics at the same level, they cancel each other out, and neither of the heroes may arrange his army. If one of the heroes have higher level of Tactics, his skill is treated being on the same level as the remainder. For example, if hero with expert Tactics encounters a hero with basic Tactics the remainder becomes 2, which means that the hero's expert level Tactics is treated as advanced level Tactics.


'''Heroes with Sorcery as a starting skill:'''
'''Heroes with Tactics as a starting skill:'''
* {{H2|Boragus|Barbarian}} (basic)
* {{H2|Charna|Death Knight}} (basic)
* {{H2|Dace|Overlord}} (basic)
* {{H2|Erdamon|Planeswalker}} (basic)
* {{H2|Gunnar|Overlord}} (basic)
* {{H2|Ignatius|Demoniac}} (basic)
* {{H2|Kalt|Planeswalker}} (basic)
* {{H2|Lacus|Planeswalker}} (advanced)
* {{H2|Mutare|Overlord}} / {{H|Mutare Drake|Overlord}} (basic)
* {{H2|Shakti|Overlord}} (basic)
* {{H2|Terek|Battle Mage}} (basic)
* {{H2|Thunar|Planeswalker}} (basic)
* {{H2|Torosar|Alchemist}} (basic)
* {{H2|Tyraxor|Barbarian}} (basic)
* {{H2|Tyris|Knight}} (basic)
* {{H2|Xeron|Demoniac}} (basic)
* {{H2|Cassiopeia|Captain}} (basic){{-wh}}
* {{H2|Dargem|Navigator}} (basic){{-wh}}
* {{H2|Illor|Captain}} (basic){{-wh}}


* {{H2|Alagar|Druid}} (Basic)
{{ZET SEC SKILL CHANCE TABLE| 7| 2| 5| 1 (lowest)| 4| 1 (lowest)| 6| 4| 5| 2|10 (highest)| 1 (lowest)| 8| 5| 6| 1 (lowest)| 8| 1 (lowest)| 6| 4}}
* {{H2|Gird|Battle Mage}} (Basic)
* {{H2|Josephine|Alchemist}} (Basic)
* {{H2|Malekith|Warlock}} (Basic)
* {{H2|Sandro|Necromancer}} (Basic)
* {{H2|Solmyr|Wizard}} (Basic)
* {{H2|Styg|Witch}} (Basic)
* {{H2|Zydar|Heretic}} (Basic)
* {{H2|Spint|Navigator}} (Basic) {{withhota}}
 
'''Heroes with a Sorcery specialty:'''
 
The following heroes all receive a 5% per level bonus to their Sorcery skill:
* {{H2|Gird|Battle Mage}}
* {{H2|Malekith|Warlock}}
* {{H2|Sandro|Necromancer}}
* {{H2|Styg|Witch}}
* {{H2|Zydar|Heretic}}
* {{H2|Spint|Navigator}} {{withhota}}
 
{{ZET SEC SKILL CHANCE TABLE| 1 (lowest)| 5| 2| 6| 3| 8| 3| 6| 4| 6| 2|10 (highest)| 1 (lowest)| 6| 1 (lowest)| 8| 1 (lowest)| 8| 2| 6}}
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[[Category: Secondary skills]]
[[Category: Secondary skills]]
__NOTOC__

Revision as of 09:51, 25 March 2020

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Tactics
Basic Tactics: allows you to rearrange your troops just before combat, within 3 hex rows of the commanding hero.
Advanced Tactics: allows you to rearrange your troops just before combat, within 5 hex rows of the commanding hero.
Expert Tactics: allows you to rearrange your troops just before combat, within 7 hex rows of the commanding hero.

Tactics is a secondary skill, that allows hero to arrange his troops on the battlefield at the beginning of combat. However, if a hero is attacking another hero and both have Tactics at the same level, they cancel each other out, and neither of the heroes may arrange his army. If one of the heroes have higher level of Tactics, his skill is treated being on the same level as the remainder. For example, if hero with expert Tactics encounters a hero with basic Tactics the remainder becomes 2, which means that the hero's expert level Tactics is treated as advanced level Tactics.

Heroes with Tactics as a starting skill:

Town Class Chance to learn
Castle  Knight   7
Castle  Cleric   2
Rampart  Ranger   5
Rampart  Druid   1 (lowest)
Tower  Alchemist   4
Tower  Wizard   1 (lowest)
Inferno  Demoniac   6
Inferno  Heretic   4
Necropolis  Death Knight   5
Necropolis  Necromancer   2
Dungeon  Overlord  10 (highest)
Dungeon  Warlock   1 (lowest)
Stronghold  Barbarian   8
Stronghold  Battle Mage   5
Fortress  Beastmaster   6
Fortress  Witch   1 (lowest)
Conflux  Planeswalker   8
Conflux  Elementalist   1 (lowest)
Cove Horn of the Abyss     Captain   6
Cove Horn of the Abyss     Navigator   4
Factory Horn of the Abyss     Mercenary  {{{21}}}
Factory Horn of the Abyss     Artificer  {{{22}}}


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See also: