Sir Michael: Difference between revisions

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Line 6: Line 6:
  | gender    = Male
  | gender    = Male
  | race      = Human
  | race      = Human
  | biography  = Christian was always more of a frontiersman than a Knight, having set foot in nearly every part of [[Enroth]] before finally settling into military service in [[Erathia]]. Though a wanderer and a bit of a dreamer, his battlefield tactics are feared throughout the world.
  | biography  = {{-}}
  | specialty  = Ballista
  | specialty  = Ballista
  | s_text    = Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up).
  | s_text    = Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up).

Revision as of 18:07, 8 May 2024

Castle heroes
(minor)
Knights
Sir Michael Sir Michael Armageddon's Blade
Slash Slash Shadow of Death
Lord Velmor Lord Velmor Shadow of Death
Tyranell Tyranell Shadow of Death
Lord Chasim Lord Chasim Shadow of Death
Allison Allison Heroes Chronicles
Trynn Trynn Heroes Chronicles
Mensor Mensor Heroes Chronicles
Baron Paglon Baron Paglon Heroes Chronicles
Niven Niven Heroes Chronicles
Gryphonheart Gryphonheart Heroes Chronicles
Xarfax Xarfax Horn of the Abyss
Volothomon Volothomon Horn of the Abyss
Erybarus Erybarus Horn of the Abyss
Steed Steed Horn of the Abyss
Clerics
Norvan Norvan Heroes Chronicles
Yovilla Yovilla Horn of the Abyss
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Sir Michael the Knight
Basic information:
Sir Michael Class: Knight
Gender: Male
Race: Human
 
Specialty: Ballista
Specialty Ballista Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up).
Starting Level:
  Level  
Starting primary skills:
Attack 2 Defense 2 Spell Power 1 Knowledge 1
Starting secondary skills:
Leadership Expert Leadership
Luck Advanced Luck
Ballistics Advanced Ballistics
Artillery Expert Artillery
Offense Advanced Offense
Armorer Advanced Armorer
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Halberdier Halberdier 37 Always
Marksman Marksman 22 Always
Royal Griffin Royal Griffin 8 Always
Crusader Crusader 6 Always
Zealot Zealot 3 Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starts with:
Ballista
Ballista
88%
(Always Horn of the Abyss)
Starting movement points:
1560

Sir Michael Sir Michael the Knight is a copy of Christian Christian. He starts at level 11 with different creatures and secondary skills.

Story

A hero in the Erathian army. Imprisoned by the Night Stalkers, and freed by Adrienne.

Appearances