Harpy and Harpy Hag

From Heroes 3 wiki
(Redirected from Harpy hag)
Jump to navigation Jump to search
Dungeon Creatures
Level

1

Level

2

Level

3

Level

4

Level

5

Level

6

Level

7

Castle Creatures
Rampart Creatures
Tower Creatures
Inferno Creatures
Necropolis Creatures
Dungeon Creatures
Stronghold Creatures
Fortress Creatures
Conflux Creatures
Cove Creatures
Factory Creatures
Bulwark Creatures
Palace Creatures
Grotto Creatures
Forge Creatures
Neutral Creatures
Harpy
6
5
1–4
14
6
Move
Flying
Size
1
Growth
8
154
140
Cost Per Troop

130

Flies. Strike and return.
Harpy Hag
6
6
1–4
14
9
Move
Flying
Size
1
Growth
8
238
196
Cost Per Troop

170

Flies. Strike and return. No enemy retaliation.

Harpies and Harpy Hags are level 2 creatures of Dungeon. They are recruited from the Harpy Loft.

"Harpies - half-women/half-vulture in appearance - have a swooping attack that returns them to the hex they started from. Harpy hags attack with such violence their attacks cannot be countered." RoE manual

Dwellings & Portraits[edit | hide | hide all]

Harpy Loft

Heroes with a specialty[edit | hide]

Special Ability: Strike and Return[edit | hide]

Both harpies and harpy hags have a special ability to strike and return, which means that they fly next to their target, attack and return to their original hex. Harpies also receive retaliation before returning to the original hex, but Harpy Hags receive no enemy retaliation from their attack.

Dendroids have a special ability of binding, which works in an exceptional way to harpies when dendroids retaliate. After the retaliation, harpies return to their original hex as usual, and are bound after the return. This enables the dendroid stack to move or die without lapsing the entanglement causing the harpies to be bound down forever if not attacked or dispelled.

Horn of the Abyss[edit | hide]

    Harpies and Harpy Hags can choose not to return to the original hex.

Official Renders[edit | hide]

User Commentary

Show User Commentary

See Also:[edit | hide]