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  • * [[List of creatures]] * [[Comparison of Level 1 Creatures]] ...
    976 bytes (115 words) - 18:03, 10 January 2024
  • * [[List of creatures (HotA)]] * [[Comparison of Level 1 Creatures]] ...
    1 KB (125 words) - 18:12, 29 January 2024
  • {{About|Not to be confused with the [[Conflux]] town.}} {{Location|image=Elemental Conflux-dwelling|Elemental Conflux as seen on the [[Adventure Map]]}} ...
    1 KB (205 words) - 19:42, 29 February 2024
  • {{Conflux heroes}}{{Hero | town = Conflux ...
    2 KB (272 words) - 14:45, 29 February 2024
  • {{Conflux heroes}}{{Hero | town = Conflux ...
    1 KB (145 words) - 14:33, 29 February 2024
  • {{Conflux creatures}}{{Creature ...l3=[[Image:Elemental Conflux-dwelling.gif|Elemental Conflux|link=Elemental Conflux]]}} ...
    3 KB (461 words) - 20:02, 10 January 2024
  • {{Conflux heroes}}{{Hero | town = Conflux ...
    2 KB (208 words) - 14:46, 29 February 2024
  • Conflux Towns ...home to the Elementalist and Planeswalker. Composed primarily of elemental creatures, ...
    2 KB (281 words) - 20:42, 7 December 2023
  • ...led ERM (Event Related Model). It can be used to change many properties of creatures, objects, artifacts, etc., or to create completely new events and situation ...e low-level neutral troops instead of regular Conflux troops and the might Conflux Heroes have new specialties. ...
    2 KB (241 words) - 22:15, 7 December 2023
  • ...rale, even [[Minotaur]]s' fixed positive morale value. It does not prevent creatures from receiving bad morale and "freezing from panic". The negation of morale ...]-based moves which may thwart an otherwise perfect tactical plan (neutral creatures subject to [[morale]] will always be +1 otherwise). ...
    1 KB (203 words) - 20:13, 8 January 2024
  • {{Conflux heroes}}{{Hero | town = Conflux ...
    1 KB (132 words) - 14:36, 29 February 2024
  • {{Conflux creatures}}{{Creature ...l3=[[Image:Elemental Conflux-dwelling.gif|Elemental Conflux|link=Elemental Conflux]]}} ...
    4 KB (601 words) - 00:41, 20 April 2024
  • {{Conflux heroes}}{{Hero | town = Conflux ...
    2 KB (221 words) - 14:37, 29 February 2024
  • {{About|For creatures that cannot be hired in a town, see [[neutral creatures]].}} ...tic of a [[town]] type and its associated heroes and creatures. Heroes and creatures have the same alignment as the towns they are associated with, not the town ...
    3 KB (432 words) - 17:01, 12 January 2024
  • {{Conflux creatures}}{{Creature ...l3=[[Image:Elemental Conflux-dwelling.gif|Elemental Conflux|link=Elemental Conflux]]}} ...
    5 KB (660 words) - 00:41, 20 April 2024
  • * Highlands is native terrain for [[Conflux]] creatures. ...
    458 bytes (54 words) - 22:03, 7 December 2023
  • ...ures on the battlefield, including the caster's own troops. However, a few creatures can resist the spell due to their [[Spell immunity|spell immunities]]. This * [[Conflux]]'s '''Armageddon squad''', consisting of 4-7 tier Conflux units. ...
    4 KB (547 words) - 15:33, 4 March 2024
  • * {{town|Conflux}} In Heroes Chronicles, the Wizard Tarnum is required to capture the Conflux to master [[Air Magic]]. ...
    2 KB (371 words) - 12:57, 18 March 2024
  • ...le creatures to be mixed without a morale penalty, for the player (all the creatures of [[alignment|good and neutral alignments]] in [[HotA]]){{-wh}}. Casts exp ...are considered to be one faction. Adding evil units, neutral creatures, or Conflux units (the latter not in {{hota}}{{-wh}}) prevents the morale bonus, but un ...
    3 KB (516 words) - 23:05, 7 February 2024
  • ...al ability with its own mechanics, not the regular native terrain feature. Creatures on native terrain are able to detect [[Quicksand]] and [[Land Mine]]s. [[Ne | {{town|Conflux}}{{-}}{{withab}} || [[File:Grass (s).gif|border|Grass|link=Grass]] Grass{{ ...
    2 KB (293 words) - 21:07, 31 December 2023
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