Mummy: Difference between revisions
(Undo revision 60617 by 184.64.21.221 (talk)) Tag: Undo |
No edit summary |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 20: | Line 20: | ||
<div style="clear:left;"></div> | <div style="clear:left;"></div> | ||
== Special | == Special Ability: Curse == | ||
Mummies have a 25% chance to curse their target stack for three rounds. This ability uses the [[Curse]] spell. However, [[Fiery Fields]] [[terrain]] does not affect creature spells. The ability is affected by the [[Magic Plains]]. | Mummies have a 25% chance to curse their target stack for three rounds. This ability uses the [[Curse]] spell. However, [[Fiery Fields]] [[terrain]] does not affect creature spells. The ability is affected by the [[Magic Plains]]. | ||
Line 29: | Line 29: | ||
Mummies shouldn't be recruited. They will slow your army down and only have average stats aside from high health, despite being surprisingly expensive. Additionally, since they're undead, they will inflict a [[Morale]] penalty on your other units. The curse ability is decent, but simply casting the Curse spell is more efficient for crippling key opponents. | Mummies shouldn't be recruited. They will slow your army down and only have average stats aside from high health, despite being surprisingly expensive. Additionally, since they're undead, they will inflict a [[Morale]] penalty on your other units. The curse ability is decent, but simply casting the Curse spell is more efficient for crippling key opponents. | ||
The only faction that can make use of mummies is [[Necropolis]] since they won't suffer negative Morale and are already slowed down by [[Skeleton]]s. They | The only faction that can make use of mummies is [[Necropolis]] since they won't suffer negative Morale and are already slowed down by [[Skeleton]]s. They are still not very useful, however. | ||
}}{{end of user commentary}} | }}{{end of user commentary}} | ||
{{creature 'see also'|up=* [[Neutral creature]]}} | {{creature 'see also'|up=* [[Neutral creature]]}} | ||
* [[Comparison of Level 3 Creatures]] | |||
[[Category: Creatures]] | [[Category: Creatures]] | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 20:20, 10 May 2024
Neutral creatures | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 1 | |||||||||||||||
Peasant | |||||||||||||||
Halfling | |||||||||||||||
Level 2 | |||||||||||||||
Rogue | |||||||||||||||
Boar | |||||||||||||||
Leprechaun | |||||||||||||||
Level 3 | |||||||||||||||
Nomad | |||||||||||||||
Mummy | |||||||||||||||
Level 4 | |||||||||||||||
Sharpshooter | |||||||||||||||
Satyr | |||||||||||||||
Steel Golem | |||||||||||||||
Level 5 | |||||||||||||||
Troll | |||||||||||||||
Gold Golem | |||||||||||||||
Fangarm | |||||||||||||||
Level 6 | |||||||||||||||
Diamond Golem | |||||||||||||||
Enchanter | |||||||||||||||
Level 7 | |||||||||||||||
Faerie Dragon | |||||||||||||||
Rust Dragon | |||||||||||||||
Crystal Dragon | |||||||||||||||
Azure Dragon | |||||||||||||||
Towns | |||||||||||||||
|
Statistics | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mummy | ||||||||||||||||||
| ||||||||||||||||||
| ||||||||||||||||||
Special abilities: | ||||||||||||||||||
• Undead • Curses enemies | ||||||||||||||||||
Portraits
|
Mummies are level 3 neutral creatures recruited from the Tomb of Curses.
"Mummies roam the earth seeking vengeance upon those who have disturbed their eternal slumber. Those suffering the attack of the mummy often find themselves 'cursed' and unable to effectively mount a strong attack." AB manual
Special Ability: Curse[edit | hide | hide all]
Mummies have a 25% chance to curse their target stack for three rounds. This ability uses the Curse spell. However, Fiery Fields terrain does not affect creature spells. The ability is affected by the Magic Plains.
Appearance[edit | hide]
Mummies were added in Armageddon's Blade, so there are no Mummies or Tombs of Curses in Restoration of Erathia.
User commentary
[Show user commentary]
[Hide user commentary]
|
Mummies shouldn't be recruited. They will slow your army down and only have average stats aside from high health, despite being surprisingly expensive. Additionally, since they're undead, they will inflict a Morale penalty on your other units. The curse ability is decent, but simply casting the Curse spell is more efficient for crippling key opponents. The only faction that can make use of mummies is Necropolis since they won't suffer negative Morale and are already slowed down by Skeletons. They are still not very useful, however. |