Good to Go: Difference between revisions
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Line 7: | Line 7: | ||
| victory = def_all | | victory = def_all | ||
| loss = all | | loss = all | ||
| allies = {{red}} | | allies = {{red}} /{{---}}{{blue}} | ||
| enemies = {{---}}{{---}}1:{{blue}}{{---}}{{---}}2:{{green}}{{orange}} | | enemies = {{---}}{{---}}1:{{red}} /{{---}}{{blue}}{{---}}{{---}}2:{{green}}{{orange}} | ||
| underground = disabled | | underground = disabled | ||
}} | }} | ||
== Timed events == | |||
{{TEheader}} | |||
{{TErow| 1 | Starting Resources | The duel has begun, and will end only when one of you remains. As part of the ritual of combat in this region, you are provided with enough supplies with which to wage war.| effect=+75 {{W}}, +50 {{M}}, +75 {{O}}, +50 {{S}}, +50 | |||
{{C}}, +50 {{Gem}}, +50000 {{G}}}} | |||
{{TErow| 1 | Warning | You must also be careful, as the natives will try to stop both you and your opponent from winning!}} | |||
|} | |||
== Objects == | |||
=== Towns === | |||
{| class="sortable wikitable" cellpadding=5px | |||
! Location | |||
! Player | |||
! Type | |||
! Name | |||
|- | |||
| style="text-align:center;" | 3, 5, 0 | |||
| style="text-align:center;" | {{red}} | |||
| style="padding-left:7px; padding-right:5px;" | Random Town | |||
| style="padding-left:7px; padding-right:5px;" | - | |||
|- | |||
| style="text-align:center;" | 32, 33, 0 | |||
| style="text-align:center;" | {{blue}} | |||
| style="padding-left:7px; padding-right:5px;" | Random Town | |||
| style="padding-left:7px; padding-right:5px;" | - | |||
|- | |||
| style="text-align:center;" | 32, 4, 0 | |||
| style="text-align:center;" | {{green}} | |||
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}} | |||
| style="padding-left:7px; padding-right:5px;" | - | |||
|- | |||
| style="text-align:center;" | 3, 33, 0 | |||
| style="text-align:center;" | {{orange}} | |||
| style="padding-left:7px; padding-right:5px;" | {{town|Stronghold}} | |||
| style="padding-left:7px; padding-right:5px;" | - | |||
|} | |||
=== Heroes === | |||
{| class="sortable wikitable" cellpadding=5px | |||
! Location | |||
! Player | |||
! Hero | |||
|- | |||
| style="text-align:center;" | 25, 6, 0 | |||
| style="text-align:center;" | {{Green}} | |||
| style="padding-left:7px; padding-right:5px;" | {{H|Korbac|Beastmaster}} | |||
|- | |||
| style="text-align:center;" | 32, 8, 0 | |||
| style="text-align:center;" | {{Green}} | |||
| style="padding-left:7px; padding-right:5px;" | {{H|Verdish|Witch}} | |||
|- | |||
| style="text-align:center;" | 1, 28, 0 | |||
| style="text-align:center;" | {{Orange}} | |||
| style="padding-left:7px; padding-right:5px;" | {{H|Yog|Barbarian}} | |||
|- | |||
| style="text-align:center;" | 6, 35, 0 | |||
| style="text-align:center;" | {{Orange}} | |||
| style="padding-left:7px; padding-right:5px;" | {{H|Oris|Battle Mage}} | |||
|} | |||
== See also == | |||
{{Maps 'see also'}} |
Latest revision as of 13:30, 2 November 2024
Timed events[edit | hide | hide all]
Day | Title | Message |
---|---|---|
Day 1 | Starting Resources | The duel has begun, and will end only when one of you remains. As part of the ritual of combat in this region, you are provided with enough supplies with which to wage war. |
Day 1 | Warning | You must also be careful, as the natives will try to stop both you and your opponent from winning! |
Objects[edit | hide]
Towns[edit | hide]
Location | Player | Type | Name |
---|---|---|---|
3, 5, 0 | Random Town | - | |
32, 33, 0 | Random Town | - | |
32, 4, 0 | Fortress | - | |
3, 33, 0 | Stronghold | - |
Heroes[edit | hide]
Location | Player | Hero |
---|---|---|
25, 6, 0 | Korbac the Beastmaster | |
32, 8, 0 | Verdish the Witch | |
1, 28, 0 | Yog the Barbarian | |
6, 35, 0 | Oris the Battle Mage |