Verdish

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Fortress
Beastmasters
BronBron Bron
DrakonDrakon Drakon
WystanWystan Wystan
TazarTazar Tazar
AlkinAlkin Alkin
KorbacKorbac Korbac
GerwulfGerwulf Gerwulf
BroghildBroghild Broghild
Witches
MirlandaMirlanda Mirlanda
RosicRosic Rosic
VoyVoy Voy
KinkeriaKinkeria Kinkeria Horn of the Abyss
VerdishVerdish Verdish
MeristMerist Merist
StygStyg Styg
AndraAndra Andra
TivaTiva Tiva
AdrienneAdrienne Adrienne Armageddon's Blade Map Editor
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Verdish the Witch
Basic information:
VerdishVerdish Class: Witch
Gender: Female
Race: Human
Verdish nearly perished in a raid into her homeland by the Dungeon Overlords. Fortunately she is a master of the healing arts, and was able to heal the near-fatal wounds she received in that battle.
Specialty: First Aid
Specialty First AidSpecialty First Aid Receives a 5% per level bonus to First Aid skill.
Starting Level:
  Level  
Starting primary skills:
Attack 0 Defense 1 Spell Power 2 Knowledge 2
Starting secondary skills:
Wisdom Basic Wisdom
First Aid Basic First Aid
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Gnoll Gnoll 10–20 Always
[[File: Creature portrait {{{troop_2}}} small.gif|{{{troop_2}}}|link={{{troop_2}}}]] [[{{{troop_2}}}|{{{troop_2}}}]] 4–7 88%
Serpent Fly Serpent Fly 2–4 25%
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting troops Horn of the Abyss:
Gnoll Gnoll 15-25 Always
Serpent Fly Serpent Fly 3-4 Always
Starting spell:
Protection from Fire Protection from Fire
Starts with:
First Aid Tent
First Aid Tent
88%
(Always Horn of the Abyss)
Starting movement points:
1560

Verdish the Witch is a Fortress hero. Verdish starts with a spell book and the spell Protection from Fire.

Story[edit | hide | hide all]

Verdish does not appear in the story text of any campaign levels.

Lost Lore Lost Lore[edit | hide]

Her hair was unkempt and her face was painted with wild colors, and she wore garb similar to Korbac's. She also had long strings of beads which wound around her arms from her shoulders to her wrists which made a strange clattering sound as she moved (it wasn't until later that I realized the beads were teeth from probably twenty different animals).

Leader of Stillbog. With Korbac, she was able to fend off an attack by the Dungeon Overlords during a visit by Xanthor and Marcus Finch. Her healing consists of a strange combination of magical spells and mystical voodoo, followed up with a strong and vile-tasting potion.

Appearances[edit | hide]

Terror of the Seas
Treachery as an enemy.

Specialty[edit | hide]

First Aid specialty only enhances the secondary skill bonuses, not affecting the basic 1-25 healing bonus of First Aid Tent, so the HotA description ("5% per level bonus to First Aid Tent healing efficiency") is not correct.

User commentary

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In Heroes of Might and Magic IV, she is a Knight.


See also:[edit | hide]