Ruins: Difference between revisions
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{{!}} colspan=4 {{!}} ''Bone rattling and otherworldly howls echo between crumbling walls and towers. Do you wish to explore the ruins?<br>* * *<br>You climb the mound of bones to reach the top of the highest standing tower, where you find a heap of ancient coins. You also take some time to read the land lying around.<br>* * *<br>Wind whistling about melodically is the most interesting thing you find in the ruins. Well, at least you manage to take a good look around the place from the tower.''}} | {{!}} colspan=4 {{!}} ''Bone rattling and otherworldly howls echo between crumbling walls and towers. Do you wish to explore the ruins?<br>* * *<br>You climb the mound of bones to reach the top of the highest standing tower, where you find a heap of ancient coins. You also take some time to read the land lying around.<br>* * *<br>Wind whistling about melodically is the most interesting thing you find in the ruins. Well, at least you manage to take a good look around the place from the tower.''}} | ||
'''Ruins''' is an [[adventure map]] location | '''Ruins''' is an [[adventure map]] location and a [[creature bank]] guarded by various [[undead]] creatures. After defeating the guards, [[gold]] is rewarded, and 12 tiles of shroud are removed around the visit tile of the Ruins. If the Ruins have already been visited, the shroud is removed without combat. | ||
[[File: Grid-cb 6.gif|x200px|left]] The guards are divided into five stacks of:<br> | [[File: Grid-cb 6.gif|x200px|left]] The guards are divided into five stacks of:<br> | ||
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== Default settings for [[Random map|random map generator]] == | == Default settings for [[Random map|random map generator]] == | ||
* Terrain: | * Terrain: Highlands | ||
* Value: 1000 | * Value: 1000 | ||
* Density: 100 | * Density: 100 | ||
{{map objects 'see also'}} | {{map objects 'see also'}} |
Latest revision as of 03:43, 29 January 2025
Ruins is an adventure map location and a creature bank guarded by various undead creatures. After defeating the guards, gold is rewarded, and 12 tiles of shroud are removed around the visit tile of the Ruins. If the Ruins have already been visited, the shroud is removed without combat.

The guards are divided into five stacks of:
A hex: 20/30/40/50 Skeletons
B hex: 3/5/7/9 Wights
C hex: 3/5/7/9 Wraiths
D hex: 10/10/20/20 Skeleton Warriors
E hex: 1/1/2/3 Power Liches
All the guard stacks of the same speed (Wraiths/Power Liches and Wights/Skeleton Warriors) attack in alphabetic order: from A to E. The object's level can be preset by a map-maker.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
Though war machines are not present on the battlefield, they still provide their passive bonuses (i.e. the infinite shots effect from Ammo Cart and the First Aid/First Aid Tent health boost
).
Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).
Guards preview[edit | hide | hide all]
The table shows how to pre-check the guard strength of an object without attacking it.
Guarding stacks accentuated with bold font should be considered in the first place.
Stacks insignificant for a preview are omitted.
The overall amount of creatures can be checked in the status bar (above the resource line at the bottom of the screen) by hovering over an object already visited (not attacked) by a hero.
Guards | Guards preview |
---|---|
30 %: ![]() ![]() ![]() ![]() ![]() |
lots (20-49) of creatures few (1-4) Wights/Wraiths pack (10-19) of Skeleton Warriors |
30 %: ![]() ![]() ![]() ![]() ![]() |
horde (50-99) of creatures several (5-9) Wights/Wraiths pack (10-19) of Skeleton Warriors |
30 %: ![]() ![]() ![]() ![]() ![]() |
lots (20-49) of Skeletons lots (20-49) of Skeleton Warriors |
10 %: ![]() ![]() ![]() ![]() ![]() |
horde (50-99) of Skeletons |
Default settings for random map generator[edit | hide]
- Terrain: Highlands
- Value: 1000
- Density: 100
See also:[edit | hide]