Unicorn and War Unicorn: Difference between revisions
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{{ | {{RampartCreaturesNew}}{{CreatureNew | ||
| name = Unicorn | |||
| faction = Rampart | |||
| attack = 15 | |||
| defense = 14 | |||
| shots = | |||
| damage = 18–22 | |||
| health = 90 | |||
| speed = 7 | |||
| move = Ground | |||
| size = 2 | |||
| growth = 2 | |||
| aivalue = 1806 | |||
| fightvalue = 1548 | |||
| goldcost = 850 | |||
| resource = | |||
| rescost = | |||
| abilities = Increases nearby units' chances to {{gl|Magic resistance|resist hostile magic}} by 20%. {{gl|Blind|Blinding attack}}. | |||
}}{{CreatureNew | |||
}} | | name = War Unicorn | ||
| faction = Rampart | |||
| attack = 15 | |||
| defense = 14 | |||
| shots = | |||
| damage = 18–22 | |||
| health = {{gt|110}} | |||
| speed = {{gt|9}} | |||
| move = Ground | |||
| size = 2 | |||
| growth = 2 | |||
| aivalue = 2030 | |||
| fightvalue = 2030 | |||
| goldcost = 950 | |||
| resource = | |||
| rescost = | |||
| abilities = Increases nearby units' chances to {{gl|Magic resistance|resist hostile magic}} by 20%. {{gl|Blind|Blinding attack}}. | |||
}} | |||
'''Unicorns and War Unicorns''' are the level 6 creatures of [[Rampart]]. They are recruited from the [[Unicorn Glade]]. | '''Unicorns and War Unicorns''' are the level 6 creatures of [[Rampart]]. They are recruited from the [[Unicorn Glade]]. | ||
''"Unicorns and war unicorns have excellent mobility and deliver severe damage with their lancing horn attack. This attack has a 20% chance of [[blind|blinding]] an opponent. Both unicorn units project a [[magic resistance|magic resistant]] aura which gives adjacent units a 20% chance to ignore the effects of hostile spells."{{-}}<sup>[[Restoration of Erathia Manual Page 106|RoE manual]]''</sup> | ''"Unicorns and war unicorns have excellent mobility and deliver severe damage with their lancing horn attack. This attack has a 20% chance of [[blind|blinding]] an opponent. Both unicorn units project a [[magic resistance|magic resistant]] aura which gives adjacent units a 20% chance to ignore the effects of hostile spells."{{-}}<sup>[[Restoration of Erathia Manual Page 106|RoE manual]]''</sup> | ||
''Note: The Aura of Resistance does not apply to the creature itself.'' | |||
{{clear|left}} | |||
== | == Dwellings & Portraits == | ||
{{DwellingPortraitNoExp | |||
| dwelling = Unicorn Glade | |||
| dwelling2 = Unicorn Glade2 | |||
| link2 = Unicorn Glade | |||
| creature1 = Unicorn | |||
| creature2 = War Unicorn | |||
}} | |||
{{clear|left}} | |||
== Heroes with a [[Specialty#Creature_specialties|specialty]] == | |||
*{{H|Clancy|Ranger}} | |||
== Appearance == | == Appearance == |
Latest revision as of 15:22, 24 March 2025

Unicorn

15
14
18–22
90
7
Move
Ground
Size
2
Growth
2
1806
1548
Cost

850
Increases nearby units' chances to resist hostile magic by 20%. Blinding attack.

War Unicorn

15
14
18–22
110
9
Move
Ground
Size
2
Growth
2
2030
2030
Cost

950
Increases nearby units' chances to resist hostile magic by 20%. Blinding attack.
Unicorns and War Unicorns are the level 6 creatures of Rampart. They are recruited from the Unicorn Glade.
"Unicorns and war unicorns have excellent mobility and deliver severe damage with their lancing horn attack. This attack has a 20% chance of blinding an opponent. Both unicorn units project a magic resistant aura which gives adjacent units a 20% chance to ignore the effects of hostile spells." RoE manual
Note: The Aura of Resistance does not apply to the creature itself.
Dwellings & Portraits[edit | hide | hide all]
Heroes with a specialty[edit | hide]
Appearance[edit | hide]
Unicorns appear at the beginning of The Grail scenario from the Seeds of Discontent campaign in Restoration of Erathia, and the Driving for the Boots scenario from the New Beginning campaign in Shadow of Death.
Official Renders[edit | hide]
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