Wolf Rider and Wolf Raider: Difference between revisions
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| No_ushots = | | No_ushots = | ||
| U_cost = 140 | | U_cost = 140 | ||
| U_special = • [[Double attack]] | | U_special = • '''[[Double attack]]''' | ||
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{{Cram|Wolf Pen|Wolf Rider|Wolf Raider|no_dwelling=|pad=3px 14px 3px 3px|-={{---}}}} | {{Cram|Wolf Pen|Wolf Rider|Wolf Raider|no_dwelling=|pad=3px 14px 3px 3px|-={{---}}}} | ||
'''Wolf Riders and Raiders''' are level 2 creatures of [[Stronghold | '''Wolf Riders and Raiders''' are the level 2 creatures of [[Stronghold]]. They are recruited from the [[Wolf Pen]]. | ||
''"Goblins and hobgoblins mounted on wolfback are far more effective than their [[Goblin and Hobgoblin|ground-pounding counterparts]]. The raider delivers [[Strikes twice|two blows]] with each attack."{{-}}<sup>[[Restoration of Erathia Manual Page 109|RoE manual]]''</sup> | ''"Goblins and hobgoblins mounted on wolfback are far more effective than their [[Goblin and Hobgoblin|ground-pounding counterparts]]. The raider delivers [[Strikes twice|two blows]] with each attack."{{-}}<sup>[[Restoration of Erathia Manual Page 109|RoE manual]]''</sup> | ||
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== Heroes with a specialty == | == Heroes with a specialty == | ||
*{{H|Tyraxor|Barbarian}} has wolf riders as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any wolf riders or raiders for each level attained after 2nd level and gives them a [[speed]] bonus of 1. | *{{H|Tyraxor|Barbarian}} has wolf riders as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any wolf riders or raiders for each level attained after 2nd level and gives them a [[speed]] bonus of 1. | ||
== Official Renders == | |||
<gallery mode="packed-hover"> | |||
Wolf Rider render.gif | |||
Wolf Raider render.gif | |||
</gallery> | |||
{{Fanopinion| | {{Fanopinion| | ||
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{{creature 'see also'}} | {{creature 'see also'}} | ||
* [[Comparison of Level 2 Creatures]] | |||
[[Category: Creatures]] | [[Category: Creatures]] | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 00:38, 20 April 2024
Stronghold creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Goblin | |||||||||||||||
Hobgoblin | |||||||||||||||
Level 2 | |||||||||||||||
Wolf Rider | |||||||||||||||
Wolf Raider | |||||||||||||||
Level 3 | |||||||||||||||
Orc | |||||||||||||||
Orc Chieftain | |||||||||||||||
Level 4 | |||||||||||||||
Ogre | |||||||||||||||
Ogre Mage | |||||||||||||||
Level 5 | |||||||||||||||
Roc | |||||||||||||||
Thunderbird | |||||||||||||||
Level 6 | |||||||||||||||
Cyclops | |||||||||||||||
Cyclops King | |||||||||||||||
Level 7 | |||||||||||||||
Behemoth | |||||||||||||||
Ancient Behemoth | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||
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Wolf Rider | ||||||||||||||||||
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Wolf Raider | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Double attack | ||||||||||||||||||
Portraits
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Wolf Riders and Raiders are the level 2 creatures of Stronghold. They are recruited from the Wolf Pen.
"Goblins and hobgoblins mounted on wolfback are far more effective than their ground-pounding counterparts. The raider delivers two blows with each attack." RoE manual
Heroes with a specialty[edit | hide | hide all]
- Tyraxor the Barbarian has wolf riders as a specialty, which increases the attack and defense skills of any wolf riders or raiders for each level attained after 2nd level and gives them a speed bonus of 1.
Official Renders[edit | hide]
User commentary
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Wolf riders and raiders often die in large quantities if they are to attack straight away, as most Stronghold units do, but used wisely, they can take down lots of enemies without dying, especially the wolf raiders. A good tactic is to wait and then attack an enemy unit which already retaliated this turn, thus striking it twice with the Wolf Raiders and dealing great amounts of damage without losing any units. Their only downside besides their durability is that their dwelling can be upgraded only if the Goblin Barracks was upgraded already, which costs 5 wood and 5 ore , together with 1000 gold , resources that could be used for something else in the early game. |