Roc and Thunderbird: Difference between revisions
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{{ | {{StrongholdCreaturesNew}}{{CreatureNew | ||
| name = Roc | |||
| faction = Stronghold | |||
| attack = 13 | |||
| defense = 11 | |||
| shots = | |||
| damage = 11–15 | |||
| health = 60 | |||
| speed = 7 | |||
| move = Flying | |||
| size = 2 | |||
| growth = 3 | |||
| aivalue = 1027 | |||
| fightvalue = 790 | |||
| goldcost = 600 | |||
| resource = | |||
| rescost = | |||
| abilities = Flies. | |||
}}{{CreatureNew | |||
| name = Thunderbird | |||
}} | | faction = Stronghold | ||
| attack = 13 | |||
| defense = 11 | |||
| shots = | |||
| damage = 11–15 | |||
| health = 60 | |||
| speed = {{gt|11}} | |||
| move = Flying | |||
| size = 2 | |||
| growth = 3 | |||
| aivalue = 1106 | |||
| fightvalue = 869 | |||
| goldcost = 700 | |||
| resource = | |||
| rescost = | |||
| abilities = Flies. {{gl|Lightning Strike}}. | |||
}} | |||
'''Rocs and Thunderbirds''' are the level 5 creatures of [[Stronghold]]. They are recruited from the [[Cliff Nest]]. | |||
'''Rocs and Thunderbirds''' are level 5 creatures of [[Stronghold | |||
''"Rocs and thunderbirds are the only [[flying]] units available at Stronghold towns. When thunderbirds attack, there is a 20% chance thunderbolts will strike their target, delivering 10x the number of attacking thunderbirds in additional damage."{{-}}<sup>[[Restoration of Erathia Manual Page 110|RoE manual]]''</sup> | ''"Rocs and thunderbirds are the only [[flying]] units available at Stronghold towns. When thunderbirds attack, there is a 20% chance thunderbolts will strike their target, delivering 10x the number of attacking thunderbirds in additional damage."{{-}}<sup>[[Restoration of Erathia Manual Page 110|RoE manual]]''</sup> | ||
{{clear|left}} | |||
== | == Dwellings & Portraits == | ||
{{DwellingPortrait | |||
| dwelling = Cliff Nest | |||
| creature1 = Roc | |||
| creature2 = Thunderbird | |||
}} | |||
{{clear|left}} | |||
== Heroes with a [[Specialty#Creature_specialties|specialty]] == | |||
*{{H|Shiva|Barbarian}} | |||
== | == Special Ability: Lightning Strike == | ||
When the stack attacks, the there is a 20% chance that a lightning strike occurs before the enemy has a chance to retaliate. If if occurs, the lightning strike deals damage equal to ten times the number of attacking Thunderbirds. The lightning strike has the same visual effect as the spell [[Lightning Bolt]], and the game also treats it as such in terms of damage increases/resistances/etc. See the [[Lightning Bolt]] page for a list of things that affect this ability. | |||
== Official Renders == | |||
<gallery mode="packed-hover"> | |||
Roc render.gif | |||
Thunderbird render.gif | |||
</gallery> | |||
{{Fanopinion| | {{Fanopinion| | ||
Since they are the only flying Stronghold unit, the rocs and thunderbirds usually die in large numbers if they are to be sent to attack the enemy straight away. They should be used tactically and not draw too much damage towards themselves, even if their health stat is the third highest for a level 5. Their defense is also pretty low. | Since they are the only flying Stronghold unit, the rocs and thunderbirds usually die in large numbers if they are to be sent to attack the enemy straight away. They should be used tactically and not draw too much damage towards themselves, even if their health stat is the third highest for a level 5. Their defense is also pretty low. Try to upgrade Rocs to Thunderbirds as soon as possible, as with speed 7 Rocs are quite useless. For that reason, capturing Rocs' external dwellings is not that difficult (however, beware of first turn right, and if you cannot kill all 9 Rocs guarding the dwelling at the same time, [[Slow]] is still a good idea as the guardians may attack twice due to high morale, reaching some of your troops). | ||
Since the lightning strike deals direct [[damage]] that is unaffected by most combat modifiers, it's most effective against heavily armored stacks, although with only a 20% chance of occurring it cannot be relied upon. | |||
}}<!-- end of fan opinion --> | }}<!-- end of fan opinion --> | ||
{{creature 'see also'}} | {{creature 'see also'}} | ||
* [[Comparison of Level 5 Creatures]] | |||
[[Category: Creatures]] | [[Category: Creatures]] | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 20:53, 11 February 2025
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Rocs and Thunderbirds are the level 5 creatures of Stronghold. They are recruited from the Cliff Nest.
"Rocs and thunderbirds are the only flying units available at Stronghold towns. When thunderbirds attack, there is a 20% chance thunderbolts will strike their target, delivering 10x the number of attacking thunderbirds in additional damage." RoE manual
Dwellings & Portraits[edit | hide | hide all]
Heroes with a specialty[edit | hide]
Special Ability: Lightning Strike[edit | hide]
When the stack attacks, the there is a 20% chance that a lightning strike occurs before the enemy has a chance to retaliate. If if occurs, the lightning strike deals damage equal to ten times the number of attacking Thunderbirds. The lightning strike has the same visual effect as the spell Lightning Bolt, and the game also treats it as such in terms of damage increases/resistances/etc. See the Lightning Bolt page for a list of things that affect this ability.
Official Renders[edit | hide]
User commentary
[Show user commentary]
[Hide user commentary]
|
Since they are the only flying Stronghold unit, the rocs and thunderbirds usually die in large numbers if they are to be sent to attack the enemy straight away. They should be used tactically and not draw too much damage towards themselves, even if their health stat is the third highest for a level 5. Their defense is also pretty low. Try to upgrade Rocs to Thunderbirds as soon as possible, as with speed 7 Rocs are quite useless. For that reason, capturing Rocs' external dwellings is not that difficult (however, beware of first turn right, and if you cannot kill all 9 Rocs guarding the dwelling at the same time, Slow is still a good idea as the guardians may attack twice due to high morale, reaching some of your troops). Since the lightning strike deals direct damage that is unaffected by most combat modifiers, it's most effective against heavily armored stacks, although with only a 20% chance of occurring it cannot be relied upon. |