Sir Michael: Difference between revisions
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{{H|Sir Michael|image=Christian|Knight}} is a copy of {{Hn|Christian|0=}}. He starts at level 11 with different creatures and secondary skills. | {{H|Sir Michael|image=Christian|Knight}} is a copy of {{Hn|Christian|0=}}. He starts at level 11 with different creatures and secondary skills. |
Revision as of 18:06, 8 May 2024
Sir Michael the Knight | |||||||||||||||||
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Basic information: | |||||||||||||||||
Class: | Knight | ||||||||||||||||
Gender: | Male | ||||||||||||||||
Race: | Human | ||||||||||||||||
Christian was always more of a frontiersman than a Knight, having set foot in nearly every part of Enroth before finally settling into military service in Erathia. Though a wanderer and a bit of a dreamer, his battlefield tactics are feared throughout the world. | |||||||||||||||||
Specialty: Ballista | |||||||||||||||||
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Starting primary skills: | |||||||||||||||||
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Starting secondary skills: | |||||||||||||||||
Expert Leadership | |||||||||||||||||
Advanced Luck | |||||||||||||||||
Advanced Ballistics | |||||||||||||||||
Expert Artillery | |||||||||||||||||
Advanced Offense | |||||||||||||||||
Advanced Armorer | |||||||||||||||||
Starting troops: | |||||||||||||||||
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Starts with: | |||||||||||||||||
(Always ) | |||||||||||||||||
Starting movement points: | |||||||||||||||||
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Sir Michael the Knight is a copy of Christian. He starts at level 11 with different creatures and secondary skills.
Story
A hero in the Erathian army. Imprisoned by the Night Stalkers, and freed by Adrienne.