Artillery: Difference between revisions
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* {{H|Torosar|Alchemist}} <sub>*Does not start with the skill Artillery.</sub> | * {{H|Torosar|Alchemist}} <sub>*Does not start with the skill Artillery.</sub> | ||
* {{H|Ranloo|Death Knight}} {{withhota}} | * {{H|Ranloo|Death Knight}} {{withhota}} | ||
* {{H|Jeremy|Captain}} {{withhota}} <sub>*Cannon instead of Ballista.</sub> | * {{H|Jeremy|Captain}} {{withhota}} <sub>*[[Cannon]] instead of [[Ballista]].</sub> | ||
[[Category: Secondary skills]] | [[Category: Secondary skills]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 12:50, 7 June 2018
Artillery is a secondary skill that gives the hero manual control over war machine Ballista during combat and control over the arrow towers when defending a town during siege. Basic Artillery provides a 50% chance that ballista inflicts double damage. For Advanced Artillery this is a 75% chance and for Expert Artillery a 100% chance. Advanced and Expert Artillery also enable the ballist to shoot twice in a row, instead of once.
Heroes with Artillery as a starting skill:
- Arlach the Overlord – Basic Artillery
- Christian the Knight – Basic Artillery
- Gerwulf the Beastmaster – Basic Artillery
- Gurnisson the Barbarian – Basic Artillery
- Ignissa the Planeswalker – Basic Artillery
- Pasis the Planeswalker – Basic Artillery
- Pyre the Demoniac – Basic Artillery
- Vokial the Death Knight – Basic Artillery
- Zubin the Battle Mage – Basic Artillery
- Ranloo the Death Knight - Basic Artillery
- Jeremy the Captain - Basic Artillery
Heroes with Ballista as specialty: