Interference: Difference between revisions
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'''Interference''' is a [[secondary skill]] that lowers the [[power]] of the enemy hero. [[Cleric]]s, [[Druid]]s, [[ | '''Interference''' is a [[secondary skill]] that lowers the [[power]] of the enemy hero. [[Cleric]]s, [[Druid]]s, [[Elementalist]]s, [[Heretic]]s, [[Necromancer]]s, [[Warlock]]s, [[Witch]]es and [[Wizard]]s cannot learn Interference. | ||
'''Heroes with Resistance as a starting skill:''' | '''Heroes with Resistance as a starting skill:''' |
Revision as of 07:43, 1 January 2020
Interference is a secondary skill that lowers the power of the enemy hero. Clerics, Druids, Elementalists, Heretics, Necromancers, Warlocks, Witches and Wizards cannot learn Interference.
Heroes with Resistance as a starting skill:
- Ajit the Overlord - Basic Interference
- Bron the Beastmaster - Basic Interference
- Clancy the Ranger - Basic Interference
- Fafner the Alchemist - Basic Interference
- Giselle the Ranger - Advanced Interference
- Ignatius the Demoniac - Basic Interference
- Krellion the Barbarian - Basic Interference
- Saurug the Battle Mage - Basic Interference
- Straker the Death Knight - Basic Interference
- Ufretin the Ranger - Basic Interference
- Zilare the Navigator - Basic Interference
Heroes with an Interference specialty:
The following heroes receive a 5% per level bonus to their Interference skill.