Interference: Difference between revisions
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'''Interference''' is a [[secondary skill]] that lowers the [[power]] of the enemy hero. [[Cleric]]s, [[Druid]]s, [[Elementalist]]s, [[Heretic]]s, [[Necromancer]]s, [[Warlock]]s, [[Witch]]es and [[Wizard]]s cannot learn Interference. | '''Interference''' is a [[secondary skill]] that lowers the [[power]] of the enemy hero. [[Cleric]]s, [[Druid]]s, [[Elementalist]]s, [[Heretic]]s, [[Necromancer]]s, [[Warlock]]s, [[Witch]]es and [[Wizard]]s cannot learn Interference. Out of magic hero classes, only [[Battle Mage]]s and [[Navigator]]s can learn it, but the probability of learning it is still very low. | ||
'''Heroes with Resistance as a starting skill:''' | '''Heroes with Resistance as a starting skill:''' |
Revision as of 07:46, 1 January 2020
Interference is a secondary skill that lowers the power of the enemy hero. Clerics, Druids, Elementalists, Heretics, Necromancers, Warlocks, Witches and Wizards cannot learn Interference. Out of magic hero classes, only Battle Mages and Navigators can learn it, but the probability of learning it is still very low.
Heroes with Resistance as a starting skill:
- Ajit the Overlord - Basic Interference
- Bron the Beastmaster - Basic Interference
- Clancy the Ranger - Basic Interference
- Fafner the Alchemist - Basic Interference
- Giselle the Ranger - Advanced Interference
- Ignatius the Demoniac - Basic Interference
- Krellion the Barbarian - Basic Interference
- Saurug the Battle Mage - Basic Interference
- Straker the Death Knight - Basic Interference
- Ufretin the Ranger - Basic Interference
- Zilare the Navigator - Basic Interference
Heroes with an Interference specialty:
The following heroes receive a 5% per level bonus to their Interference skill.