Psychic Elemental and Magic Elemental: Difference between revisions
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''"Psychic [[Elemental]]s are the physical evidence of what many consider the fifth element: thought. These creatures are immune to [[Mind spell]]s. Their attacks overpower the minds of all those surrounding them, causing enough pain to kill. Enemies enduring such an attack rarely are capable of a [[Retaliation|retaliatory strike]]. Magic Elementals are a product of the sixth element: magic. Magic Elementals are also immune to all forms of magic."{{-}}<sup>[[Armageddon's Blade Manual Page 16|AB manual]]''</sup> | ''"Psychic [[Elemental]]s are the physical evidence of what many consider the fifth element: thought. These creatures are immune to [[Mind spell]]s. Their attacks overpower the minds of all those surrounding them, causing enough pain to kill. Enemies enduring such an attack rarely are capable of a [[Retaliation|retaliatory strike]]. Magic Elementals are a product of the sixth element: magic. Magic Elementals are also immune to all forms of magic."{{-}}<sup>[[Armageddon's Blade Manual Page 16|AB manual]]''</sup> | ||
== General Tactics and Info == | |||
They have very good stats, lacking only in health. However, the no retaliation skill helps them retain numbers. | They have very good stats, lacking only in health. However, the no retaliation skill helps them retain numbers. | ||
Psychic Elemental does half damage to units immune to [[Mind spells]]. | == Special Ability == | ||
Psychic Elemental does half damage to units immune to [[Mind spells]]. Because all elementals are immune to Mind Spells, Psychic Elementals' Mind Spell immunity is redundant. Psychic Elementals deal half damage to units immune to Mind Spells, while Magic Elementals deal half damage only to units completely immune to magic ([[Black Dragon]]s and other Magic Elementals). | |||
Magic Elemental does half damage to units immune to magic. | Magic Elemental does half damage to units immune to magic. |
Revision as of 22:48, 20 March 2020
Conflux creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Pixie | |||||||||||||||
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Level 2 | |||||||||||||||
Air Elemental | |||||||||||||||
Storm Elemental | |||||||||||||||
Level 3 | |||||||||||||||
Water Elemental | |||||||||||||||
Ice Elemental | |||||||||||||||
Level 4 | |||||||||||||||
Fire Elemental | |||||||||||||||
Energy Elemental | |||||||||||||||
Level 5 | |||||||||||||||
Earth Elemental | |||||||||||||||
Magma Elemental | |||||||||||||||
Level 6 | |||||||||||||||
Psychic Elemental | |||||||||||||||
Magic Elemental | |||||||||||||||
Level 7 | |||||||||||||||
Firebird | |||||||||||||||
Phoenix | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||
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Psychic Elemental | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Elemental • No enemy retaliation • Attacks all adjacent hexes | ||||||||||||||||||
Magic Elemental | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Elemental • No enemy retaliation • Attacks all adjacent hexes • Immune to all magic | ||||||||||||||||||
Portraits
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Psychic and Magic Elementals are level 6 creatures of Conflux town. They are recruited from the Altar of Thought.
"Psychic Elementals are the physical evidence of what many consider the fifth element: thought. These creatures are immune to Mind spells. Their attacks overpower the minds of all those surrounding them, causing enough pain to kill. Enemies enduring such an attack rarely are capable of a retaliatory strike. Magic Elementals are a product of the sixth element: magic. Magic Elementals are also immune to all forms of magic." AB manual
General Tactics and Info
They have very good stats, lacking only in health. However, the no retaliation skill helps them retain numbers.
Special Ability
Psychic Elemental does half damage to units immune to Mind spells. Because all elementals are immune to Mind Spells, Psychic Elementals' Mind Spell immunity is redundant. Psychic Elementals deal half damage to units immune to Mind Spells, while Magic Elementals deal half damage only to units completely immune to magic (Black Dragons and other Magic Elementals).
Magic Elemental does half damage to units immune to magic. Namely:
Heroes with a specialty
- Pasis the Planeswalker and
- Monere the Planeswalker have psychic elementals as a specialty. All Psychic/Magic Elementals in their armies gain +3 Attack and +3 Defense.
Horn of the Abyss
The cost was increased to 950 for a Psychic Elemental and 1200 for a Magic Elemental.