Factory: Difference between revisions
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'''Factory''' is | '''Factory''' is the unreleased 11th faction for {{hota}}, which is planned to be released in either late 2020 or early 2021, and confirmed to be released in game version 1.7.0. This new faction will have the [[Wasteland]] as its native terrain, which was released in HotA version 1.6.0. The town's theme combines nature with an attempt to harness its power, which is reflected in the two "trees" of creatures and their upgrades. Factory's steampunk technology and Wild West style is likely a nod to the unreleased [[Forge]] town. | ||
As of August 2020, the revealed line up consists of: | As of August 2020, the revealed line up consists of: | ||
* '''[[Halfling]]''' –> Halfling Grenadier | * '''[[Halfling]]''' –> '''Halfling Grenadier''' | ||
:– Attack Skill: 4 | ::'''Halfling''' | ||
:– Defence Skill: 2 | :::– Attack Skill: 4 | ||
:– Shots: 24 | :::– Defence Skill: 2 | ||
:– Damage: 1 - 3 | :::– Shots: 24 | ||
:– Health: 4 | :::– Damage: 1 - 3 | ||
:– Speed: 5 | :::– Health: 4 | ||
:– Movement Type: Walking | :::– Speed: 5 | ||
:::– Movement Type: Walking | |||
::'''Halfling Grenadier''' | |||
:– Movement Type: Walking | :::– Shots: 24 | ||
:::– Speed: 7 | |||
:::– Movement Type: Walking | |||
* '''Armadillo''' –> Bellwether Armadillo | * '''Mechanic''' –> '''Engineer''' (Flamethrower-wielding human) | ||
:– Movement Type: Walking | ::'''Mechanic''' | ||
:::– Speed: 6 | |||
:::– Movement Type: Walking | |||
::'''Engineer''' | |||
:::– Speed: 7 | |||
:::– Movement Type: Walking | |||
* '''Armadillo''' –> '''Bellwether Armadillo''' | |||
::'''Armadillo''' | |||
:::– Movement Type: Walking | |||
::'''Bellwether Armadillo''' | |||
:::– Speed: 6 | |||
:::– Movement Type: Walking | |||
* '''Automaton''' –> '''???''' (No released graphics available) | * '''Automaton''' –> '''???''' (No released graphics available) | ||
* '''Sandworm''' –> '''Olgoi-Khorkhoi''' | * '''Sandworm''' –> '''Olgoi-Khorkhoi''' | ||
:– Attack Skill: 11 | ::'''Sandworm''' | ||
:– Defence Skill: 12 | :::– Attack Skill: 11 | ||
:– Shots: 0 | :::– Defence Skill: 12 | ||
:– Damage: 11 - 15 | :::– Shots: 0 | ||
:– Health: 60 | :::– Damage: 11 - 15 | ||
:– Speed: 8 | :::– Health: 60 | ||
:– Movement Type: Flying (similar to [[Nymph]] & [[Oceanid]]) | :::– Speed: 8 | ||
:::– Movement Type: Flying (similar to [[Nymph]] & [[Oceanid]]) | |||
::'''Olgoi-Khorkhoi''' | |||
:::– Speed: 9 | |||
:::– Movement Type: Flying (similar to [[Nymph]] & [[Oceanid]]) | |||
* '''Gunslinger''' –> '''Bounty Hunter''' (Retaliates to one ranged attack per round with a Quick Shot) | |||
::'''Gunslinger''' | |||
:::– Attack Skill: 17 | |||
:::– Defence Skill: 12 | |||
:::– Shots: 16 | |||
:::– Damage: 20 - 24 | |||
:::– Health: 60 | |||
:::– Speed: 7 | |||
:::– Movement Type: Walking | |||
::'''Bounty Hunter''' | |||
:::– Movement Type: Walking | |||
* '''Dreadnought''' –> '''Juggernaut''' (Juggernauts have a special penetrating beam attack called Heat Stroke, much like a wider Dragon Breath attack) | |||
::'''Dreadnought''' | |||
:::– Movement Type: Walking | |||
::'''Juggernaut''' | |||
:– Attack Skill: | :::– Attack Skill: 25 | ||
:– Defence Skill: | :::– Defence Skill: 30 | ||
:– Shots: | :::– Shots: 0 | ||
:– Damage: | :::– Damage: 50 - 60 | ||
:– Health: | :::– Health: 300 | ||
:– Speed: | :::– Speed: 8 | ||
:– Movement Type: Walking | :::– Movement Type: Walking | ||
* ''' | * '''Couatl''' –> '''Crimson Couatl''' (Couatls can Meditate to become impervious to damage and skip their turn) | ||
:– Movement Type: | ::'''Couatl''' | ||
:::– Speed: 11 | |||
:::– Movement Type: Flying | |||
::'''Crimson Couatl''' | |||
:– Movement Type: Flying | :::– Attack Skill: 22 | ||
:::– Defence Skill: 22 | |||
:::– Shots: 0 | |||
:::– Damage: 30 - 40 | |||
:::– Health: 250 | |||
:::– Speed: 15 | |||
:::– Movement Type: Flying | |||
Both the Dreadnought and Couatl are set to be 7th tier units. Both dwellings may be built in the same town and both units may be recruited. They will NOT be alternative units, like in Heroes of Might and Magic IV. | Both the Dreadnought and Couatl are set to be 7th tier units. Both dwellings may be built in the same town and both units may be recruited. They will NOT be alternative units, like in Heroes of Might and Magic IV. | ||
Factory will also feature heroes from former games, such as [[Kastore]] and [[Agar]], but also new ones, like [[Todd]] and [[Bertram]]. | Factory will also feature heroes from former games, such as [[Kastore]] and [[Agar]] (an Artificer with a Sandworm specialty), but also new ones, like [[Todd]] and [[Bertram]]. [[Jangaard]] is a Mercenary hero with a [[Scouting]] speciality, and [[Henrietta]] is a Mercenary hero with a Halfling specility. | ||
The two classes have been revealed to be the might class of [[Mercenary]] and the magic class of [[Artificer]]. | The two classes have been revealed to be the might class of [[Mercenary]] and the magic class of [[Artificer]]. | ||
[[File:FactoryHeroesPreview.png|thumb|left]] | [[File:FactoryHeroesPreview.png|thumb|left]] |
Revision as of 03:04, 7 September 2020
Factory is the unreleased 11th faction for Horn of the Abyss, which is planned to be released in either late 2020 or early 2021, and confirmed to be released in game version 1.7.0. This new faction will have the Wasteland as its native terrain, which was released in HotA version 1.6.0. The town's theme combines nature with an attempt to harness its power, which is reflected in the two "trees" of creatures and their upgrades. Factory's steampunk technology and Wild West style is likely a nod to the unreleased Forge town.
As of August 2020, the revealed line up consists of:
- Halfling –> Halfling Grenadier
- Halfling
- – Attack Skill: 4
- – Defence Skill: 2
- – Shots: 24
- – Damage: 1 - 3
- – Health: 4
- – Speed: 5
- – Movement Type: Walking
- Halfling
- Halfling Grenadier
- – Shots: 24
- – Speed: 7
- – Movement Type: Walking
- Halfling Grenadier
- Mechanic –> Engineer (Flamethrower-wielding human)
- Mechanic
- – Speed: 6
- – Movement Type: Walking
- Mechanic
- Engineer
- – Speed: 7
- – Movement Type: Walking
- Engineer
- Armadillo –> Bellwether Armadillo
- Armadillo
- – Movement Type: Walking
- Armadillo
- Bellwether Armadillo
- – Speed: 6
- – Movement Type: Walking
- Bellwether Armadillo
- Automaton –> ??? (No released graphics available)
- Sandworm –> Olgoi-Khorkhoi
- Gunslinger –> Bounty Hunter (Retaliates to one ranged attack per round with a Quick Shot)
- Gunslinger
- – Attack Skill: 17
- – Defence Skill: 12
- – Shots: 16
- – Damage: 20 - 24
- – Health: 60
- – Speed: 7
- – Movement Type: Walking
- Gunslinger
- Bounty Hunter
- – Movement Type: Walking
- Bounty Hunter
- Dreadnought –> Juggernaut (Juggernauts have a special penetrating beam attack called Heat Stroke, much like a wider Dragon Breath attack)
- Dreadnought
- – Movement Type: Walking
- Dreadnought
- Juggernaut
- – Attack Skill: 25
- – Defence Skill: 30
- – Shots: 0
- – Damage: 50 - 60
- – Health: 300
- – Speed: 8
- – Movement Type: Walking
- Juggernaut
- Couatl –> Crimson Couatl (Couatls can Meditate to become impervious to damage and skip their turn)
- Couatl
- – Speed: 11
- – Movement Type: Flying
- Couatl
- Crimson Couatl
- – Attack Skill: 22
- – Defence Skill: 22
- – Shots: 0
- – Damage: 30 - 40
- – Health: 250
- – Speed: 15
- – Movement Type: Flying
- Crimson Couatl
Both the Dreadnought and Couatl are set to be 7th tier units. Both dwellings may be built in the same town and both units may be recruited. They will NOT be alternative units, like in Heroes of Might and Magic IV.
Factory will also feature heroes from former games, such as Kastore and Agar (an Artificer with a Sandworm specialty), but also new ones, like Todd and Bertram. Jangaard is a Mercenary hero with a Scouting speciality, and Henrietta is a Mercenary hero with a Halfling specility.
The two classes have been revealed to be the might class of Mercenary and the magic class of Artificer.