Todd

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Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Factory
Mercenaries
HenriettaHenrietta Henrietta
SamSam Sam
TancredTancred Tancred
MelchiorMelchior Melchior
FloribertFloribert Floribert
WynonaWynona Wynona
DuryDury Dury
MortonMorton Morton
TavinTavin Tavin Horn of the Abyss (Campaign/Custom)
MurdochMurdoch Murdoch Horn of the Abyss (Campaign/Custom)
Artificers
CelestineCelestine Celestine
ToddTodd Todd
AgarAgar Agar
BertramBertram Bertram
WrathmontWrathmont Wrathmont
ZiphZiph Ziph
VictoriaVictoria Victoria
EanswytheEanswythe Eanswythe
FrederickFrederick Frederick Horn of the Abyss (Campaign/Custom)
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Todd the Artificer
Basic information:
ToddTodd Class: Artificer
Gender: Male
Race: Human
Few Bracadan scientists have actually seen, let alone handled, a hammer or a furnace. Todd, however, had to learn how to use them, unable to convey his esoteric ideas to blacksmiths and coppersmiths. There was also a scarcity of instruments and materials vital to his research in Bracada; Todd journeyed halfway around the world in search of them before finding what he sought in Burton.
Specialty: Automatons
Specialty AutomatonsSpecialty Automatons Increases Speed of any Automatons or Sentinel Automatons by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).
Starting Level:
  Level  
Starting primary skills:
Attack 0 Defense 1 Spell Power 2 Knowledge 2
Starting secondary skills:
Wisdom Basic Wisdom
Tactics Basic Tactics
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Halfling (Factory) Halfling (Factory) 15-25 Always
Automaton Automaton 3-5 Always
Armadillo Armadillo 4-6 Always
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting spell:
Shield Shield
Starting movement points:
1560

Todd the Artificer is a Factory hero. Todd starts with a spell book and the spell Shield.

Story[edit | hide | hide all]

A brilliant inventor. Known for innovating Frederick's designs for the Automaton. Though he at one time worked for Bertram, in Deus Ex Machina, Todd races him to build the first Dreadnought. Later, he and Floribert were tasked by Kastore to outfit injured troops with hand prosthetics containing ripsaws. When Kastore took control of Burton, Sam and Todd started a resistance, passing encrypted messages in the serial numbers of produced parts. After months of successfully avoiding notice, they put their plan in action, detonating charges simultaneously in all the factories and under all the bridges. With that distraction, they escaped taking a huge army with them to Henrietta's aid in her quest to retake Eeofol.

Appearances[edit | hide]

Forged in Fire
Deus Ex Machina as either a player hero or an ally.

Mentions[edit | hide]

Forged in Fire
Homecoming

Trivia[edit | hide]

Todd is one of three heroes (not including campaign-only heroes) that starts with troops above level 3, the other two being Bron and Illor.

Official Renders[edit | hide]

See also:[edit | hide]