Talk:Arrow tower: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(→Cove building numbers: new section) |
||
Line 7: | Line 7: | ||
: I'm not sure. Until someone confirms that this is accurate I'll move it here. --[[user:imahero|imahero]] 18:49, 6 April 2018 (CEST) | : I'm not sure. Until someone confirms that this is accurate I'll move it here. --[[user:imahero|imahero]] 18:49, 6 April 2018 (CEST) | ||
== Cove building numbers == | |||
Why does Cove get a max damage value of 18? It's only listed with 17 buildings. 14 common (Blacksmith, 7 creature dwellings, Grail, Mages Guild, Marketplace, Resource Silo, Tavern, Town Hall) and 3 extra (Grotto, Shipyard, Thieves' Guild). Factory also only has three extra structures, but it does have an additional dwelling, so for it the total of 18 is justified. --[[User:Turnam|Turnam]] ([[User talk:Turnam|talk]]) 09:14, 7 May 2024 (UTC) |
Revision as of 09:14, 7 May 2024
Maximum damage
- Castle and Conflux : 120
- Necropolis, Inferno and Fortress : 125
- Stronghold, Tower and Dungeon : 130
Where does these numbers come from and what about Rampart and Cove (in HotA)? Does the grail increase damage? --62.198.11.166
- I'm not sure. Until someone confirms that this is accurate I'll move it here. --imahero 18:49, 6 April 2018 (CEST)
Cove building numbers
Why does Cove get a max damage value of 18? It's only listed with 17 buildings. 14 common (Blacksmith, 7 creature dwellings, Grail, Mages Guild, Marketplace, Resource Silo, Tavern, Town Hall) and 3 extra (Grotto, Shipyard, Thieves' Guild). Factory also only has three extra structures, but it does have an additional dwelling, so for it the total of 18 is justified. --Turnam (talk) 09:14, 7 May 2024 (UTC)