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'''Heroes''' are the leaders of armies in {{homm}}. Each [[Town|town]] has might type [[hero class]] and magic type hero class. Heroes travel with their armies that consist of [[List of creatures|creatures]] arranged in groups called [[troop]]s. Each troop can hold one or more creatures, but all the creatures in the troop must be of the same creature type. A hero's army must have at least one troop and can include up to seven. In [[Combat|battle]], a hero leads the battle by commanding their army rather than fighting directly. A player may have up to eight heroes on the [[adventure map]] at any given time. If a player has more than eight heroes in the field, any extras must be commanding town garrisons. Heroes on the adventure map carry flags with colors corresponding to the [[kingdom]] they serve. A hero can be fired by its player.
'''Heroes''' are the leaders of armies in {{homm}}. Each [[Town|town]] has might type [[hero class]] and magic type hero class. Heroes travel with their armies that consist of [[List of creatures|creatures]] arranged in groups called [[troop]]s. Each troop can hold one or more creatures, but all the creatures in the troop must be of the same creature type. A hero's army must have at least one troop and can include up to seven. In [[Combat|battle]], a hero leads the battle by commanding their army rather than fighting directly. A player may have up to eight heroes on the [[adventure map]] at any given time. If a player has more than eight heroes in the field, any extras must be commanding town garrisons. Heroes on the adventure map carry flags with colors corresponding to the [[kingdom]] they serve. A hero can be fired by its player, unless the scenario is lost when this hero is defeated.


== See also ==
== See also ==

Revision as of 13:18, 13 February 2022

Heroes are the leaders of armies in Heroes of Might and Magic III. Each town has might type hero class and magic type hero class. Heroes travel with their armies that consist of creatures arranged in groups called troops. Each troop can hold one or more creatures, but all the creatures in the troop must be of the same creature type. A hero's army must have at least one troop and can include up to seven. In battle, a hero leads the battle by commanding their army rather than fighting directly. A player may have up to eight heroes on the adventure map at any given time. If a player has more than eight heroes in the field, any extras must be commanding town garrisons. Heroes on the adventure map carry flags with colors corresponding to the kingdom they serve. A hero can be fired by its player, unless the scenario is lost when this hero is defeated.

See also