Gunslinger and Bounty Hunter: Difference between revisions
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== Special Ability Preemptive Shot == | == Special Ability Preemptive Shot == | ||
Preemptive Shots are considered as a first-strike retaliation to ranged attacks. | |||
{{creature 'see also'}} | {{creature 'see also'}} |
Revision as of 15:03, 1 January 2024
Factory creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Halfling | |||||||||||||||
Halfling Grenadier | |||||||||||||||
Level 2 | |||||||||||||||
Mechanic | |||||||||||||||
Engineer | |||||||||||||||
Level 3 | |||||||||||||||
Armadillo | |||||||||||||||
Bellwether Armadillo | |||||||||||||||
Level 4 | |||||||||||||||
Automaton | |||||||||||||||
Sentinel Automaton | |||||||||||||||
Level 5 | |||||||||||||||
Sandworm | |||||||||||||||
Olgoi-Khorkhoi | |||||||||||||||
Level 6 | |||||||||||||||
Gunslinger | |||||||||||||||
Bounty Hunter | |||||||||||||||
Level 7a | |||||||||||||||
Couatl | |||||||||||||||
Crimson Couatl | |||||||||||||||
Level 7b | |||||||||||||||
Dreadnought | |||||||||||||||
Juggernaut | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||||
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Gunslinger | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack • Preemptive shot once per round | ||||||||||||||||||||
Bounty Hunter | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack • Preemptive shot infinitely | ||||||||||||||||||||
Portraits
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Gunslingers and Bounty Hunters are level 6 creatures of Factory. They are recruited from the Watchtower.
Heroes with a speciality
- Tancred the Mercenary has Gunslingers as a specialty, which increases the attack and defense skills of any Gunslingers or Bounty Hunters for each level attained after 6th level, and gives them a speed bonus of 1.
Special Ability Preemptive Shot
Preemptive Shots are considered as a first-strike retaliation to ranged attacks.