Gunslinger and Bounty Hunter: Difference between revisions
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Preemptive Shot triggers when the Gunslinger/Bounty Hunter is targeted by a ranged attack in combat, retaliating against their attacker with a ranged shot before the enemy has a chance to fire. Gunslingers can only do this once per round, while Bounty Hunters can do this an unlimited number of times. | Preemptive Shot triggers when the Gunslinger/Bounty Hunter is targeted by a ranged attack in combat, retaliating against their attacker with a ranged shot before the enemy has a chance to fire. Gunslingers can only do this once per round, while Bounty Hunters can do this an unlimited number of times. | ||
Preemptive Shot works against all ranged shots, except ranged AoE attacks: Liches' [[Death Cloud]]s and Magogs' [[Fireball Attack]]s. | Preemptive Shot works against all ranged shots, except ranged AoE attacks: Liches' [[Death Cloud]]s and Magogs' [[Fireball Attack]]s, even if target Gunslingers or Bounty Hunters as a central hex. | ||
Preemptive Shot does not trigger if there is an enemy unit adjacent to the Gunslinger/Bounty Hunter, unless the hero has [[Bow of the Sharpshooter]] equipped. | Preemptive Shot does not trigger if there is an enemy unit adjacent to the Gunslinger/Bounty Hunter, unless the hero has [[Bow of the Sharpshooter]] equipped. |
Revision as of 10:29, 6 January 2024
Factory creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Halfling | |||||||||||||||
Halfling Grenadier | |||||||||||||||
Level 2 | |||||||||||||||
Mechanic | |||||||||||||||
Engineer | |||||||||||||||
Level 3 | |||||||||||||||
Armadillo | |||||||||||||||
Bellwether Armadillo | |||||||||||||||
Level 4 | |||||||||||||||
Automaton | |||||||||||||||
Sentinel Automaton | |||||||||||||||
Level 5 | |||||||||||||||
Sandworm | |||||||||||||||
Olgoi-Khorkhoi | |||||||||||||||
Level 6 | |||||||||||||||
Gunslinger | |||||||||||||||
Bounty Hunter | |||||||||||||||
Level 7a | |||||||||||||||
Couatl | |||||||||||||||
Crimson Couatl | |||||||||||||||
Level 7b | |||||||||||||||
Dreadnought | |||||||||||||||
Juggernaut | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||||
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Gunslinger | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack • Preemptive shot once per round | ||||||||||||||||||||
Bounty Hunter | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack • Preemptive shot infinitely | ||||||||||||||||||||
Portraits
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Gunslingers and Bounty Hunters are level 6 creatures of Factory. They are recruited from the Watchtower.
Heroes with a specialty
- Tancred the Mercenary has Gunslingers as a specialty, which increases the attack and defense skills of any Gunslingers or Bounty Hunters for each level attained after 6th level, and gives them a speed bonus of 1.
Special Ability: Preemptive Shot
Preemptive Shot triggers when the Gunslinger/Bounty Hunter is targeted by a ranged attack in combat, retaliating against their attacker with a ranged shot before the enemy has a chance to fire. Gunslingers can only do this once per round, while Bounty Hunters can do this an unlimited number of times.
Preemptive Shot works against all ranged shots, except ranged AoE attacks: Liches' Death Clouds and Magogs' Fireball Attacks, even if target Gunslingers or Bounty Hunters as a central hex.
Preemptive Shot does not trigger if there is an enemy unit adjacent to the Gunslinger/Bounty Hunter, unless the hero has Bow of the Sharpshooter equipped.