Sir Michael: Difference between revisions
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{{Castle heroes (minor)}} | {{Castle heroes (minor)}}{{Hero | ||
| name = Sir Michael | |||
| picture = Christian | |||
| | | town = Castle | ||
| | | class = Knight | ||
| | | gender = Male | ||
| | | race = Human | ||
| | | biography = Christian was always more of a frontiersman than a Knight, having set foot in nearly every part of [[Enroth]] before finally settling into military service in [[Erathia]]. Though a wanderer and a bit of a dreamer, his battlefield tactics are feared throughout the world. | ||
| | | specialty = Ballista | ||
| | | s_text = Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | ||
| | | skill_1 = Expert Leadership | ||
| | | skill_2 = Advanced Luck | ||
| | | skill_3 = Advanced Ballistics | ||
| | | skill_4 = Expert Artillery | ||
| | | skill_5 = Advanced Offense | ||
| skill_6 = Advanced Armorer | |||
| troop_1 = Halberdier | |||
| troop_2 = Marksman | |||
| troop_3 = Royal Griffin | |||
| troop_4 = Crusader | |||
| troop_5 = Zealot | |||
| nmb_1 = 37 | |||
| nmb_2 = 22 | |||
| nmb_3 = 8 | |||
| nmb_4 = 6 | |||
| nmb_5 = 3 | |||
| chance_2 = Always | |||
| chance_3 = Always | |||
| warmachine = Ballista | |||
| nospell = | |||
| s_hota_mp = | |||
| s_hota2_mp = 1560 | |||
| no_hota_starting_troops = | |||
}} | |||
{{H|Sir Michael|image=Christian|Knight}} is a copy of {{Hn|Christian|0=}}. He starts at level 11 with different creatures and secondary skills. | |||
== Story == | |||
A hero in the [[Erathia]]n army. Imprisoned by the Night Stalkers, and freed by [[Adrienne]]. | A hero in the [[Erathia]]n army. Imprisoned by the Night Stalkers, and freed by [[Adrienne]]. | ||
== Appearances == | == Appearances == | ||
* [[Farming Towns]] | * [[Farming Towns]] | ||
[[Category: Supporting character]] | [[Category: Supporting character]] |
Revision as of 19:47, 25 April 2024
Sir Michael the Knight | |||||||||||||||||
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Basic information: | |||||||||||||||||
Class: | Knight | ||||||||||||||||
Gender: | Male | ||||||||||||||||
Race: | Human | ||||||||||||||||
Christian was always more of a frontiersman than a Knight, having set foot in nearly every part of Enroth before finally settling into military service in Erathia. Though a wanderer and a bit of a dreamer, his battlefield tactics are feared throughout the world. | |||||||||||||||||
Specialty: Ballista | |||||||||||||||||
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Starting primary skills: | |||||||||||||||||
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Starting secondary skills: | |||||||||||||||||
Expert Leadership | |||||||||||||||||
Advanced Luck | |||||||||||||||||
Advanced Ballistics | |||||||||||||||||
Expert Artillery | |||||||||||||||||
Advanced Offense | |||||||||||||||||
Advanced Armorer | |||||||||||||||||
Starting troops: | |||||||||||||||||
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Starts with: | |||||||||||||||||
(Always ) | |||||||||||||||||
Starting movement points: | |||||||||||||||||
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Sir Michael the Knight is a Castle hero.
Sir Michael the Knight is a copy of Christian. He starts at level 11 with different creatures and secondary skills.
Story
A hero in the Erathian army. Imprisoned by the Night Stalkers, and freed by Adrienne.