Sir Mullich: Difference between revisions
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}} He is not an original {{roe}} hero, but was added in {{ab}} and is also available in {{sod}}. Typically Sir Mullich is not playable, but the map-maker may | }} He is not an original {{roe}} hero, but was added in {{ab}} and is also available in {{sod}}. Typically Sir Mullich is not playable, but the map-maker may enable him in scenarios or custom campaigns. | ||
Sir Mullich's name and portrait is based to David Mullich, who was the project manager of the development team in {{homm3}}. | Sir Mullich's name and portrait is based to David Mullich, who was the project manager of the development team in {{homm3}}. | ||
Revision as of 11:18, 17 June 2014
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Class: | knight | ||||||||
| Gender: | male | |||||||||
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| Specialty: Speed | ||||||||||
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He is not an original Restoration of Erathia hero, but was added in Armageddon's Blade and is also available in The Shadow of Death. Typically Sir Mullich is not playable, but the map-maker may enable him in scenarios or custom campaigns.
Sir Mullich's name and portrait is based to David Mullich, who was the project manager of the development team in Heroes of Might and Magic III.
Biography
Generally stoic, Sir Mullich is prone to spasmodic fits of uncoordinated excitement believed to intimidate his troops into working faster.
Comments & debate
Sir Mullich is arguably THE best Hero of the game. Equipping the Cape of Velocity and Ring of the Wayfarer artifacts to him will grant his troops a monstrous +5 bonus to their Speed. Couple that with Expert Haste and they practically zoom across the battlefield.
Added as a joke by the development team, as they used the project manager's photo as a portrait. Nobody ever liked Haart anyway.
