Mephala

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Mephala the Ranger
Mephala
Female
Human
1
3
1
1
Trained in the ranks of the Erathian Military, Mephala was a genius when it came to using terrain to her advantage in battle. She resigned her commission several years ago, preferring the quiet serenity of AvLee to the bustle of the cities of Erathia.
Receives a 5% per level bonus to Armorer skill percentage.
Basic
Basic
12–24 Centaur (100%)
3–5 Dwarf (100% Horn of the Abyss)
2–4 Wood Elf (100% Horn of the Abyss)
1500 Horn of the Abyss

Story[edit | hide | hide all]

Mephala does not appear in the story text of any campaign levels.

Appearances[edit | hide]

Seeds of Discontent
The Grail as a player hero.
The Road Home as an enemy.
Specter of Power
To Build a Tunnel as an enemy.

User Commentary

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Some may find the information in this section subjective or irrelevant.

Mephala is one of the strongest heroes in games where the armorer specialty has the chance to improve the skill by a meaningful amount, and leadership allows for mixing creatures of different alignments without risking to fight with bad morale, as it's common to have 6 and 7 tier units from different alignments in the later stages of the game.

She complements Rampart creatures very well as the armorer specialty make Silver Pegasi more resilient than their base stats suggest, and it minimizes Gold Dragon casualties, which is crucial considering their spell immunity doesn't allow them to be resurrected (without having the Orb of Vulnerability equipped).

In smaller maps where snowballing your way to victory is the best strategy to win, Ivor might be a better choice, as he has the chance to start with 2 stacks of Wood Elves and his starting Secondary Skills make him a very powerful hero early on, meanwhile Mephala (or any secondary skill specialist for that matter) need time to improve their respective skills by a meaningful amount.


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