Corkes

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Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Cove
Captains
Anabel Anabel
Cassiopeia Cassiopeia
Corkes Corkes
Derek Derek
Elmore Elmore
Illor Illor
Jeremy Jeremy
Leena Leena
Miriam Miriam
Bidley Bidley Horn of the Abyss (Campaign/Custom)
Tark Tark Horn of the Abyss (Campaign/Custom)
Navigators
Andal Andal
Astra Astra
Casmetra Casmetra
Dargem Dargem
Eovacius Eovacius
Manfred Manfred
Spint Spint
Zilare Zilare
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Corkes the Captain
Basic information:
Corkes Class: Captain
Gender: Male
Race: Human
Not many wish to get into Corkes' enemy list. This quick-tempered pirate is one of the most experienced and cruel sea dogs. Many merchants know that it is better to submit the goods willingly than to start a suicidal battle with him. He is easily distinguishable by the eye patch that he never takes off.
Specialty: Offense
Specialty Offense Receives a 5% per level bonus to Offense skill percentage.
Starting primary skills:
Attack 3 Defense 0 Spell Power 2 Knowledge 1
Starting secondary skills:
Basic Offense  Basic Offense
Basic Pathfinding  Basic Pathfinding
Starting troops:
Nymph Nymph 15-25 Always
Crew Mate Crew Mate 6-9 Always
Pirate Pirate 4-7 Always
Starting movement points:
1630

Corkes the Captain is a Cove hero.

Story[edit]

Corkes does not appear in the story text of any campaign levels.

User commentary

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Some may find the information in this section subjective or irrelevant.

Corkes is basically a Cove version of the Barbarian Crag Hack. There are two differences: Corkes starts with pathfinding, which is useful for crossing rough terrain, and his primary skill distribution is more balanced than Crag Hack. In battle, Crag Hack is very might oriented whilst Corkes has better synergy with spells, similar to Gundula.

Pathfinding is somewhat lackluster for a Cove hero, however, as swamp is your native terrain anyway (so the expert bonus is wasted), and should you obtain the Grail it becomes practically useless. It's still helpful if you recruit non-Cove creatures in worthwhile amounts.

Corkes has a high starting offense stat, which is great for Ayssids with their double attack.


See also:[edit]