Fangarm: Difference between revisions
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'''Fangarm''' is a level 5 [[neutral creature]] recruited from [[Ziggurat]]. | '''Fangarm''' is a level 5 [[neutral creature]] recruited from [[Ziggurat]]. | ||
Spell Power of [[Hypnotize]] spell is equal to number of creatures in Fangarm squad while checking possibility of applying Hypnotize (this means it affects a squad with total health (counting damage of current attack) not greater than 20 + 25*(Fangarm count)). In case of successful cast of Hypnotize attacked stack won't retaliate (or won't attack twice if Fangarms are counterattacking). | Spell Power of [[Hypnotize]] spell is equal to the number of creatures in a Fangarm squad while checking the possibility of applying Hypnotize (this means it affects a squad with total health (counting damage of current attack) not greater than 20 + 25*(Fangarm count)). In case of a successful cast of Hypnotize attacked stack won't retaliate (or won't attack twice if Fangarms are counterattacking). | ||
With [[Horn of the Abyss (artifact)|Horn of the Abyss artifact]] equipped hero is automatically raising Fangarms from all the dead stacks of living creatures at a battlefield. After a stack of living creatures is slain, a stack of Fangarms will rise in their stead and will stay loyal to the hero after the battle concludes. Total Hit Points of this stack will be equal to half of the slain stack's total Hit Points, but quantity of the Fangarms summoned thus should not exceed half of quantity of creatures in the slain stack. Slaying Fangarms will not trigger the Horn effect. | With [[Horn of the Abyss (artifact)|Horn of the Abyss artifact]] equipped hero is automatically raising Fangarms from all the dead stacks of living creatures at a battlefield. After a stack of living creatures is slain, a stack of Fangarms will rise in their stead and will stay loyal to the hero after the battle concludes. Total Hit Points of this stack will be equal to half of the slain stack's total Hit Points, but the quantity of the Fangarms summoned thus should not exceed half of the quantity of creatures in the slain stack. Slaying Fangarms will not trigger the Horn effect. | ||
== See also == | == See also == | ||
* [[ | * [[Horn of the Abyss (artifact)]] | ||
* [[Neutral creature]] | * [[Neutral creature]] | ||
* [[List of creatures]] | * [[List of creatures]] | ||
* [[List of creatures (HotA)]] | * [[List of creatures (HotA)]] | ||
[[Category: Creatures]] | [[Category: Creatures]] |
Revision as of 00:28, 22 August 2018
Neutral creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Peasant | |||||||||||||||
Halfling | |||||||||||||||
Level 2 | |||||||||||||||
Rogue | |||||||||||||||
Boar | |||||||||||||||
Leprechaun | |||||||||||||||
Level 3 | |||||||||||||||
Nomad | |||||||||||||||
Mummy | |||||||||||||||
Level 4 | |||||||||||||||
Sharpshooter | |||||||||||||||
Satyr | |||||||||||||||
Steel Golem | |||||||||||||||
Level 5 | |||||||||||||||
Troll | |||||||||||||||
Gold Golem | |||||||||||||||
Fangarm | |||||||||||||||
Level 6 | |||||||||||||||
Diamond Golem | |||||||||||||||
Enchanter | |||||||||||||||
Level 7 | |||||||||||||||
Faerie Dragon | |||||||||||||||
Rust Dragon | |||||||||||||||
Crystal Dragon | |||||||||||||||
Azure Dragon | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||||
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Fangarm | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Mind spell immunity. • Unlimited retaliations. • Hypnotize. Casts Advanced Hypnotize for 3 rounds on an attacked stack. | ||||||||||||||||||||
Portraits
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Fangarm is a level 5 neutral creature recruited from Ziggurat.
Spell Power of Hypnotize spell is equal to the number of creatures in a Fangarm squad while checking the possibility of applying Hypnotize (this means it affects a squad with total health (counting damage of current attack) not greater than 20 + 25*(Fangarm count)). In case of a successful cast of Hypnotize attacked stack won't retaliate (or won't attack twice if Fangarms are counterattacking).
With Horn of the Abyss artifact equipped hero is automatically raising Fangarms from all the dead stacks of living creatures at a battlefield. After a stack of living creatures is slain, a stack of Fangarms will rise in their stead and will stay loyal to the hero after the battle concludes. Total Hit Points of this stack will be equal to half of the slain stack's total Hit Points, but the quantity of the Fangarms summoned thus should not exceed half of the quantity of creatures in the slain stack. Slaying Fangarms will not trigger the Horn effect.