Behemoth and Ancient Behemoth: Difference between revisions

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===== Heroes with a specialty =====
===== Heroes with a specialty =====


*{{H|Kilgor|Barbarian}} has behemoths as a [[Specialty#Creature_specialties|specialty]], which gives them +5 Attack, +5 Defense and +10 Damage, and gives them a [[speed]] bonus of 1.
*{{H|Kilgor|Barbarian}} has behemoths as a [[Specialty#Creature_specialties|specialty]], which gives them +5 Attack, +5 Defense and +10 Damage.


{{creature 'see also'}}
{{creature 'see also'}}

Revision as of 22:54, 12 November 2018

Stronghold creatures
Level 1
Goblin Goblin
Hobgoblin Hobgoblin
Level 2
Wolf Rider Wolf Rider
Wolf Raider Wolf Raider
Level 3
Orc Orc Orc
Orc Chieftain Orc Chieftain Orc Chieftain
Level 4
Ogre Ogre
Ogre Mage Ogre Mage
Level 5
Roc Roc
Thunderbird Thunderbird
Level 6
Cyclops Cyclops
Cyclops King Cyclops King
Level 7
Behemoth Behemoth
Ancient Behemoth Ancient Behemoth
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Behemoth
 Cost per troop 

1500
Attack 17
Defense 17
Damage 30–50
Health 160
Speed 6
Movement Ground
Size 2
Growth 1
AI Value 3162
 Special abilities:
• Attack reduces enemy's defense by 40% temporarily
Ancient Behemoth
 Cost per troop 

3000

1
Attack 19
Defense 19
Damage 30–50
Health 300
Speed 9
Movement Ground
Size 2
Growth 1
AI Value 6168
 Special abilities:
• Attack reduces enemy's defense by 80% temporarily
Portraits
Shadow of Death   Horn of the Abyss
Behemoth Crag  

Behemoths and Ancient Behemoths are level 7 creatures of Stronghold town. They are recruited from the Behemoth Lair (while the external dwelling is Behemoth Crag). The attack of these giant creatures is so overwhelming it reduces their target's ability to mount further defenses. The attack of the Behemoth reduces target defense value by 40%. Ancient Behemoth attacks reduce it by 80%. The defense is reduced only for the behemoths attack, and is returned to normal immediately after that.

Heroes with a specialty

See also: