Artillery: Difference between revisions
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'''Artillery''' is a [[secondary skill]] that gives the hero manual control over [[war machine]] [[Ballista]] during [[combat]] and control over the [[arrow towers]] when defending a town during siege. Basic Artillery provides a 50% chance that ballista inflicts double damage. For Advanced Artillery this is a 75% chance and for Expert Artillery a 100% chance. Advanced and Expert Artillery also enable the | '''Artillery''' is a [[secondary skill]] that gives the hero manual control over [[war machine]] [[Ballista]] during [[combat]] and control over the [[arrow towers]] when defending a town during siege. Basic Artillery provides a 50% chance that ballista inflicts double damage. For Advanced Artillery this is a 75% chance and for Expert Artillery a 100% chance. Advanced and Expert Artillery also enable the ballista to [[double attack|shoot twice]] in a row, instead of once. | ||
'''Heroes with Artillery as a starting skill:''' | '''Heroes with Artillery as a starting skill:''' |
Revision as of 16:42, 4 February 2020
Artillery is a secondary skill that gives the hero manual control over war machine Ballista during combat and control over the arrow towers when defending a town during siege. Basic Artillery provides a 50% chance that ballista inflicts double damage. For Advanced Artillery this is a 75% chance and for Expert Artillery a 100% chance. Advanced and Expert Artillery also enable the ballista to shoot twice in a row, instead of once.
Heroes with Artillery as a starting skill:
- Arlach the Overlord – Basic Artillery
- Christian the Knight – Basic Artillery
- Gerwulf the Beastmaster – Basic Artillery
- Gurnisson the Barbarian – Basic Artillery
- Ignissa the Planeswalker – Basic Artillery
- Pasis the Planeswalker – Basic Artillery
- Pyre the Demoniac – Basic Artillery
- Vokial the Death Knight – Basic Artillery
- Zubin the Battle Mage – Basic Artillery
- Ranloo the Death Knight - Basic Artillery
- Jeremy the Captain - Basic Artillery
Heroes with Ballista as specialty: