User:Csaros/Pumpkin Patch
Pumpkin Patch is a mod for Horn of the Abyss
, intended to bring balance and QoL changes to the game. The changes are meant to be beautiful, balanced, bold, brilliant, benign and to sometimes benefit from a touch of buffoonery. One of the key drives for the design of the mod was increasing the variety of gampelay elements present when playing optimally. Naturally, as a result, game balance was one of the primary aims.
If you encounter an issue, please re-download the mod first (~55 MB) and re-install it. If the issue persists, contact me on the Talk page or on Discord.
Pumpkin Patch can be played using the online lobby. However, playing ranked games with it, for now, is not allowed by the HD lobby rules, and may result in bans or penalties. Starting from 1.4.3, an anti-cheat measure has been implemented, which ensures players can only play multiplayer using Pumpkin Patch if they have the same gameplay features enabled (but ignoring skins).
Current Version
Alternative download link: Pumpkin Patch 1.7.3 on Mediafire.
The current version of the mod is 1.4.7 for HotA 1.7.3.
If the installer doesn't work for you, because Windows Defender sometimes blocks exe-type files, or because you're drive C:/ is system-only, you can download an alternative version using mediafire or google drive.
If the Windows Defender keeps on registering a false positive, open the Windows Defender notification (don't "Dismiss" it), open "Protection History", press the most recent threat (make sure the "Affected items" is the Pumpkin Patch) and choose Actions -> Allow.
The mod is subject to change and updates with further tuning of the balance changes are released regularly. If you have any suggestions as to balance or want to playtest the upcoming changes, feel free to message me on my Talk page or join the Pumpkin Patch Discord server.
Known Issues
Devil's and Arch Devil's skill, which reduces enemy Luck, doesn't decrease the chance of random skills applying. A solution to the issue is being actively investigated.
Alternative Versions
Version 1.3.8 is available here.
Installation
If you want to be able to quickly switch between Pumpkin Patch and regular HotA, it is recommended to create a copy of your heroes 3 folder.
To install the mod, simply open the installer. The mod should be able to tell whether you are using a Polish version or not, and update accordingly. It is recommended to manually uninstall the previous version, if you want the mod to make an automatic backup - otherwise, the automatic backup may be faulty.
If you're using the file labelled "Manual Install", place all files in your game directory. If you want to use the Polish version, you need to copy the files from the folder "Polish" into your game directory. It is recommended to install the mod only after uninstalling the old version.
To uninstall the mod, simply replace all files with the contents of the backup zip archive created by the mod, or use the uninstaller.
Main Features
- New Launcher, HexSwapper, which you can use to edit your game. Simply double-click it to open it.
- Balance tweaks, including spell balance
- Improvements to Inferno's demon farming strategy
- Quality of life
- New combination artifact: (
Armageddon's Blade) - New heroes: Athe, Gwenneth, Winstan, Archibald, and Zenith.
List of changes
- Core Gameplay
- See Gameplay Changes
- Towns & Buildings
- See Town Changes
- See Creature Changes



Gwenneth the Cleric (replaces Sanya on random maps, which can be disabled via Hex Swapper)


Balindar the Wizard (replaces Thane on random maps, which can be disabled via via Hex Swapper)


Athe the Heretic (replaces Olema on random maps, which can be disabled via via Hex Swapper)


Zenith the Warlock (replaces Straker on random maps, which can be disabled via via Hex Swapper)


Archibald the Warlock (replaces Jeddite on random maps, which can be disabled via via Hex Swapper)- See Hero Changes
- Archery: Bonus Damage 10/25/50% → 20/35/50%
- Expert Ballistics: Shoots twice → shoots thrice
- Eagle Eye: Pre-combat learning chance 10/20/30% → 20/35/50%
- Expert First Aid: Bonus Health 15% → 20%
- Learning: Bonus Experience 20/40/60% → 10/20/30%
- Specialty bonus per level 5% → 20%
- Navigation: Bonus Movement 50/100/150% → 50/75/100%
- See Spell Changes
- See Artifact Changes
- Optional Features
- See Gameplay Options (via Hex Swapper)
- Miscellaneous
- Hex Swapper program
- New map object variants for different terrains
- Moats mention that they deal damage
- Updated hero restrictions in Battle of the Sexes and Battle of the Sexes (Allies)
- Added a remastered version of Long Live the Queen
- Death Ripple no longer affects unliving creatures
- Bloodlust is now considered a mind spell
New Portraits
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Gwenneth
-
Winstan
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Archibald Ironfist
-
Zenith
-
Kastore
-
King Nicholas Gryphonheart (Lich)
-
Resurectra
-
HexSwapper's Skins menu (1st page)
-
HexSwapper's Gameplay menu
- Lift magic skill restrictions
When this change is active, Overlords, Barbarians and Mercenaries can learn Water Magic, but the odds are very low (1/112). Beastmasters and Rangers can now learn Fire Magic. Odds are very low (1/112). 1 point of Wisdom chance removed from the appropriate classes.
Increases the cap on the Luck bonus from the skill, artifacts, buildings and adventure map bonuses to +3/4/5. The calculations remain linear; for example, At +4 morale, the chance for an extra turn are 16.7%.
By default, this setting is set to 4, to increase the relevance of [[Luck (skill)] and Leadership.
- Refuse unwanted secondary skills
If you receive a level-up, and don't want to take either of the offered skills, simply accept the hero level-up window (by clicking the Accept button, Space or Enter) without choosing any of the options. Your hero will not receive any of the unwanted skills then.
By default, this setting is on.
- Experience depends on AI value
In the Pumpkin Patch, by default, experience scales with AI value / 16, and is increased by 12.5% for hero combat, and another 12.5% for sieges. This makes experience match the difficulty of the fight. As a result, on random maps, guards of the same types of objects will provide the same amount of experience, regardless of their level, or whether they are defensive or offensive units.
- Griffin Tower without Barracks
Removes the requirement of building Blacksmith and Barracks to access the Griffin Tower. The Griffin Tower will, however, still require the Guardhouse.
- Gwenneth available by default
Replaces Sanya with Gwenenth by default on random maps.
- Winstan available by default
Replaces Thane with Winstan by default on random maps.
- Athe available by default
Replaces Olema with Athe by default on random maps.
- Archibald available by default
Replaces Jeddite with Archibald by default on random maps.
Zenith, a Mummy specialist from the desert on the surface of Nighon, replaces Straker. Zenith can upgrade Walking Dead and Zombies into Mummies. This setting is turned off by default.
- Cloak of the Undead King raises Wraiths instead of Liches
Turned on by default, this option makes the Cloak of the Undead King raise ![]()
Wraiths instead of ![]()
Liches, .
- Balanced old Hill Fort
With this option enabled, old Hill Fort upgrades units at a higher price: level 1 for 100%, level 2 for 125%, 3 - 150%, 4 - 200%, 5 - 250%, 6 - 300%, 7 - 400%.
- Familiars can fly
Lets Familiars fly. Increases the cost of Familiars by 10.
- Chaos Hydras can regenerate
Gives Chaos Hydras the Regeneration ability. Reduces the effect of Regeneration to 25 HP per turn, increases the price of Chaos Hydras to 4000 gold and reduces their speed to 7.
- Unique starting armies
Alters the starting armies of all heroes with unit specialties, to start with units they specialize in. Does not affect level 7 specialists such as Xeron or Kilgor.
- Primary skills increase at a constant rate
Removes the primary skill increase changing once the hero reaches level 10.
- Magic Rebalance
This option, designed by Koneser Zawartości, alters the level and mana cost of almost all spells with the intent of making spells be more balanced among each other, not across schools of magic or in comparison to hero classes.
Spell changes
Adventure Map spells:
- Summon Boat is now a level 3 spell and costs 8/7/7/7 for no skill/beg/adv/exp.
- Scuttle Boat is now a level 1 spell.
- Visions is now a level 1 spell.
- Disguise is now a level 1 spell and costs 3/2/2/2 for no skill/beg/adv/exp.
- (!) Fly now costs 16/12/12/12 for no skill/beg/adv/exp.
- (!) Dimension Door is now a Fire magic school spell. AI value increased to 30/30/150/150.
- (!) Town Portal is now Water, Earth and Air magic school spell and costs 25/20/28/28 for no skill/beg/adv/exp. AI value increased to 30/30/150/150.
Combat spells
Spells currently at level 1:
- Fire Shield - now costs 4/3/3/3 for no skill/beg/adv/exp.
- Prot. from Air, Fire, Water, Earth - now cost 3/2/2/2 for no skill/beg/adv/exp.
- Dispel - now costs 3/2/2/2 for no skill/beg/adv/exp.
- Magic Mirror - now costs 4/3/3/3 for no skill/beg/adv/exp. It gives 40/40/60/80 percent chances to reflect enemy's spell. AI value decreased to 3/3/4/4.
- Mirth - now costs 3/2/2/4 for no skill/beg/adv/exp, giving +2/+2/+3/+3 morale.
- Fortune - now costs 2/1/1/2 for no skill/beg/adv/exp, giving +2/+2/+3/+3 luck.
- Misfortune - now costs 3/2/2/3 for no skill/beg/adv/exp. Lowers luck by 2/2/3/3.
- Counterstrike - now costs 2/1/1/1 for no skill/beg/adv/exp, giving additional 2/2/3/3 counterattacks.
- Remove Obstacle - now costs 6/4/4/4 for no skill/beg/adv/exp.
Spells currently at level 2:
- Cure - now and costs 5/4/4/5 for no skill/beg/adv/exp. Heals 7 HP per SP (plus old skill bonuses).
- Quicksand - now costs 6/5/5/5 for no skill/beg/adv/exp. Summons 6/6/8/10 sand patches.
- Land Mine - now costs 6/5/5/5 for no skill/beg/adv/exp. Summons 6/6/7/8 mines.
- Force Field - now costs 8/7/7/7 for no skill/beg/adv/exp.
- Earthquake - now costs 5/4/4/4 for no skill/beg/adv/exp.
- (!) Magic Arrow - now costs 6/5/5/4 for no skill/beg/adv/exp.
- Shield - now costs 5/4/4/7 for no skill/beg/adv/exp.
- Sorrow - now costs 4/3/3/6 for no skill/beg/adv/exp. Lowers morale by 2/2/3/3.
- Death Ripple - now costs 7/5/5/5 for no skill/beg/adv/exp.
- Sacrifice - now costs 8/6/6/6 for no skill/beg/adv/exp.
- Bless - now costs 5/4/4/6 for no skill/beg/adv/exp.
- Curse - now costs 5/4/4/6 for no skill/beg/adv/exp.
- Bloodlust - now costs 5/4/4/5 for no skill/beg/adv/exp. Grants +4/+4/+6/+6 attack points.
- Precision - now costs 5/4/4/4 for no skill/beg/adv/exp. Grants +4/+4/+6/+6 attack points.
- Weakness - now costs 5/4/4/6 for no skill/beg/adv/exp. Lowers attack by 4/4/6/6.
- Stone Skin - now costs 5/4/4/5 for no skill/beg/adv/exp. Grants +4/+4/+6/+6 defense points.
- Disrupting Ray - now costs 6/5/5/5 for no skill/beg/adv/exp. Lowers defense by 4/4/5/6.
- Slayer - now costs 6/4/4/4 for no skill/beg/adv/exp.
Spells currently at level 3:
- (!) Haste - now costs 6/4/4/8 for no skill/beg/adv/exp.
- (!) Slow - now costs 6/5/5/10 for no skill/beg/adv/exp.
- Frenzy - now costs 10/8/8/8 for no skill/beg/adv/exp.
- Forgetfulness - now costs 7/5/5/9 for no skill/beg/adv/exp.
- Blind - now costs 9/7/7/7 for no skill/beg/adv/exp.
- Teleport - now costs 9/7/5/3 for no skill/beg/adv/exp.
- (!) Ice Bolt.
- (!) Lightning Bolt - now costs 9/7/7/7 for no skill/beg/adv/exp.
- Fireball - now costs 10/8/8/8 for no skill/beg/adv/exp.
- Fire Wall.
- Air Shield - now costs 5/4/4/7 for no skill/beg/adv/exp.
- Destroy Undead - now costs 13/10/10/10 for no skill/beg/adv/exp.
Spells currently at level 4:
- (!) Frost Ring - now costs 14/12/12/12 for no skill/beg/adv/exp. Deals 18 points of Dmg per SP (plus original skill bonuses). AI value increased to 18/18/18/18.
- (!) Inferno - now costs 18/16/16/16 for no skill/beg/adv/exp. Deals 18 points of Dmg per SP (plus original skill bonuses).
- Armageddon - now costs 22/18/18/18 for no skill/beg/adv/exp.
- Prayer - now costs 8/6/6/10 for no skill/beg/adv/exp.
- Berserk - now costs 18/16/16/16 for no skill/beg/adv/exp.
- Hypnotize - now costs 18/15/15/15 for no skill/beg/adv/exp. Takes control of creatures with (30 x SP + original skill bonuses) HP. AI value decreased to 15/15/25/50.
- Clone - now costs 18/15/15/15 for no skill/beg/adv/exp.
- Fire Elemental - now costs 23/20/16/16 for no skill/beg/adv/exp. AI value decreased to 40/50/60/70.
- Earth Elemental - now costs 24/21/17/17 for no skill/beg/adv/exp. AI value decreased to 40/50/60/70.
- Water Elemental - now costs 22/19/19/19 for no skill/beg/adv/exp. AI value decreased to 40/50/60/70.
- Air Elemental - now costs 22/19/19/19 for no skill/beg/adv/exp. AI value decreased to 40/50/60/70.
Spells currently at level 5:
- (!) Resurrection - now costs 22/20/20/20 for no skill/beg/adv/exp.
- (!) Animate Dead - now costs 24/20/20/20 for no skill/beg/adv/exp.
- (!) Meteor Shower - now costs 20/17/17/17 for no skill/beg/adv/exp.
- Implosion - now costs 28/24/24/24 for no skill/beg/adv/exp.
- Chain Lightning - now costs 22/19/19/19 for no skill/beg/adv/exp.
- Titan's Lighting Bolt - now deals 60 per SP + 0 damage. AI value increased to 150/150/150/150.
Buildings: Cost of 1 level mage guild was changed to 3 Wood, 3 Ore, 500 gold. Cost of 2 level mage guild was changed to 5 Wood, 5 Ore, 1 Crystal, 1 Sulfur, 1 Gem, 1 Mercury, 2000 gold. Cost of 3 level mage guild was changed to 5 Wood, 5 Ore, 4 Crystal, 4 Sulfur, 4 Gem, 4 Mercury, 2000 gold. Cost of resource silo was changed to 5 Ore, 500 gold.
- Static spell specialties
Replaces all spell specialties with a static 25% bonus, except for Cure and Magic Arrow specialties, which instead provide a static 50% bonus.
- Unpredictable Genies
Genies can cast all positive spells, as well as
Clone,
Resurrection and
Implosion on their allies. Moreover, all of their spells are always random and ignore any targeting requirements, such as Resurrection only being cast on the living. This setting is only recommended as a gimmick for a fun playthrough.
- 1 hero only
Forbids the AI from hiring more than 1 hero; increases the default scouting radius by 2, and allows heroes with basic view air to see enemy heroes.
Gallery
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New Hill Forts
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New Ivory Towers
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New Pirate Caverns
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New Ruins
Thanks
- HotA Crew - for the incredible HotA mod, for including my ideas into your actual game, and for adding my beloved Murdoch to All In. I love your work. Please treat this mod as a sign of appreciation, a post on Ideas and Suggestions and as an application to the HotA Crew.
- The Wiki team - for this amazing website
- DoR team - for the incredible support of my project and the kind words! I can't wait for DoR release!
- void_17 – well done with the IDB, thanks for the help
- Aphra - you've done more than I could ever repay for
- Ponczek, krzyspasztecik12, guest_273 - for ideas and suggestions; look, I've incorporated a whole bunch of stuff you've asked me for!
- Melkor, Eldrin - for ideas and suggestions.
Credits
HotA - HotA Crew
HD MOD - baratorch
See Also:
Visit the Pumpkin Patch Discord server
You can leave feedback via the feedback form.
A YouTube playlist with videos all about the Pumpkin Patch: YouTube - CsArOs






