Buildings specific to each town type: Difference between revisions

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* [[Escape Tunnel]]
* [[Escape Tunnel]]
* [[Hall of Valhalla]]
* [[Hall of Valhalla]]
* [[Blook Obelisk]]
* [[Blood Obelisk]]
* [[Cage of Warlords]]
* [[Cage of Warlords]]
* [[Glphys of Gear]]
* [[Glphys of Fear]]
* [[Magic University]]
* [[Magic University]]


[[Category: Structures]]{{keywords}}
[[Category: Structures]]{{keywords}}

Revision as of 14:40, 21 June 2023

Buildings
Halls
Village Hall
Town Hall
City Hall
Capitol
Fortifications
Fort
Citadel
Castle
Common
Blacksmith
Mage Guild
Marketplace
Resource Silo
Tavern
Specific
Artifact Merchants
Shipyard
Horde buildings
Grail buildings
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory

Buildings specific to each town type (a.k.a specific buildings or unique buildings) are structures that can't be built in all towns. They technically include blacksmiths and resource silos as stated in the Restoration of Erathia manual, because their functions vary from town to town. It is also worth mentioning that shipyards and artifact merchants are not unique per say, they are simply not common. Shipyards are specific to Castle, Necropolis, Fortress and Conflux; followed by artifact merchants specific to Tower, Dungeon and Conflux.