World on Fire

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Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Campaigns
1 - Restoration of Erathia Restoration of Erathia 1 - Restoration of Erathia
1. Homecoming
2. Guardian Angels
3. Griffin Cliff
1. A Devilish Plan
2. Groundbreaking
3. Steadwick's Fall
1. Borderlands
2. Gold Rush
3. Greed
1. Steadwick's Liberation
2. Deal With the Devil
3. Neutral Affairs
4. Tunnels and Troglodytes
1. A Gryphon's Heart
2. Season of Harvest
3. Corporeal Punishment
4. From Day to Night
1. Safe Passage
2. United Front
3. For King and Country
1. The Grail
2. The Road Home
3. Independence
2 - Armageddon's Blade Armageddon's Blade 2 - Armageddon's Blade
1. Catherine's Charge
2. Shadows of the Forest
3. Seeking Armageddon
4. Maker of Sorrows
5. Return of the King
6. A Blade in the Back
7. To Kill A Hero
8. Oblivion's Edge
1. Culling the Weak
2. Savaging the Scavengers
3. Blood of the Dragon Father
4. Blood Thirsty
1. Crystal Dragons
2. Rust Dragons
3. Faerie Dragons
4. Azure Dragons
1. Razor Claw
2. Taming of the Wild
3. Clan War
4. For the Throne
1. Farming Towns
2. March of the Undead
3. Burning of Tatalia
1. Lost at Sea
2. Their End of the Bargain
3. Here There Be Pirates
4. Hurry Up and Wait
3 - Shadow of Death Shadow of Death 3 - Shadow of Death
1. Clearing the Border
2. After the Amulet
3. Retrieving the Cowl
4. Driving for the Boots
1. Graduation Exercise
2. Cutthroats
3. Valley of the Dragon Lords
4. A Thief in the Night
1. Bashing Skulls
2. Black Sheep
3. A Cage in the Hand
4. Grave Robber
1. On the Run
2. The Meeting
3. A Tough Start
4. Falor and Terwen
5. Returning to Bracada
1. Target
2. Master
3. Finneas Vilmar
4. Duke Alarice
1. Harvest
2. Gathering the Legion
3. Search for a Killer
4. Final Peace
5. Secrets Revealed
6. Agents of Vengeance
7. Wrath of Sandro
8. Invasion
9. To Strive, To Seek
10. Barbarian Brothers
11. Union
12. Fall of Sandro
1. Poison Fit for a King
2. To Build a Tunnel
3. Kreegan Alliance
4. With Blinders On
4 - Horn of the Abyss Horn of the Abyss 4 - Horn of the Abyss
1. Pirates and Palms
2. Master of the Island
3. Devil Sunrise
1. Prisoner of Doom
2. Evenmorn
3. The Shores of Hell
4. The Freedom of the Nix
5. In Search of the Horn
6. Treachery
1. Frontier
2. Heart of Water
3. Horn of the Abyss
4. All Hands on Board!
1. World on Fire
2. Beyond the Horizon
3. Dead or Alive
4. Tomb Raiders
5. Deus Ex Machina
6. Tarred and Feathered
7. New Order
8. Homecoming
5 - Heroes Chronicles Heroes Chronicles 5 - Heroes Chronicles
1. A Barbarian King
2. The Criminal King
3. Ultimatum
4. The War for the Mudlands
5. Siege of the Wallpeaks
6. Trapped!
7. Slash and Burn
8. Steelhorn
1. Cerberus Gate
2. The Boatman
3. Truth Within Nightmares
4. Twisted Tunnels
5. Jorm's Ambush
6. Old Wounds
7. The Queen's Command
8. Never Deal with a Demon
1. The Trouble with Magic
2. Walking on Clouds
3. Don't Drink the Water
4. Hard Place
5. The Secret in the Flames
6. The Magic that Binds
7. Birds of Fire
8. Master of the Elements
1. The Dragontalker
2. Dragon's Blood
3. The Dragon Mothers
4. Dragons of Rust
5. Distrust
6. Dragons of Gossamer Wings
7. Dragons of Deepest Blue
8. Clash of the Dragons
1. A Distant Cry
2. Senseless Destruction
3. The World Within
4. The Roots of Life
5. Rebirth
1. The Endless Sands
2. The Nameless Land
3. The Sparkling Bridge
4. The Fiery Moon
5. Vorr, the Insane
1. Hopewielder
2. The First Law
3. By Royal Decree
4. The King's Son
5. The Ransom
6. Beyond the Borders
7. Naming a Nation
8. The First Tatalian War
1. Tarnum the Overlord
2. The Land of the Vori
3. A New Enemy
4. A New Ally
5. The Capture
6. Tunnels of Ice
7. The Barbarian's Wife
8. The Protectors of the Sword

File:Cmap hota 3.png World on Fire Horn of the Abyss
2 Total Players / 1 Human Player
1
2
Underground enabled Size 1 (36×36) - S
Henrietta and Frederick must bring the Orb of Tempestuous Fire to the Frederick's Laboratory. If Henrietta is defeated, you will lose the scenario.Your heroes are limited to level 6, but Henrietta and Frederick will bring Charm of Mana and the Collar of Conjuring to the next scenario.
Victory condition:
Transport Artifact or Defeat All Enemies
Loss condition:
Lose Hero
Allies: Green Enemies: Red
Choose a bonus:
 Start with Basic Archery  Start with Centaur's Axe  Start with Ring of Suppression 
Difficulty 2: Normal - The player starts with a moderate advantage in resources, and the computer plays reasonably well.
Carried to next scenario:
Henrietta Frederick Charm of ManaCharm of ManaCollar of ConjuringCollar of Conjuring
Max level:
6


Campaign

Prologue

Prologue Text

Scenario

Timed events

Day 1 - Day 1
Timed Event Text

Objects

Events

Location Message
6, 69, 0 Map Event Text.

Guardians: 11 Pikeman Pikemen, 1 Griffin Griffin, 1 Monk Monk, 3 Seaman Seamen, 2 Pirate Pirates, 34 Peasant Peasants, 4 Nomad Nomads

Towns

Location Player Type Name
1, 0, 1 Red Inferno -
6, 10, 1 Red Tower -
21, 4, 0 - Tower Laboratory

Heroes

Location Player Hero
19, 8, 0 Green Henrietta Henrietta the Mercenary
24, 17, 0 Red Xarfax Xarfax the Knight
0, 4, 1 Red Calh Calh the Demoniac
0, 4, 1 Red Calh Calh the Demoniac
0, 6, 1 Red Marius Marius the Demoniac
0, 8, 1 Red Ash Ash the Heretic
0, 10, 1 Red Nymus Nymus the Demoniac
0, 12, 1 Red Axsis Axsis the Heretic
0, 14, 1 Red Zydar Zydar the Heretic
24, 30, 0 Imprisoned Frederick Frederick the Artificer

Monsters

Location Type Message
0, 25, 0 Halfling (Factory) Halflings No one seemed to heed me in this house. The old woman was laying the table, and the children were playing by the hearth.
“Did that Frederick put you up to this kind of follies? Don't you trust that devil! What's he doing at the graveyard? Casts spells on dug-up graves? You'll be lost with him, just like your good-for-nothing mother. Tut, tut. Hey… ya sit down and have a meal with us—can’t let a guest go hungry now, can I? There's not much, just steamed turnips—but still a dinner. Just don't think of sweet-talking us into your silliness. We're not going anywhere, we've got a lot to do. No reason to.”
I realized words were useless, but I didn't refuse a snack. The old woman had mentioned something about my mother, but I didn't remember her, and no one had ever told me a word about her. I tried to get her to talk over the meal—but the harridan pretended to be deaf.
6, 26, 0 Demon Demons These things are already here, too! Did they really come on the rocks from the sky? And where are the blacksmiths who forged their horseshoes? Are they coming next?
The monsters split into groups, as if planning to pincer me and my companions. They were certainly more intelligent than animals—and there were getting more and more numerous! Sure, we had our slings ready, and enough stones for all of them, but I wished we had something stronger.
6, 26, 0 Horned Demon Horned Demons The two-horned creatures were noticeably different from their lighter-skinned kin, not only in appearance but also in behavior, just like adults are different from a bunch of feckless teens. They were clearly better organized, so they spotted us earlier. The creatures quickly banded up into several squads and attacked.
11, 17, 0 Demon Demons These creatures looked simpler than the one in the pit—they had no metal ornaments on their paws, and only one horn, thick and short. They exchanged jerky guttural noises, as if they were barking at each other, but I could see they understood each other much better than dogs. As soon as the pack spotted us, however, the quarreling stopped. With their hooves digging up the ground, the creatures rushed into the fight.
X, X, X Demon Demons Creature Text

Seer's Huts

Quest Guards

Quest Gates

Artifacts

User commentary

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Some may find the information in this section subjective or irrelevant.

At least on Impossible difficulty, this level can be quite challenging. Here are some tips:

  • You only need ~1000 extra gold from treasure chests to recruit all Automatons near the end of the level. Use the rest for XP.
  • The only seer hut that is necessary (possible?) is the only that upgrades Halflings to Halfling Grenadiers. You can use that hut twice to get 40 Halfling Grenadiers.
  • It is only necessary to get Frederick to the end of the level. Once you rescue him, transfer all armies to him and have him go through the Frederick-only passage on the right side of the map.
  • There is a scroll of Lightning Bolt in the bottom-right corner of the map that is very useful.
  • The timer is very tight on this level! Keep moving and don't bother with any resources...they are pointless on this map!