Heretic: Difference between revisions
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{{Hero classes}}{{Hero class|3|4|4|4|6|3|4|4|2|5|5|6|2|4|3|2|10|2|0|4|4|3|5|3|6|4|2|8| | {{Hero classes}}{{Hero class|3|4|4|4|6|3|4|4|2|5|5|6|2|4|3|2|10|2|0|4|4|3|5|3|6|4|2|8 | ||
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'''Heretics''' are the | '''Heretics''' are the magic heroes of [[Inferno]]. They aim to harness [[Demoniac|demonic forces]] to do their bidding. While they tend to train themselves with warrior skills, they must also know enough magic to control their infernal allies. Heretics can often be recognized by the number of protective wards and markings they wear to ward off demonic attacks. | ||
Heretics | All Heretics start with the secondary skill [[Wisdom]]. | ||
{| cellspacing=0 | |||
* | ! style="padding-left:5px; padding-right:5px" | Most likely to learn: | ||
* | ! style="padding-left:5px; padding-right:5px" | Unlikely to learn: | ||
* | ! style="padding-left:5px; padding-right:5px" | Cannot learn: | ||
* | |- valign=top | ||
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* {{SS|Mysticism}} | |||
* {{SS|Wisdom}} | |||
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* {{SS|Estates}} | |||
* {{SS|Leadership}} | |||
* {{SS|Luck}} | |||
* {{SS|Navigation}} | |||
* {{SS|Water Magic}} | |||
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* {{SS|Necromancy}} | |||
|} | |||
== Heretics == | |||
{| | {{Hero table}} | ||
| | {{Hero table row|Ash|image=Ash|Heretic|Bloodlust|Basic Wisdom|Basic Eagle Eye|spell=Bloodlust}} | ||
| | {{Hero table row|Axsis|image=Axsis|Heretic|Mysticism|Basic Wisdom|Basic Mysticism|spell=Protection from Air}} | ||
{{Hero table row|Ayden|image=Ayden|Heretic|Intelligence|Basic Wisdom|Basic Intelligence|spell=View Earth}} | |||
{{Hero table row|Calid|image=Calid|Heretic|Sulfur|Basic Wisdom|Basic Learning|spell=Haste}} | |||
{{Hero table row|Olema|image=Olema|Heretic|Weakness|Basic Wisdom|Basic Ballistics|spell=Weakness}} | |||
{{Hero table row|Xyron|image=Xyron|Heretic|Inferno (spell)|Basic Wisdom|Basic Scholar|spell=Inferno|spell_link=Inferno (spell)}} | |||
{{Hero table row|Xarfax|image=Xarfax|Heretic|Fireball|Basic Wisdom|Basic Leadership|spell=Fireball}} | |||
| | {{Hero table row|Zydar|image=Zydar|Heretic|Sorcery|Basic Wisdom|Basic Sorcery|spell=Stone Skin}} | ||
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[[Category: Heretics|*]] | [[Category: Heretics|*]] | ||
__NOTOC__ |
Revision as of 19:34, 23 May 2018
Hero classes |
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Castle |
Knight |
Cleric |
Rampart |
Ranger |
Druid |
Tower |
Alchemist |
Wizard |
Inferno |
Demoniac |
Heretic |
Necropolis |
Death Knight |
Necromancer |
Dungeon |
Overlord |
Warlock |
Stronghold |
Barbarian |
Battle Mage |
Fortress |
Beastmaster |
Witch |
Conflux |
Planeswalker |
Elementalist |
Cove |
Captain |
Navigator |
Factory |
Mercenary |
Artificer |
Heretic | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Chances of secondary skills | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Heretics are the magic heroes of Inferno. They aim to harness demonic forces to do their bidding. While they tend to train themselves with warrior skills, they must also know enough magic to control their infernal allies. Heretics can often be recognized by the number of protective wards and markings they wear to ward off demonic attacks.
All Heretics start with the secondary skill Wisdom.
Most likely to learn: | Unlikely to learn: | Cannot learn: |
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Heretics