Masters of the Elements and Druid: Difference between pages
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'''Druids''' are the magic heroes [[Rampart]]. They are mystics who draw their power from a harmonic relationship with the land. While Druids pursue their mystical knowledge, their outdoor living causes them to acquire a balance of physical skills. | |||
All Druids start with the [[Secondary Skills|secondary skill]] [[Wisdom]]. | |||
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{| | ! style="padding-left:5px; padding-right:5px" | Most likely to learn: | ||
! | ! style="padding-left:5px; padding-right:5px" | Unlikely to learn: | ||
! style="padding-left:5px; padding-right:5px" | Cannot learn: | |||
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* {{SS|Luck}} | |||
* {{SS|Scholar}} | |||
* {{SS|Wisdom}} | |||
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* {{SS|Artillery}} | |||
* {{SS|Fire Magic}} | |||
* {{SS|Offense}} | |||
* {{SS|Resistance}} | |||
* {{SS|Tactics}} | |||
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* {{SS|Necromancy}} | |||
* {{SS|Interference}} {{withhota}} | |||
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== | == Druids == | ||
{{Herotable}} | |||
{{Hero table row|Aeris|image=Aeris|Druid|Pegasi|Basic Wisdom|Basic Scouting|spell=Protection from Air}} | |||
== | {{Hero table row|Alagar|image=Alagar|Druid|Ice Bolt|Basic Wisdom|Basic Sorcery|spell=Ice Bolt}} | ||
{{Hero table row|Coronius|image=Coronius|Druid|Slayer|Basic Wisdom|Basic Scholar|spell=Slayer}} | |||
{{Hero table row|Elleshar|image=Elleshar|Druid|Intelligence|Basic Wisdom|Basic Intelligence|spell=Curse}} | |||
{{Hero table row|Malcom|image=Malcom|Druid|Eagle Eye|Basic Wisdom|Basic Eagle Eye|spell=Magic Arrow}} | |||
{{Hero table row|Melodia|image=Melodia|Druid|Fortune|Basic Wisdom|Basic Luck|spell=Fortune}} | |||
{{Hero table row|Gem|image=Gem|Druid|First Aid|Basic Wisdom|Basic First Aid|spell=Summon Boat}} | |||
{{Hero table row|Uland|image=Uland|Druid|Cure|Advanced Wisdom|Basic Ballistics|spell=Cure}} | |||
|} | |||
[[Category: | [[Category: Druids|*]] | ||
__NOTOC__ | |||
Revision as of 07:55, 1 January 2020
| Hero classes |
|---|
| Castle |
| Knight |
| Cleric |
| Rampart |
| Ranger |
| Druid |
| Tower |
| Alchemist |
| Wizard |
| Inferno |
| Demoniac |
| Heretic |
| Necropolis |
| Death Knight |
| Necromancer |
| Dungeon |
| Overlord |
| Warlock |
| Stronghold |
| Barbarian |
| Battle Mage |
| Fortress |
| Beastmaster |
| Witch |
| Conflux |
| Planeswalker |
| Elementalist |
| Cove |
| Captain |
| Navigator |
| Factory |
| Mercenary |
| Artificer |
| Druid | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Chances of secondary skills | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Druids are the magic heroes Rampart. They are mystics who draw their power from a harmonic relationship with the land. While Druids pursue their mystical knowledge, their outdoor living causes them to acquire a balance of physical skills.
All Druids start with the secondary skill Wisdom.
| Most likely to learn: | Unlikely to learn: | Cannot learn: |
|---|---|---|
Druids
Template:Herotable
|- class= style="white-space:nowrap;"
|![]()
![]()
![]()
Aeris
|style="padding-right:5px" |
Druid
| {{{{{exp}}} map icon}}
|
|style="padding-right:5px; white-space: nowrap;"| Pegasi
|
| Basic Wisdom
|
| Basic Scouting
|
| style="padding-right:0.5em;"|
Protection from Air
|- class= style="white-space:nowrap;"
|![]()
![]()
![]()
Alagar
|style="padding-right:5px" |
Druid
| {{{{{exp}}} map icon}}
|
|style="padding-right:5px; white-space: nowrap;"| Ice Bolt
|
| Basic Wisdom
|
| Basic Sorcery
|
| style="padding-right:0.5em;"|
Ice Bolt
|- class= style="white-space:nowrap;"
|![]()
![]()
Coronius
|style="padding-right:5px" |
Druid
| {{{{{exp}}} map icon}}
|
|style="padding-right:5px; white-space: nowrap;"| Slayer
|
| Basic Wisdom
|
| Basic Scholar
|
| style="padding-right:0.5em;"|
Slayer
|- class= style="white-space:nowrap;"
|![]()
![]()
![]()
Elleshar
|style="padding-right:5px" |
Druid
| {{{{{exp}}} map icon}}
|
|style="padding-right:5px; white-space: nowrap;"| Intelligence
|
| Basic Wisdom
|
| Basic Intelligence
|
| style="padding-right:0.5em;"|
Curse
|- class= style="white-space:nowrap;"
|![]()
![]()
![]()
Malcom
|style="padding-right:5px" |
Druid
| {{{{{exp}}} map icon}}
|
|style="padding-right:5px; white-space: nowrap;"| Eagle Eye
|
| Basic Wisdom
|
| Basic Eagle Eye
|
| style="padding-right:0.5em;"|
Magic Arrow
|- class= style="white-space:nowrap;"
|![]()
![]()
![]()
Melodia
|style="padding-right:5px" |
Druid
| {{{{{exp}}} map icon}}
|
|style="padding-right:5px; white-space: nowrap;"| Fortune
|
| Basic Wisdom
|
| Basic Luck
|
| style="padding-right:0.5em;"|
Fortune
|- class= style="white-space:nowrap;"
|![]()
![]()
Gem
|style="padding-right:5px" |
Druid
| {{{{{exp}}} map icon}}
|
|style="padding-right:5px; white-space: nowrap;"| First Aid
|
| Basic Wisdom
|
| Basic First Aid
|
| style="padding-right:0.5em;"|
Summon Boat
|- class= style="white-space:nowrap;"
|![]()
![]()
![]()
Uland
|style="padding-right:5px" |
Druid
| {{{{{exp}}} map icon}}
|
|style="padding-right:5px; white-space: nowrap;"| Cure
|
| Advanced Wisdom
|
| Basic Ballistics
|
| style="padding-right:0.5em;"|
Cure
|}

